Parasite = Win/win

Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
<div class="IPBDescription">If you think about it</div> Ok most of us ignore parasite on the first rush, but it actually can be very useful. Let's say you aparasite the marine. Here are the things that can happen-
1)He kills himself. Suicides. It's the same as you biting him to death, you just didn't get a point.
2)He ignores the parasite and moves with the group or rambos of on a mission. Very useful intelligence.
3)He stays in base. He can't do anything because he will give away that new position that the phase gate is at. This marine will prbably be an easy kill due to demoralization.
All 3 situations can be favorable. 3 is kinda iffy, cos that marine might like playing defense. But let's say you get three marines. That's a lot btter than you running around the base and killing one marine before you die. WHich leads me to my point - The only thing that holds parasite back is the scoreboard. Don't let the score hold you back!

Comments

  • CalldownCalldown Join Date: 2003-02-12 Member: 13478Members, Constellation
    I think you forgot the one where he realized that aliens will never attack as a team, that his teammates will most likely see the aliens too and kill them, so he just doesn't care. ^_^

    I'm all for parasite though, the yellow blobs look quite cool.

    -calldown
  • KillymageeKillymagee Join Date: 2002-11-01 Member: 3136Members
    Heh yea when people rush I usually sit back and paraiste them all. Since marines have the always on wallhack once MT is up I think parasite should work like the medic posion in TFC when the marine touchs another non para'ed marine he gets infected as well.
  • DoADrunkMonkeyDoADrunkMonkey Join Date: 2003-01-05 Member: 11902Members
    i luv hunting down paristed rines and jumping out from behind a corner to bite his face off ! mwhahaha <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    i think it should really highlight the point of infection with pariste a bit more, a flying needle sharp spike ramming into your skin, ouch. even with armour.
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    edited February 2003
    Parasiting can be effective although i dont know why you would be rushing... Ever think that if the marines counter-rushed you because they knew you were all dead with a SLOW respawn time? and weak armor? That they would have a very good chance of locking down you hive and killing you as you spawned while giving everyone ammo to kill your hive... *just a thought*

    Anyways, parasiting IS needed to kill marines in early game because it tells you exactly what time you need to rush at them from a corner or ledge cutting the distrance between him and you by 90-95% and giving you somewhat of a chance to kill him... *assuming he has good aim*
  • AmorphousAmorphous Join Date: 2002-12-20 Member: 11249Members
    i was in a server full of "Hard core players" who didnt want to use the parasite cos it didnt do "any" damage. The sob's kick/baned me when i got a parasite kill like three times, they called me a, and i quote: "Uber-haka with a super parasite shootin out his @$$." So much fun.
  • TheHornetTheHornet Join Date: 2002-10-31 Member: 1776Members, Constellation
    i always love to run in the marine spawn's and find small hiding spots where you can blend in with the wall and parasite the marines over and over without them noticing you. I've racked up so many kills hiding on the roof on the ns_bast rine spawn just from parasites, works great till the commander spots you, they get turrets, or they have motion tracking.

    But over all i always parasite before i attack, i can't bite them from far away any ways so might as well make sure he's parasited from a distance, and that way if i die, i always know who to go get revenge on.
  • NerosNeros Join Date: 2002-12-02 Member: 10398Members
    edited March 2003
    Parasite rushes is my favorit <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ...
    I simply love parastis... They are so cute, and they damage marines(i know only a little, but still)
    First they might think that theres coming a huge rush(and maybe there is), but they will then focus on where the attack came from(if they see me)...

    1. If they see me: i find a queit place and wait till they ahve fallen down abit... And if they come out i wait til they come out and leave the base to find me and then attack their base...
    2. They havent seen me: I hide for some secs behind a corner... then comes back if i cant hear there footsteps and parasite those i can find...

    Good idea about the infecting thing....
    Marine1: OH NO... I HAVE A PARASITE.
    Marine2, 3, 4, 5: AAAAAAAAARGH KEEP AWAY FROM US...
    Marine 1: Please help me... how do i get it off...
    Marine 2, 3, 4, 5: like this... <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> AAAAARGH
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    When I'm not really in a biting mood, I sometimes upgrade to Level 3 Regen and just hang around the marine base parasiting them all. Its the most annoying thing I'm sure.
  • ThygrrrThygrrr Join Date: 2003-03-01 Member: 14189Members
    Parasite Marine Structures!!!

