Hivemind?

SonoSono Join Date: 2002-01-26 Member: 105Members
AFAIK the hive mind is set up by the hive. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
And AFAIK you win the game once all hives and aliens are dead.

So now you imagine that the last hive is destroyed, but there are still aliens alive. Do those aliens then still can use hivemind?
It would be unlogical if you may use hivemind, also theres no hive left.

/me expecting a 'not already decided style answer'

Comments

  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Actually, you bring up a good point.  I honestly couldn't tell you whether or not hive mind cuts out when there are no hives.  I've never thought about it.  I certainly think that it would be the logical choice, though.  Hmm...
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    if the alien hive or the marine command center is destroyed the  game is over right ?
  • Spyder_MonkeySpyder_Monkey Vampire-Ninja-Monkey Join Date: 2002-01-24 Member: 8Members, NS1 Playtester, Contributor
    Disclaimer: Subject to change. (Bet you're all tired of hearing that one <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> )

    As of right now, every player on one side must be dead at the same time. What I'd like to see in the final product is that all opposition must be destroyed with no chance of respawning to achieve victory.



    <!--EDIT|Spyder Monkey|May 16 2002,00:18-->
  • XTS_HighlanderXTS_Highlander Join Date: 2002-04-13 Member: 429Members
    Yeah Spyder that sound much more feasible and logical to me.  Once all hives have been destroyed AND all alien opposition wiped out, then the game should logically end.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--Spyder Monkey+May 16 2002,09:15--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Spyder Monkey @ May 16 2002,09:15)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Disclaimer: Subject to change.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    You were right, it is.

    Flayra mentioned once (in IRC, I believe) that the winning conditions will be changed to this.
  • Reaver_PrydeReaver_Pryde Join Date: 2002-05-11 Member: 599Members
    That's pretty insightful.
    I think it'd be cool if it was set up like that. It'd reward resourceful marines who were smart enough to avoid combat and take the hive out quick. Nice idea.

    Reaver
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    it's just like any other RTS.
    destroy the main base and you'll loose 4 sure.
  • SonoSono Join Date: 2002-01-26 Member: 105Members
    /me thinks, that it should be a win when ALL of the enemy team is wiped out. players AND buildings.

    [OFF-Topic]
    Ah nemesis /me looking forward for sr tomorrow. Or maybe I gonna watch Calligula again. *sick*
    [/OFF-Topic]
  • Reaver_PrydeReaver_Pryde Join Date: 2002-05-11 Member: 599Members
    ^agrees with sono.

    Reaver
  • Diogenes_DogDiogenes_Dog Join Date: 2002-05-13 Member: 610Members
    If the levels are truly massive, people are going to pull some pretty idiotic stunts to keep the game alive after everything else is dead.  Poor sports would pull this #### in SC and War2 all the time (hide the peon/pylon).  How hard would it be to find a Bob or level3 who didn't want to be found?  

    I guess it wouldn't be a problem, though, as long as you can vote people off.  Just make the voting process nice and idiot proof.  I can't count the number of times when there was an obvious hacker (I'm thinking particularly of the old speed hack, where you could fire the AWP like 5 times in a second) in CS on some random server, and 2/3 of the people there weren't smart enough (even with step by step instructions) to figure out how to vote in the console. :(


    -dio
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Don't worry about the lamers hiding in the shadows.  There will be ways for them to be sought out and destroyed.
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    i agree with greedo
    if he is hiding somewhere in a shaft you can always send  in a young child that fit's in the shaft <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
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