2 More Usefull Plugins.
voogru
Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
<div class="IPBDescription">Eject gorge command, and limit class's</div> I have made 2 more useful plug-ins.
They provide the following options:
First plug-in is a simple command that can ban a player from going gorge(or you can just eject him without banning him) This has no vote system but one could be made with adminmod (though you need to make it only show up for aliens)
the one command which is, "nsa_ejectgorg" (this is a rcon command)
Usage:
nsa_ejectgorg PlayerID/WONID 0 = removes the ban
nsa_ejectgorg PlayerID/WONID 1 = ejects gorge, doesn’t ban.
nsa_ejectgorg PlayerID/WONID 2 = ejects gorge and bans him. He can no longer go gorge unless he reconnects to the server.
The second plugin will allow you to limit specific class's on alien, And yes you can limit gorges to 2 or 3 and then no players can go gorge until there is less players playing that class. I only wanted to restrict gorge but it would be useless to make it just do that so I added in all classes.
All the cvars are 16 by default:
nsa_max_skulks
nsa_max_gorges
nsa_max_lerks
nsa_max_fades
nsa_max_onos
Both plugins are you guessed it, open source and free of connection messages.
Links:
<b>Eject Gorge plugin:</b>
<a href='http://ns.voogru.net/www/plugins/ejectgorg_mm.zip' target='_blank'>http://ns.voogru.net/www/plugins/ejectgorg_mm.zip</a>
<b>Restrict alien class's</b>
<a href='http://ns.voogru.net/www/plugins/maxclass_mm.zip' target='_blank'>http://ns.voogru.net/www/plugins/maxclass_mm.zip</a>
ALSO: All the other plugins i made have been re-done and should be pretty much bug free, if you were having problems with my plugins try them again and tell me if you still have problems. All linux compiles are untested. so let me know if the linux versions work.
They provide the following options:
First plug-in is a simple command that can ban a player from going gorge(or you can just eject him without banning him) This has no vote system but one could be made with adminmod (though you need to make it only show up for aliens)
the one command which is, "nsa_ejectgorg" (this is a rcon command)
Usage:
nsa_ejectgorg PlayerID/WONID 0 = removes the ban
nsa_ejectgorg PlayerID/WONID 1 = ejects gorge, doesn’t ban.
nsa_ejectgorg PlayerID/WONID 2 = ejects gorge and bans him. He can no longer go gorge unless he reconnects to the server.
The second plugin will allow you to limit specific class's on alien, And yes you can limit gorges to 2 or 3 and then no players can go gorge until there is less players playing that class. I only wanted to restrict gorge but it would be useless to make it just do that so I added in all classes.
All the cvars are 16 by default:
nsa_max_skulks
nsa_max_gorges
nsa_max_lerks
nsa_max_fades
nsa_max_onos
Both plugins are you guessed it, open source and free of connection messages.
Links:
<b>Eject Gorge plugin:</b>
<a href='http://ns.voogru.net/www/plugins/ejectgorg_mm.zip' target='_blank'>http://ns.voogru.net/www/plugins/ejectgorg_mm.zip</a>
<b>Restrict alien class's</b>
<a href='http://ns.voogru.net/www/plugins/maxclass_mm.zip' target='_blank'>http://ns.voogru.net/www/plugins/maxclass_mm.zip</a>
ALSO: All the other plugins i made have been re-done and should be pretty much bug free, if you were having problems with my plugins try them again and tell me if you still have problems. All linux compiles are untested. so let me know if the linux versions work.
Comments
it had to be said
it had to be said<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
ROFL
I'm one of those kind of people that doesn't like to be surprised by the totally unexpected when playing NS.
This being said, I'm running your Bugfix dll on my server and I've added notification to the Consgreet that I'm doing so... (and including the link for it as well.) =)
I like full disclosure on Servers that have modified gameplay, it let's me know what I'm getting into.
Another question, on the Alien Restriction plugin...if you set one of those vars to 0 does it disable access to that alien all together?
-[OF]SandTyger
OldFogies...respect your elders....
<a href='http://www.adminmod.org' target='_blank'>http://www.adminmod.org</a>
Aww well congrats and thanks.
BTW, Welcome back voogru. and keep up the good work.
I'd like to have it open for players to use, rather than just a command. So aliens can vote for it when admins aren't around. Don't forget to make a cvar for the vote ratio if someone does!
Grimm Spector <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo-->
-[OldF]SandTyger
Nevermind, Apparently if you ban by player id the server has to be reset in order for those banned player ids to be cleared. Could it be changed to clear the banned player id's on map change?
I was using the MaxClass part and i thaught it worked great, but now i am getting too many complaints about marines whooping **** because I am only allowing 4 fades(i think thats fair), People want it off unless you could do a max HMG, GL, JP, Etc...., and Gorg voting would be a plus in my server. If i get a good working version i will send it out asap.
<a href='http://home.columbus.rr.com/tech50/ejectgorge.zip' target='_blank'>Petit's AM gorge eject script</a>
Are you very interested in somethike admin_vote_ejectgorge? It would be very easy to add.
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> grrrrrr! growl! heheheheheheh