I looked and I couldnt find anything on this subject so i wanted to ask can there be two ccs or would there be to much confusion? I think i know the answer to this question but I just wanted to make sure.
it has been discussed, and even mentioned in playtests, but it just didn't seem to catch on and all that. It sorta makes it easier for marine, sorta like "oh we lost one command center, lets just go to the other".
yea thats what i figured but you could make it where there connected like if one is destroyed the other one kicks the person using it out and cuts off.
We playtested multiple command centers way back in August. What generally ended up happening was the marines would just spend the first four minutes of the game destroying any command centers that weren't at the marine start.
So, we're sticking with just one command center on a map for now.
Yes, head off and play your game like a good little boy. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Comments
<!--EDIT|Comprox|May 02 2002,20:56-->
So, we're sticking with just one command center on a map for now.
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the idea about the func_weldables is good, even though this probably isnt going to see the light of day as far as official maps go.