Hiding Behind Structures

LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
<div class="IPBDescription">as a skulk</div> I've just started doing this more often. I learned it from watching other skulks as a marine. Lets take a RT for example. If you keep the center of the RT inline with you and a marine by constantly strafing it will be really hard for him to hit you. You can either keep biting the structure or wait til he's out of ammo and jump at him. Most of the time if you come up to a random RT like station access alph aon eclipse and start chewing it, you will see a marine by the time you've got it down to 60% health. Just keep biting it and strafing. Your goal is to kill the structure even if it means sacrificing yourself. This also works wonders with the armory if you can catch the team while most of them are out. Taking down an advanced armory can buy your team ALOT of time. I never go for the IP's unless I think I can win the game right there. It will slow them down alot more if you hit an expensive structure or an upgrading structure.

Comments

  • SeaHawkSeaHawk Join Date: 2003-02-03 Member: 13049Members
    Good point.

    A lot of people just rush in blindly, hoping to win the game right then and there. The fact is, unless you have a sizeable rush AND get lucky, you won't do enough damage to kill their base off. What you need to do is slow them down, taking out the expensive structures or delaying their advancement. When I rush a base, I always snap one or two bites at everything as I run by before I start gnawing on something. If you keep pressing that same item, at the very least when you die you force the commander to drop a welder, which is more expensive than you simply dying and respawning.
  • Vertigo-1Vertigo-1 Join Date: 2002-11-03 Member: 6483Members
    Proper body placement will give you a huge advantage against turrets too. Many times a TF will have a spot that's *almost* out of turret fire, but looks like you'd still get shot. Squeeze in close, and face the turret that wants to kill you, instead of plowing directly into the TF. Sometimes the turret's hitscan is so close that it'll only hurt you 1 out of 10 shots, but that's plenty of protection. Bite so the very edge of your attack hits the TF, and it'll be trashed before you get killed.
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    I usually attack against the observatory. It is the weakest marine structure.... i think <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    Anyway, you can delay marine phase gate building when game starts.

    And if they are just upgrading motion tracking and you destroy that observatory, it will cost a lots of money for marines (25 + 45 = 70 rp !). Or if they have already upgraded it they cant use motion tracking for a while.

    If marines have already upgraded motion track, they don't have to do it again......right? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • civman2civman2 Join Date: 2002-11-03 Member: 6116Members, Constellation
    Motion Tracking, as well as arms lab upgrades, will remain even if the building dies.
  • CrisqoCrisqo Join Date: 2002-12-30 Member: 11625Members
    Though Flayra should change that in 1.1. I can understand arms lab upgrades staying but I think that once the observatory goes down, MT should go down with it. No, they shoudn't need to re research MT,but have to build another observatory. Think, how can Motion Tracking work with no dish receiving the information, then sending it back out to marines?
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    Oh yeah, placement can be absolutly essential in base busting or res munching. And killing the expensive buildings is such a great investment, especially if a skulk costing 0 res takes down an advanced armory. It's harder now with the adv armouy actually having the proper number of hp, but still i does down fairly easily. Observatory as well, as mentioned above, is a golden target, with only 1000 hp these babies drop like wet cardbourd. Even killing one that isn't reserching costs the marines 20 res and the ability to build phase gates.
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