Ns Is Really About...

SoralSoral Join Date: 2003-01-27 Member: 12798Members
<div class="IPBDescription">A pseudo-poll</div> I've been reading a bit (really!) and I think we're confused. Here's my pseudo-poll:

Is NS closer to:
a) Starcraft: squad tactics
b) Warhammer 40K: space marines vs gene stealers
c) Aliens (the movie): marines vs infestation
d) Team Fortress <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

Knowing what we're trying to achieve would probably help decide what suggestions are most relevant. For example, a marine exoskeleton with a chainsaw arm is quite applicable if we use a W40K theme but not in a Starcraft theme.

Is the focus on the players or on their structures (W40K vs Starcraft)? Should there be objectives for the marines (like turning on the ships generator or air filter) ("Aliens")? Can we introduce flamethrowers for the marines?

Just curious.

Comments

  • NightfireTGNightfireTG Join Date: 2002-12-24 Member: 11508Members
    starcraft, picture yourself as both a marine/scv at the same time:
    skulk: zergling
    gorge: drone
    lerk: umm....mutalisk?
    fade: hydralisk
    onos: ultralisk

    if this is team fortress, then the marines would never win.
  • OG17OG17 Join Date: 2002-11-01 Member: 2024Members
    e) CS

    NS is clearly don'tsue nothing like don'tsue the fine products of don'tsue 20th Century Fox don'tsue.
  • Cry_HavocCry_Havoc Join Date: 2003-01-22 Member: 12593Members
    NS isn't and should never be made to resemble just another fancy DM mod like CS.

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
  • p4Samwisep4Samwise Join Date: 2002-12-15 Member: 10831Members
    <!--QuoteBegin--EnemyATheGates+Feb 3 2003, 09:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EnemyATheGates @ Feb 3 2003, 09:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> starcraft, picture yourself as both a marine/scv at the same time:
    skulk: zergling
    gorge: drone
    lerk: umm....mutalisk?
    fade: hydralisk
    onos: ultralisk <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    gorge: drone + queen (minus flying)
    lerk: muta + defiler


    Don't short-change either of the NS "spellcasters". ;-)
  • DaStompaDaStompa Join Date: 2003-01-22 Member: 12591Members
    starcraft = blizzard
    blizzard = kiddyized crap made by marketing teams

    ns = not crap

    ns = ns

    this concludes our math lesson for the day.
  • Lee_HarveyLee_Harvey Join Date: 2002-12-23 Member: 11448Members
    edited February 2003
    NS = <i>meant to be uniique!!!!!</i>

    Stop trying to compare it.

    And another point. How about we take the suggestions which are closest to a NATURAL SELECTION THEME!
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    I agree, nothing else is like NS :O

    Cept for the fact that there are aliens VS. marines which is used less and less nowadays <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • Pika-CthulhuPika-Cthulhu Join Date: 2002-11-19 Member: 9386Members
    Please dont try to compare please. instead, offer up any relevent suggestions that you would think would fit into the NS world, rather than offer up suggestions taken from other games/things. Thank you.

    Oh and NS is like all of them and none of them at the same time. Its its own creation, and thus deserves to be taken in its own stead, rather than be compared to be like this more than others.
  • SevendashsevenSevendashseven Join Date: 2002-11-01 Member: 3357Members
    Gloooooooooooom <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    (Is this the right forum? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
  • Solid_SnakeSolid_Snake Join Date: 2003-02-04 Member: 13075Members
    I just so happend unpon NS one day while perusing thru the mods list at espace. I think NS is original in most ways. The only similarities with other Sci-Fi games are the players who all enjoy the genre somewhat, and the game style itself. FPS+RTS= Fun =\
  • DaemonlaudDaemonlaud Join Date: 2002-12-30 Member: 11637Members
    NS is differnt things at different levels.

    That is what makes it unique.

    It feels and plays a lot like team DM as an early alien.

    It feels and plays like CS/TF as a frontline marine.

    It feels and plays Starcraft at a strategic team level, and as a commander.

    It often feels like AvP or a movie from any of these perspectives and some of the others not mentioned at various times.

    It is the first truly sucesfull blend of the most powerful and effective PC gaming genres.

    THAT is what NS is.


    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->starcraft = blizzard
    blizzard = kiddyized crap made by marketing teams <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    The wise speak only of that which they know.
    A witless worm you have become... -- JRR Tolkien

    Blizzard are far from perfect, but they are the closest to perfection any game company has ever been.
    They have never released a bad title.
    They have never released a flop.
    They have undeniably revolutionised gaming in many areas and ways, even if you are unfortunate enough to have no strategy skill or appreciation of accessable fun and so don't like any of their games.

    The diablo series is recognised as one of the funnest and most popular gaming franchises ever.
    Warcraft and its sequel pioneered many things in gaming, one of a few select games that can really accept such an accolade, but also remains a brilliant work in its own right.
    SC: Ghost and War3 have yet to prove themselves against their bretheren, but they are already succeses (ghost before it is even released), and I wait with interest and no small hope to see where they will go.
    Starcraft is acknowledged both by players, designers and historians as the best electronic strategic mutiplayer game ever to exist. It is also as close to perfection as a creation of its compexity could concievably be.

