Mwip - Starcraft Gauss Rifle
Jamil
Join Date: 2002-11-02 Member: 4829Members
<div class="IPBDescription">Eh?</div> 1040 polys. Mostly done. There seems to be several variations of this gun in existence. I can't find a single consistent reference, even in Starcraft, so accuracy might be lacking. Someone want to clarify on how this thing reloads? Criticism accepted.
Some detail omitted to save polys.
Some detail omitted to save polys.
Comments
(Id want it as a HMG) <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
1. Missing trigger and trigger guard (actually, I wouldn't know about this cause I cant even remember if the rifle had a trigger.)
2. If you decide to model the Canister rifle (from ghost) <a href='http://www.blizzard.com/ghost/artwork/art25.shtml' target='_blank'>http://www.blizzard.com/ghost/artwork/art25.shtml</a>
3. I believe there are many concept art and screenshots at the <a href='http://www.blizzard.com/ghost/' target='_blank'>http://www.blizzard.com/ghost/</a> website you can also check out some of the StarCraft wallpapers, they usually have a picture or two of the rifle.
im still waiting for the siege cannon pilot one <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
There's a totally different gun on the back of my Starcraft box too and it seems they redesigned the gun in Ghost.
Ummm, the top barrel should have holes in it for cooling, unless you intend on someone drawing them in when the skin it.
---EDIT---
i also dun think its neccessary to omit any details
There's a totally different gun on the back of my Starcraft box too and it seems they redesigned the gun in Ghost. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
thats because thats a different gun :/
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I know how you feel FireBat <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Use the gun in my sig it looks better!
I have the real replica waiting to fire at you... wait wait wait if it can shoot then its not a replica! aw thats too bad cause now its real and harmful. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
Plus: Use the rifle that looks best okay? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
By the way, can you post some references of the rifle from your 'action figure' if possible? Digicam shots or just finding a website with the pictures on them will suffice.
Needless to say, I think that so long as it closely resembles the Gauss rifle in general, then most will accept it for being an 'authentic' SC rifle.
I can probably do the animating myself. I have some brief background with it, so I could make something /okay/.
So heads up again, any good or even beginner texture artists who're looking to tag-team on this, drop me a PM.