    It really helps your team to focus on that newly built phase gate and siege cannon somewhere in the vents.
  • Sifo25Sifo25 Join Date: 2003-01-28 Member: 12890Members
    I love parasite, and I hope a lot of new players, or veteran players stuck in their habits, read this post. Its incredibly useful, incredibly annoying as a marine, and incredibly fun to do what Error posted as an alien.

    Sometimes it feels like I'm the only one parasiting for the aliens the entire time, like, 4 maps in a row. I hit a marine, I get the blob, I die. A minute later, he dies. No more yellow blobs. I parasite a pair of marines, get killed doing it. Watch them for awhile, they die, I die, whatever... no other yellow blobs.

    I cant be the ONLY one parasiting, but damn it feels like it sometimes. Do people not know about it, or just dont think its powerful?

    S
  • VimstlVimstl Join Date: 2002-11-28 Member: 10145Members
    There is another side to the parasite story. Sometimes, when I get parasited, I load up on ammo and squat down at the end of a long corridor. Parasite attracts aliens like moths to a flame: so you just sit at the end of the corridor and gun them down as they scamper in. I have sometimes bagged 6 or 7 skulks and lerks this way. The downside is that you eventually run out of ammo, or sometimes they come at you 3 at a time. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    The moral of the story is that one parasited marine can tie up a lot of the alien team - and while he's doing that, the rest of his team can be doing a lot of damage. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • NerosNeros Join Date: 2002-12-02 Member: 10398Members
    You arent the only one that loves parasites Sifo25.... i like em to... it gives the advantaged to wee where the marines are....
    But you are right Vimsti... Skulks and other kharaas can get to certain of them self when they see a lone Marine.... They usely think:

    1: Aaaaa... a lost nOOb marine... he he.... ill give him the chock of his life...
    2: A lost marine... a easy target...
    3: Lunch!!!

    And rush ower to the marine... a good idea would also be to have a nonparasited marine to hide while the other works **** bait...
  • Fennec_FoxFennec_Fox Join Date: 2002-11-24 Member: 9858Members
    As an alien:
    Parasites are lovely. Tag that one marine and pull back far enough that he doesn't know by sound where you are. Hide on the ceiling or in vents. Wait until the marine passes you, come out behind him, stalk him a little bit, and shank him.

    As a marine:
    I get parasite tagged. No big deal. People for some odd reason stop using parasites after the second hive goes up. So, early on in the game, that parasite makes me expendible. All I have is spawn equipment, so the comm hasn't spent any RP on me. Kamakazie time. Usually, I'll take out quite a few skulks, occasionally a gorge or two, before I'm finally taken down.

    Double edged sword when used on/by players like me. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • NoClassNoClass Join Date: 2002-11-11 Member: 8207Members
    edited March 2003
    Something fun is when the comm doesn't really take care of the parasited guy and you keep on nailing him to eventually get that parasite kill. It's such a nice feeling.

    But be careful, it can sometimes backfire as well. I know when i get parasited, i go the opposite direction as the rest of my team, try to find a nice long corridor where i can camp and take down skulks cause they all flock to me since they think that cause i'm parasited i'm an "easy" kill.
  • VimstlVimstl Join Date: 2002-11-28 Member: 10145Members
    <!--QuoteBegin--Neros+Mar 6 2003, 11:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Neros @ Mar 6 2003, 11:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->a good idea would also be to have a nonparasited marine to hide while the other works **** bait...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Excellent thought, Neros.

    But which job do YOU want: bait, or trapper? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • MedHeadMedHead Join Date: 2002-12-19 Member: 11115Members, Constellation
    <!--QuoteBegin--Killymagee+Feb 26 2003, 06:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Killymagee @ Feb 26 2003, 06:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Heh yea when people rush I usually sit back and paraiste them all. Since marines have the always on wallhack once MT is up I think parasite should work like the medic posion in TFC when the marine touchs another non para'ed marine he gets infected as well. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No... I like it the way it is. All that would be required is for one alien to parasite one marine or structure, and that marine would highlight everything else. Kinda takes the whole point of parasiting away.

