Jetpack Script
Giga
Join Date: 2003-01-22 Member: 12601Members
As most of u know pressing the jump button v v fast when u got a jetpack can keep u at a constant level above the ground.
It's v hard to do this AND shoot.
Just wondering how one goes about creating a bind like "mouse2" wait 0.5 "mouse2". You get what i mean?
If u do let me know how its done pllzzz
It's v hard to do this AND shoot.
Just wondering how one goes about creating a bind like "mouse2" wait 0.5 "mouse2". You get what i mean?
If u do let me know how its done pllzzz
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Comments
Oh, and Giga? When 1.1 is out, tapping jump will not work any more, as the FPS will be unlinked from the fuel recharge rate. So you'll run out of gas, fall and die. It's not INTENDED that you be able to hover forever. Keep that in consideration, along with the fact that it is technically an exploit.
Do we <b>want</b> people told how to exploit the problems with current versions? No.
The less knowledge of the exploits there is floating about, the better. I get kinda tired of having my hive HMG'ed just because someone has a higher wage packet (or worse, Daddy does...) so has a 1337 Ubermachine.
As long as they all get reported on here, and fixed, I'm happy.
and neither do the NS team.
so no!...no exploitable scripts for you mister! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
was just wondering..
ouch my **** hurts
was just wondering..
ouch my **** hurts <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
you sounded as if you were implying to use them though...seeing as you are new to the forums we will let you off <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Although the NS Dev Team are against using scripts for the game, many people do use them. And we cant stop them..However the script you were suggesting would be considered an 'exploit' and that i feel is a script everyone is against....
Scipts in NS?
LOL I have been playing Half-life and half-life mods from ground zero (November 1998). Natural-selection is the first mod I have encountered that scripts seem almost pointless UNLESS you are trying to do something that wasn't intended. For example: In TFC I had a rocket jump script, but it wasn't because I didn't know how or wasn't supposed to be able to, it was just too hard to get it perfect with a 250 ping on my 'ol 56k modem <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> In CS having a buy script at the beginning of the round is almost a nessecity nowadays, since most admins give less than 3 seconds buying time before a match starts.
But NS is another ball of wax. Almost everything you need to do has already been provided with a hot key. All developing technology is sequencial, so you can't just "drop" a complete marine base down. Your resources always change so you don't want to bind dropping 5 turrets at once, which is kinda pointless because you could just hit the hotkey 5 times. I was gonna see what kinda scripts I would need for NS when I first started playing, but to my surprise, and serious props to the game designers, I found that scripts just didn't seem nessecary or even useful for anything but communications (sometimes I have to play without voice).
Jetpack scripts (god ill drop that one!)
Primary gun quick swith to pistol
Pistol rapid auto fire
Med spam scripts (each soldiers requests, bind presses space, med spams based on requests)
Alien jump / bite script (i know people that use this)
Jetpack scripts (god ill drop that one!)
Primary gun quick swith to pistol
Pistol rapid auto fire
Med spam scripts (each soldiers requests, bind presses space, med spams based on requests)
Alien jump / bite script (i know people that use this) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
And I'm proud to be part of the N.S.P.A.S.A.E movement.
or NS Players Against Scripts And Exploits movement.
Yes it may sound ridiculous but its not. So lifes unfair and sometimes we have to deal with unfair advantages in the real world...
I just don't beleive that gaming applies to this. Everyone should have the same chance or ability to take on their rival. How can real gameplay exist without fairness. anyway yeah, I don't like scripters.
That's not a script. bind lastinv (i think) to a key, and when you push the key it'll switch back to the last weapon you had out.
Very handy for leap-bite and blink-swipe. Also, it's good as a marine to switch your weapon fast right before you run out of ammo.
carnt be done with scripting
as u would need to create a looping script to keep executing the +jump command
looping scripts = crash
u could make one which would do the same as holding the jump key down
So can making scripts that give players an unfair advantage.
Torn between asking you to edit your prior post listing them (to keep the knowledge of what is possible to exploit as under-wraps as possible), or just leaving 'em there so people will know what's going on when they turn a corner and have a full clip of pistol (or half a clip of LMG) unloaded into them in under a second, popping 'em instantly.
Those two things are easily the parts ruining the most games recently, having ye olde uber-Marine walking the map, with no early-game Alien having even half a chance to bite them, even when they both turn the same corner at the same moment.
(edited for added ambiguity)
no, if you wanna see somthing really cool, bring down console and type
bind "mouse1" "kill"
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most notably the speed-linked stuff (eternal jetpacks, speed firing) tends to be the most unbalancing given that a Marine can tear through a Carapace 3 skulk like butter
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And you don't have the slightest idea what you are talking about.
most notably the speed-linked stuff (eternal jetpacks, speed firing) tends to be the most unbalancing given that a Marine can tear through a Carapace 3 skulk like butter
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
And you don't have the slightest idea what you are talking about. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Well being able to shoot 10 shots with the pistol with one click is pretty overpowered.
But I use scripts, I got my voicecomms binded, and some comm stuff. Do you consider this cheating?
Just asking because I don't want to ever be considered an exploiter.
You can just set that in your config file.
<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Yes it is, it is a basic command bind that is included. it's just "lastinv" or "invlast" - one of the two. It's not a cheat, it's just something so that when you run out of one ammo/energy you can switch to something else. You still have to draw the weapon so it isn't instant. So it is an ok thing.