Why I Don't Play Ns Anymore
Evil_Timmy
Join Date: 2002-11-01 Member: 2350Members
<div class="IPBDescription">Or, the Abuse of Proper Case in a Title</div> First, before you jump all over me, NS is a wonderful game, and by far the best mod for any game ever; the design is brilliant, it's well-executed, looks great, etc.
However, it's pointless. Pure and simple, it's pointless. In the same way that a game of CS has no point, NS has no point, but it's on a somewhat larger scale. Games don't affect other games, there's no developing story, there's no roleplaying aspect...the reward for winning is the satisfaction of winning, the penalty for losing is the depression of losing. You come away from the game not having accomplished anything, not having discovered anything new, not progressing on in your exploration of a new and interesting world like in a book, an RPG, or even many FPSes. And, after playing daily from the initial release through the middle of January, it's become too much. There's very little variety; I feel like, for the last couple of weeks, I've been hopping into the same game over and over again. Maybe it's because I have few servers available to me, or the players on these servers aren't all that creative, or something, but I feel no draw to play. It's much easier to take a ten-minute break and play a couple of rounds of CS, because, in small or large portions, NS is either far too little or far too much. I'll still be lurking the forums and posting on occasion, but don't expect to see me here or in-game very often. Thanks for the last couple of months; it's been fun. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
However, it's pointless. Pure and simple, it's pointless. In the same way that a game of CS has no point, NS has no point, but it's on a somewhat larger scale. Games don't affect other games, there's no developing story, there's no roleplaying aspect...the reward for winning is the satisfaction of winning, the penalty for losing is the depression of losing. You come away from the game not having accomplished anything, not having discovered anything new, not progressing on in your exploration of a new and interesting world like in a book, an RPG, or even many FPSes. And, after playing daily from the initial release through the middle of January, it's become too much. There's very little variety; I feel like, for the last couple of weeks, I've been hopping into the same game over and over again. Maybe it's because I have few servers available to me, or the players on these servers aren't all that creative, or something, but I feel no draw to play. It's much easier to take a ten-minute break and play a couple of rounds of CS, because, in small or large portions, NS is either far too little or far too much. I'll still be lurking the forums and posting on occasion, but don't expect to see me here or in-game very often. Thanks for the last couple of months; it's been fun. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Comments
Anyone know the publisher website so I can buy it online or summat?
If we play a game with same rules all the time, sooner or later it will be boring. If the game have something new from round to round, this game will be an ADDICTED place for us... for many time
Not to mention the Alien Defense-Movement-Sensory, because THAT is the ONLY way to win. So, he's posting because its been this way for a while and he's bored of it.
However, we'll probably see him playing again once 1.1 comes out (SHOULD have more strategies available that actually WORKS).
You want that sort of game.... go here...
<a href='http://planetside.station.sony.com/' target='_blank'>http://planetside.station.sony.com/</a>
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Yay!
You are right, that NS is about winning and losing (and not much else)...but I disagree that losing is always a depressing thing. Sometimes holding out against insane odds can be awesome...hell, you may even be able to win somehow if you manage some insane stunts. Knowing that you made those aliens or marines work really hard for their win is a win in and of itself for me. Or better yet, coming back to win even though it looked like you were going to lose is truly inspiring. But yeah, it's a teambased game where the fun is working as a team toward a basic goal...not much else.
If you're looking for a FPS with RPG in it, I'd suggest checking out Planetside, Breed, or even an old game of System Shock 2. I still play System Shock 2 because it has 4 player Co-Op and it's got a great RPG-like character enhancement system with inventory management...the works...and a great story! Problem with the game is it's old, and you can't just load the game and jump right in for Co-Op fun. The multiplayer was the last thing added to the game, so a lot of features you'd expect from games today to join online aren't implemented. You pretty much need someones IP address so you can type it in manually...bleh...
Right now, I play just to have fun, but I'm looking forward to the updates and the changes that are in the works. Who knows, the changes may make the game totally different that what it was before! I'm especially looking forward to new maps! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Well, I hope you give NS another chance after the 1.1 client patch...If you still don't like it, then oh well...Guess I'll just see you in the forums... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I understand what you mean, Evil Timmy, but I'm holding out for 1.1 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
NS battles are <b>almost</b> epic ... they are that good. Its just a constant back and forth battle and its something I've yet to experience in any game.
