Custom Skins And Fps

MorgothMorgoth Join Date: 2003-02-04 Member: 13096Members
<div class="IPBDescription">^</div> i was just wondering, could using alot of custom skins/models/sprites cause ur fps to drop?

Comments

  • XaniethXanieth Join Date: 2002-11-06 Member: 7280Members
    Higher-quality stuff requires more graphical power. So yes, it does. Nub!
  • MorgothMorgoth Join Date: 2003-02-04 Member: 13096Members
    yeah i thought so... but how the hell do u know if its of a higher quality than the original
    i dont know **** about skinning or polycounts
  • El_DiablosEl_Diablos Join Date: 2002-11-03 Member: 5666Members
    skins>no
    sprites>no
    models>yes

    first easy way to check the polys and such..doesnt say much tho. compare the filesizes with that of original ones.
  • JimJim Join Date: 2002-11-26 Member: 9989Members
    skins can have a <i>small</i> effect on fps <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    As far as your computer is concerned, one <i>skin</i> is the same as any other.

    Comparing file sizes is one way to check whether something is bigger or smaller than what you already have, but it's a flawed method in that sometimes a low-poly model for example might have high-res skins, giving it a large file size.

    Another thing that confuses things is video memory - if you have a lot of tetures to store while you play, high-res skins can have a bad effect on fps if you have lov video memory - my performance improved a lot when I upgraded from a 16mb card to a 64mb because of it.

    If you're worried about fps being effected by custom models, think about what you're replacing - if you have a high-poly lmg player or world model there are goint to be many times when your computer has to draw a lot of them on screen at once, so try to get low-poly replacements if your computer's struggling. In CS I'd find gun models I liked, and would only use the v_models to save on performance - it works quite well.

    The replacement player models there are at the moment are a little difficult to judge. I think my performance took a small hit when I started using the AvP marines, but the other replacements I've seen so far seem to be much the same as the defaults in terms of speed.
  • MorgothMorgoth Join Date: 2003-02-04 Member: 13096Members
    i think i got enough video memory its just my **** p3 550 that holds me back

    thanks for the help
  • PsionicMagePsionicMage Join Date: 2003-01-26 Member: 12765Members
    so overclock it, my p3 450 is running at 600 with only a small increase in temps... i may take it higher.
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