    If NS can live up to its standard, it will be the *greatest online game* in history.
  • DarkWingDarkWing Join Date: 2003-01-03 Member: 11766Members
    ns is so much like fps starcraft specailly the alien side so many ability is from starcraft umbra=darkswarm scan=comsat parsite, even xenosuide.

    but the only thing plays like it is AvP but it was much more like dm then fps rts


    doesn't matter where the idea is from it's never the less a great game by all means


    oh yeah one other thing blizzard is as good as u can get as real life game company(ofcourse long way to go from idealy good)
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <span style='color:white'>***Moved.***</span>

    By the way, I'd like to quote Flayra on the topic of Star Craft:

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Best. Game. Ever.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Make of that what you will.
  • BacksliderBackslider Join Date: 2002-11-01 Member: 3400Members
    Playing NS is like working in a fish factory, except your not cleaning and gutting fish all day.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--Backslider+Feb 4 2003, 12:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Backslider @ Feb 4 2003, 12:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Playing NS is like working in a fish factory, except your not cleaning and gutting fish all day. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Remove the dead makrel from your PC and try again.
  • ignotignot Join Date: 2002-10-30 Member: 1762Members
    <!--QuoteBegin--Soral+Feb 4 2003, 02:05 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Soral @ Feb 4 2003, 02:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Is NS closer to:
    a) Starcraft: squad tactics
    b) Warhammer 40K: space marines vs gene stealers
    c) Aliens (the movie): marines vs infestation
    d) Team Fortress <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->


    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->

    Team Fortress smells of wee, and NS doesn't.

    NS is closer to:
    Flayras imagination, which is fed by everything he has ever seen, heard or thought about, most likley including all of the quoted titles.
  • DArtagnanDArtagnan Join Date: 2002-12-22 Member: 11336Members
    From Flayra's old design overview:

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Influences include Starcraft ™, Aliens ™, Advanced Space Crusade ™ and Gloom ™<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Relax, works of art are allowed to be similar. NS doesn't have to be "just NS" to be a fulfilling experience. I think comparisons to other genres and works is beneficial - you can see where certain elements work and others don't.
  • UnipacUnipac Join Date: 2003-01-27 Member: 12864Members, Constellation
    StarCraft does rock... I suck at strategy games, but I love some of the "Use Map Settings" games...

    That game offers a lot, even to people who aren't very good at strategy.
  • SoralSoral Join Date: 2003-01-27 Member: 12798Members
    OK, I apologise for posting this on the suggestions board. I just thought it would act as a kind of reminder to everyone posting ideas to think about "theme" first.

    When I first played NS I thought immediately of the W40K theme, with the marines vs gene stealers. Two teams, where one side must work together to win (marines) and the other acts randomly and individually (aliens). The upgrades for the humans does give it a kind of Starcraft feel, but no more than any upgrade system would.

    The way I see it, the marines are supposed to fear leaving the safety of their base unless in groups or heavily upgraded.

    The endgame, with both sides fully upgraded, should be even and difficult with the best strategists winning.
  • CatpokerCatpoker Join Date: 2002-06-25 Member: 816Members
    NS = PONG N00BS!!!!
  • redeemed_darknessredeemed_darkness Join Date: 2003-01-21 Member: 12565Members
    Hmm Gloom is the closet game I can think of if I have to chose
    The atmosphere is the same

    Breeder = gorge (and they are both cute)
    You both have bases defenses etc and objectives is the same stop the other team from spawning
    But res is given and you can build to that mark (stops turret spaming)
    Hatchie is just an ankle high spider
    Drone nothing like it
    Wraith close to lurk by flying
    Kami = hatchie that can blow up
    Stinger bio flame thrower
    Guardian my fav campering, cloak able alien
    Stalker big and heavily armored as an onos but with an ability to shoot spikes
    Humans don’t get commander but have builder class like gorge but is a robot called engineer
    Both teams are classes and to upgrade you mast have enough frags to chose that corresponding class

    And funny enough it’s a 5 year old and being played it a mod on quake2 (because that was best that was around at the time they started)

    Over all NS is unique in it’s own way
    But they are the reasons why I say NS is closer to Gloom then all the other you have stated
  • BacksliderBackslider Join Date: 2002-11-01 Member: 3400Members
    Alien Hive = Final Boss from Contra. OMG I loved Contra.
  • killswitchkillswitch Join Date: 2003-02-05 Member: 13141Members, Constellation
    edited February 2003
    Starcraft is probably the best game ever made, at least PC game. Final Fantasy 3 of course rules.
    Other good ones: TIE Fighter, X-Com, Master of Orion 2, so many memories, so many wasted hours.

    Edit: Hey ya, NS is a bit like X-Com too. You **** this. NS has taken the story and basis from a lot of obvious influences but the gameplay itself is exceptionally unique.

    Anyone remember the "Orcs in space" fiasco? Ya, right...
  • EgoEgo Join Date: 2003-01-27 Member: 12804Members
    NS is a remake of a Quake 2 mod called Gloom...

    just with addid resource, and instead of spiders, doglike people
    same build structures for aliens n stuff, offense chaimers, and i think there we defense chaimbers, and instead of a hive, you had eggs witch thebuilders made

    marines had lazer turrets, but no turret factory etc.

    there were the different evolutions of aliens, but it went by how many kills you had not by how many resources.

    anyways, NS > Gloom, but thats where alot of inspiration comes from <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    silly goose


    Ego
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    NS is <b>not</b> a "remake" of gloom. Yes they have similarities, but that doesn't mean that it's a remake. NS is it's own game, not a remake. I'll agree that it's taken a fair bit of inspiration from Gloom, but a remake it ain't.
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