For me NS is always creative always changing. One week there will be a HA rush, another a JP rush. One day mass gorges the other uber lerks. If you find yourself always playing the same game over and over and over and over again it's your own fault. I've played sensory > adrenaline > defense and still won (freaking hard match mind you). I've play the marine mine rush. There is in my mind dozen of major strats in NS with little nuances and variables that can change to allow for an infinite amount of strategic options. Just the other day I started dropping comm chairs as barriers in strategic points to stop fades from attacking a strategic location. Worked awesome in the red room as no alien could get up past the comm chairs. All we had to do was occasionally wield the chairs. Killing 1 chair was taking them so long that they gave up on red room and ultimately viaduct leaving them with only 1 hive. Almost every day I see a new trick. And as far as advancement, you do advance through upgrades and evolutions. So I don't know what your problem is. I think that your saying NS doesn't help you in real life. OK fine it's not suppose to.
Even so, its really the first online game I've played. (Comes from being old I guess)
I will continue to play even under these conditions. It's a great way to kill many hours late in the evening. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
if you want a good game, try out morrowind... AWSOME RPG, no massivly stupid player or stuff, all single player glory!
I guess after a couple of months, we just need more advanced tech trees for Aliens, or other varieties of weapons for Marines.
But overall, it is still a very good game that is still in the works.
why can't stuff be pointless? lots of pointless stuff is fun
if you were looking for the meaning of life by playing Natural Selection, I'm sorry you were let down...
<!--QuoteBegin--n-s.org/about+--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (n-s.org/about)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Innovative social dynamics lead to memorable games.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I didn't download a mod. I downloaded a <i>community</i>. The people make the game. I've never put as much of myself into a game as I'm doing into this one. And that's the point. The storyline you're looking for is played out in the interactions between players, whether it be in servers, forums, channels, or through other media.
As for the game having "no point", I'd argue that no game really has a point. They are meant to entertain. If you're looking for something else from them, I would seriously sit down and assess what's missing from your life that you are trying to fill via games. But... that's just me.
A short break will surely remedy you temporary insanity <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
No, but seriously, you have figured out the hidden secret to all gaming and pointless fun. The true meaning to life is to always do something productive and evolve into a better lifeform every single moment.
(Hmm... productive in who's point of view?)
Sure, Natural Selection emulates these things quite well. But that is not enough for some. Most people cannot survive on one game alone, and if CS gives you that meaningful distraction, then so be it.
I use Neverwinter Nights. It works pretty well.
Then I go into the NS-forums and browse a little. The battlereports from some people are just great to read. But the endless threads about nerfing this, removing that, adding this, omgomgomg etc... are not. But there is always something fun to read about.
Anyways, take a break, relax, enjoy your offline life a bit and come back in a week or so.
A little off-topic edit:
What is up with that avatar below my post???
I start seeing it a lot and it is really annoying to my poor little eyeballs.
<b>RANDOM. HIVE. LOCATIONS.
</b>
Think about it. No more rushing to a known objective. Instead, sneak around in search of that empty hive only to stumble upon the MAIN hive....that would call for true in-game change of tactics.
I know the hive rooms are "purpose-built" for hives with textures, spacing and what have you...but just think about it.
Oh, and Lucid? Shouldn´t that red thingy be drawn <i>over</i> the "cs"?
- More dynamic play for the aliens. (They're already SLIGHTLY dynamic, but they need their entire system to be able to be changed on the fly, just like their races. <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=5&t=22800' target='_blank'>Idea HERE</a>
- Random Hive Locations. (Hey wait, they already are! Unless you meant like better concealed locations...)
- 4 hive locations, (No, nothing for getting all four hives) so it's more difficult to stranglehold the early game. This also means bigger maps are more feasible.
ARGGGHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Ok, I am not having a go at just you, but everyone who gets this wrong...
NS is based on the half-life engine people.
Half-life is created by valve
Quake was created by ID software
Half life is NOT got ANYTHING to do with quake.
Quake is good
Half-life is better
Repeate this 100 times a day untill you beleive it, or the men in white coats will come and MAKE you belive it.
I don't know why that winds me up so much, but it does