    I would say perhaps adapt it, and have parasited infantry portals automatically parasite marines for a few minutes. But still, I don't mind the way it is now. Kinda prefer it to anything else that has been suggested (even my 'idea').
  • ParasiteParasite Join Date: 2002-04-13 Member: 431Members
    DAMN! I thought this was an ode to my greatness <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • sekdarsekdar Join Date: 2002-11-21 Member: 9564Members
    parasite is godly, don't let anyone ever tell you otherwise. aside from assisting you in getting a better strategic overview of the battlefield, it offers you an <b>incredibly</b> tactical combat advantage with a marine. The best marines may plug a dozen skulks consecutively, but when you know his every move, you know how to take him down.


    mass parasite suicide rush off start is great in smallish games <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Anyways, parasiting IS needed to kill marines in early game because it tells you exactly what time you need to rush at them from a corner or ledge cutting the distrance between him and you by 90-95% and giving you somewhat of a chance to kill him... *assuming he has good aim* <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I laugh at you, sir. You've literally closed the distance and get the first strike and it's only a slight chance to you... HA I say.
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    Also, when the marines get lvl1 armor it takes 3 bites to kill them. Only 2 if you parasite them first <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->


    Oh, and I always say that a parasited marine is better then a dead marine, at least most of the time. Killing a marine in spawn is almost useless unless you manage to destroy any structures or happen to prevent him from giving needed backup somewhere. Parasiting him in spawn however is very valuable.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    Sometimes, as I close the distance to a marine, I fire a few parasites into him just to wound him. It's worth it - you're increasing the chance of killing him in one bite. Maybe even pulling off a parasite kill?

    Think about it, part of the reason why parasite kills are so rare is that people don't use it when attacking - they only use it to tag marines.
  • Alien_BobAlien_Bob Join Date: 2002-11-11 Member: 8185Members
    Sometimes if I get parasited I'll rambo off away from where the marines are busy doing something, to distract attention from them. A marine with a parasite making lots of noise will attract aliens away from whatever the marine team is doing.
  • relsanrelsan Join Date: 2002-11-01 Member: 3720Members, Constellation
    I'll just post this because it was funny, and it was my first real understanding of what parasite does.

    The map was ns_nothing. We aliens had the viaduct hive and were sending all of our skulks to cargo to protect the gorge and set up our next hive.

    I on the other hand decided to snoop around power silo to see what the marines were up to. They had already taken power silo and I was just making sure they weren't trying to use that small crawlspace that connects the silo to viaduct. Well as luck would have it there was a marine in that crawlspace when I got there, but he was VERY triggerhappy. So I parasited him and waited him out.

    Well as I'm hanging from the wall outside the crawlspace another skulk shows up, then another, and another. Before I know it, 6 skulks are camping on the wall. They all should have been guarding cargo but my parasite drew them all over there. The guy eventually crawled close enough for one of the skulks to get bold and he was promptly eaten.

    I just thought it was so funny seeing all those skulks come camp with me with they caught wind of that marine wearing Eau de parasite hehe.

    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> *sniff* joo smell good! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • CadaverBoyCadaverBoy Join Date: 2003-02-04 Member: 13074Members
    Excellent post.. But rarely do you get a team that actually will cooperate enough to tag and run without killing the marine early game.. On a small game once, about 4 per side, our gorge stressed to us before the initial rush that we parasite them and run off, not killing them. Against the odds, the other 2 skulks listened and parasited. Rest of the time we ran about the map, if one marine died, we parasited em again. We knew exactly where they were at all times. They barely got the chance to expand to a second res node.

    On the other hand.. parasite can be deadly to an unsuspecting alien team late game:

    (Ok this is a bit off the parasite subject, but it can work just as well, or better with parasite..)

    It was a long game, about 2 hours, aliens and marines had been going back and force on ns_nancy, teams of jetpackers would move through the vents and take the aliens down to 1 hive.. But, the aliens eventually got the better of us, getting a few fades and an onos to take out our main base. As we frantically ran and set up a new base nearby (Only god knows why they couldn't find us, we were in the middle of a hallway), I decided to lure the aliens away. As we finished setting up our new base, I decided to fill up on ammo and run about the map shooting at their structures, or just shooting into the air. Making noise. Ever seen the movie Tremors? Just like that. Aliens were coming at me left and right, so preoccupied with me it took em over 10 minutes to find our base, and they eventually left me alone, and went for our base. Moral of the story: The alien team is quite commonly easily coaxed into stalking, attacking, and time after time, mindlessly following whatever they can see or hear.

    We proceeded to relocate 2 more times after that, each time, they followed the loud guy everywhere. Same can work with parasite. Run around the map at random, act like your doing something important, like you might lead them to your base. Sit in random corners or common spots for relocation, move around those spots, look like your building stuff. They'll come for you.
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