Battle Gorge!
Amped1
Join Date: 2003-02-08 Member: 13287Members
<div class="IPBDescription">Before Second hive</div> Anyone ever try out battle gorging before second hive? I got regen, and said what the heck. I also remembered what this one guy said. He said "Use your surroundings well". That was after I had to empty a whole HMG clip to kill him just because he was running around a res tower. He almost killed me too <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> I managed to take back feedwater hive and take atmos. I had backup but that was after the attack was underway. Also one of the first few kills was made by me cos they had a marine rush, and 2 got killed, but the remaining one came into our hive room. I shot a few spitballs then jumped at him and healsprayed him to death. The gorge is a lot more powerful than you think. I will record a demo of me being a battle gorge and post it here. Remember, Regen + Gorge = 1337 Battle Gorge!
Comments
If it took you almost an entire HMG clip to kill a REGEN gorge, running around a res tower, or no, then you REALLY need to work on your aim.
Battle gorge ONLY works with carapace, EVERYTHING else just does not cut it.
If you are near a dc or two, it is hard for even two to three marines to kill you, and one is just a free kill for you. Also, if you are battle-gorging, healspray works the best, as it also heals any damage done to the weak DCs.
too bad there is always one dumb gorge building a wall of lame around the last hive instead of learning to battle gorge.
Battle gorge ONLY works with carapace, EVERYTHING else just does not cut it.
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Your post is full of flaws. First of all, please tell me where I said he had regen. And he was hiding behind a res tower. HMG can't strafe as fast as a gorge.
Second, regen > carpace. If you can't circle strafe around an Offense chamber you plopped down while building it and living, then perhaps you should practice circle strafing. Another thing, putting down Offense chambers is a lot more affective than putting down Defense chambers. Think about it. If you die which is more effective then. And with regen you don't need the Defense chambers. Level 3 regen is very fast.
if so id stick with heal spray it seems to just hit the first thing in front of u wheres as with spit ud have to aim
there is a battle gorge for ya =) Dont underestimate heal spray either. That stuff does a lot of damage to marines and the range is A LOT further then you would think...
Second, regen > carpace. If you can't circle strafe around an Offense chamber you plopped down while building it and living, then perhaps you should practice circle strafing. Another thing, putting down Offense chambers is a lot more affective than putting down Defense chambers. Think about it. If you die which is more effective then. And with regen you don't need the Defense chambers. Level 3 regen is very fast. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Well, because you were talking about regen, I assumed the gorge had regen. Even if the gorge had carapace you still REALLY need to work on your aim if you barely killed it in one hmg clip.
LA+HMG is just a small bit slower than a gorge.
It is called intelligence.
If the gorge is so skilled at circle strafing, jump ON TOP of the RT, and he has NOWHERE to circle strafe anymore.
I just love the second part. I also love finding gorges like you when I play in pubs. (free kills, and less enemy resouces... keke ^_^)
First off, no alien with the possible exception of an onos should get regen. It sucks hard.
Level 3 regen is still slow as hell for everything but an onos. You get in a fight, and you have a guessed 110% from base hitpoints from the time you have full hps to the time you die.
Carapace is something like 200%. Now tell me which one is better.
Your scenario with a decent marine:
Marine sees gorge, gorge drops an OC.
Marine kills gorge with 20 lmg shots that hit. If somehow the gorge is not dead by now, the marine empties his pistol into the fattie, and proceeds to knife the OC.
OCs are worthless. They are a good scare factor to newbies, and that is it.
Anyone decent will hop the OC and kill you faster than you can say ****. (Provided you have regen)
When you see a lone marine with your carapace, you start hopping like you are on steroids and make erratic movements, all the while healspraying them. You will come out on top, even if you are fighting a good marine. If you see two, you start hopping all the same, but back to your DCs. A gorge without DCs near marines is a free marine kill.
looooool owned <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
In a way, you're both wrong, and both right.
You <b>can't</b> get ground mines with spit, but you can get laser trips.
So <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Regen battle gorge would only work if you could somehow make the marines miss 30 lmg shots and all of their pistol shots... Not going to happen.
If you are firing a HMG when you cannot see the alien is just pointless and stupid. I stand by my remark that you need to work on your aim.
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
In a way, you're both wrong, and both right.
You <b>can't</b> get ground mines with spit, but you can get laser trips.
So <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Thanks for clearing that up, I know that trip mines (laser) can be triggered by spit, but never tested it on proximity (land) mines. I'm sure that wasn't the case before, is that a bug in v4.01 or is it a deliberate attempt to make spitgun more useful?
First off, no alien with the possible exception of an onos should get regen. It sucks hard.
Level 3 regen is still slow as hell for everything but an onos. You get in a fight, and you have a guessed 110% from base hitpoints from the time you have full hps to the time you die.
Carapace is something like 200%. Now tell me which one is better.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I'm a lerk with carapace attacking a base and I get shot up a bit. I now needs to move back to a hive ord DC to heal. Not unlikly thruw enemy territory.
I'm a lerk with regen attacking a base and I get shot up a bit. I now needs to move back a bit from the line of fire and sit and heal untill I feel like taking another round with the base.
Now tell me wich one is better <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Lerk without cara = 9 rounds from an LMG. You don't get shot up 'a bit' as Lerk without cara.
You either die or don't get hit.
Fade or Gorge with Regen is acceptable IMO, but Lerk is a mistake.
If I'm not in a vent then I make sure that I save enough energy so that I can fly away if they notice me. It's hard to catch a lerk thats flying at top speed <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
While being a Lerk I allmost never try to kill marines. It was my number one sub 2 hive base destroyer. If I can't time when I need to pull back from some turrets then carapace wont help me either.
If I'm not in a vent then I make sure that I save enough energy so that I can fly away if they notice me. It's hard to catch a lerk thats flying at top speed <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
While being a Lerk I allmost never try to kill marines. It was my number one sub 2 hive base destroyer. If I can't time when I need to pull back from some turrets then carapace wont help me either. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
practice
if you barely touch the ground (to come to a dead stop) or have enough energy for 4-5 flaps (in a turn), you can BLAZE through a map at higher-than-skulk-speeds. The main trick is to stay as low to the ground as you can, since when you turn a corner you will go skyward, and hitting the ceiling ususally gets you caught on something.
Probably depends how you Lerk then. I use a LOT more bite than Spike, as I find spike not effective enough while moving, and stationary you're too much of an LMG magnet.
Spike + Acid for me as just weapons to make 'rines get their heads down whilst I get close enough to Bite or Swipe, respectively.
Canadian 'Carapace' Monk3y.
That means you have to assume the enemy team is composed of at least a bunch of decent players.
Going anything but onos with regen is suicide versus good players.
Redemption just wastes time and does not work reliably.