So I Was Playing Around With My Jetpack...

sushibugsushibug Join Date: 2003-01-26 Member: 12788Members
<div class="IPBDescription">...and...</div> i found out if i hold down spacebar nonstop, i will never run out of fuel (or whatever it is) and fall.

specs are as follow:

amd 2400xp
radeon 9700 pro
512 dual ddr


so... can anyone else do this? i always tap with the JP.. and look at my teammates, wondering why they suck so much at JPing!

Comments

  • KenichiKenichi This is not a pie. Join Date: 2002-11-01 Member: 2941Members, NS1 Playtester
    This is a well known bug that is brought about by having 99fps. It is being addressed in 1.1
    Essentially with 99 fps your jetpack fuel should never run out if you use it properly.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    You can simply solve this "problem" by using some programs that make your pc slower.
  • QuantumSlipQuantumSlip Join Date: 2002-11-03 Member: 6318Members
    same here... I cap at 85fps b/c my monitor refreshes at 85hz at 1024x768 (i hate frame shearing), and I find that I can continue floating at times even though I "run out" of fuel.
  • BigDBigD [OldF] Join Date: 2002-10-25 Member: 1596Members
    I recommend running Adobe Photoshop, Kazaa, and leave Unreal Tourney 2003 going in the background. That should help you. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • masterswordmanmasterswordman Join Date: 2002-12-21 Member: 11303Members
    Photoshop works well, but HELLO!!! Duel Xeons, with 2 GB of ram, and gosh nothing helps me avoid that, maybe turning off my water cooling might help.
  • ubermenschubermensch Join Date: 2002-12-31 Member: 11692Banned
    <!--QuoteBegin--masterswordman+Mar 11 2003, 10:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (masterswordman @ Mar 11 2003, 10:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Photoshop works well, but HELLO!!! Duel Xeons, with 2 GB of ram, and gosh nothing helps me avoid that, maybe turning off my water cooling might help. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    are you serious?

    btw y the fk are u running games off of freggin server hardware if thats true
  • eve_playeroneeve_playerone Join Date: 2003-02-24 Member: 13929Members
    i remember when i used to get 99 constant fps *crys*





































    no seriosuly i'm freaking crying.
  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    edited March 2003
    I can get 99fps no prob in CS but NS kicks my comps rear end. I get 70 when i'm staring at the wall, 40ish in normal conditions.

    Hopefully flayra can fix this problem. Apparently your jp fuel recharge, alien energy recharge, and build speed are all dependant on FPS.
  • foolfool Join Date: 2003-01-18 Member: 12447Members
    cl_maxfps 60

    i think thats it. there is a command to change it.
  • FirebatFirebat Join Date: 2003-03-01 Member: 14173Members
    I believe the proper command for setting your fps is: fps_max #.
  • GibbyGibby Join Date: 2002-04-26 Member: 518Members
    <!--QuoteBegin--masterswordman+Mar 12 2003, 03:16 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (masterswordman @ Mar 12 2003, 03:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Photoshop works well, but HELLO!!! Duel Xeons, with 2 GB of ram, and gosh nothing helps me avoid that, maybe turning off my water cooling might help. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ah, so you don't spend money on food. Slvelte thin figure AND outrageously overpowered gaming computer! Two birds with one stone. Try running Morrowind with maxed settings in the background. Even a <a href='http://www.cray.com' target='_blank'>Cray</a> will choke and wither, eventually dying, on that load.

    :-)

    God I wish I could afford such nice things. I get ~70-80 fps, and I DO run out of Jetpack fuel and fall to untimely death, though not for a few seconds after the meter says I run out.

    athalon 1800+
    512 DDR Ram
    Gf4 MX 440 (craaaaaap)
    7200 RPM 100 gig HD
    I run in 1024x768 32bit
  • GibbyGibby Join Date: 2002-04-26 Member: 518Members
    <!--QuoteBegin--Typhon+Mar 12 2003, 05:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Typhon @ Mar 12 2003, 05:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hopefully flayra can fix this problem. Apparently your jp fuel recharge, alien energy recharge, and build speed are all dependant on FPS. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I don't believe the alien abilities or build rate are FPS-based. I haven't heard anything, anywhere, to point to it.. and I would be very surprised if that were true.
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    edited March 2003
    we just did a test of this. what the hell happened to the report? the fps does not affect the fuel of the jetpack. it runs out at the same rate. it's just that on low fps it seems to give less thrust. at 99fps i could stay with my head scraping along the ceiling indefinately even after my fuel ran out. but if i limited my fps to like 20 then i couldn't even reach the ceiling. i'd just jump and fall back down while thrusting and stand on the floor with fuel still left and still expending it but not going anywhere.

    we also confirmed that build rates are faster with high fps at least for marines. however many things are not affected like rate of fire or how long it takes aliens to chomp or spike something to death, and it didn't affect energy levels or the flight of the lerk.

    there now i've done the report. no need for the guy who said he was going to do it to do it now. btw it is totally ridiculous that anyone would limit their fps to fix this problem. we need to fix this problem properly so stop trying to ruin things for us. besides you pay all this money for a graphic card that can do high fps and then you limit the fps??! that's sickening to us people that can't afford those powerful graphic cards. btw since half-life has limited it's fps to 99 for some bizarre reason those people with extremely powerful graphic cards should use the power of their graphic cards to give them more detail by increased resolution and increased anti-aliasing if that works in half-life (i dunno if that works my graphic card isn't powerful enough) otherwise you are just wasting your graphic card. i dunno if limiting the fps might make your graphic card run cooler though. can someone give us info on that?
  • Soldier_of_MisfortuneSoldier_of_Misfortune Join Date: 2003-01-06 Member: 11957Members
    Call me an ****...but why would he want to fix this? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ArchzaiArchzai Join Date: 2002-11-10 Member: 8007Members
    bah all u 99 FPS players.. no skill.. try playing with 20-40 <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->:D XD haha
    jk
    but yes my FPS is THAT low .. ****
  • TeoHTeoH Join Date: 2002-12-30 Member: 11640Members
    <!--QuoteBegin--Archzai+Mar 12 2003, 06:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Archzai @ Mar 12 2003, 06:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> bah all u 99 FPS players.. no skill.. try playing with 20-40 :D:D XD haha
    jk
    but yes my FPS is THAT low .. **** <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Playing with a low framerate is not a skill, it is an imposed handicap on skill.

    Were everyone to play at 20fps, differences in skill between veteran and new players would be less noticable, and players with more refined fps ability would not be rewarded for it as much as they currently are. This is due to the handicap imposed on all players. You could say, if everyone ran at 20fps, that combat ability would not be as important (due to the much smaller gap between those with/without combat ability) and consequently the game may be said to involve less depth.

    With everyone on 99fps, there are fewer limitations on combat ability, and players with better combat ability have a more significant advantage. You can liken it to a proffesional football team versus a sunday league football team. When does the sunday league team have the best chance of winning? On a perfect pitch under ideal conditions, or playing on a muddy field, while both teams wear large clown shoes?

    Erm, and thats not really related to jetpacks so i think im off topic. So just to be in-keeping with the tone of the thread:

    :DD !
    roofle!11
    haha
    :)

    (I haven't played on a low fps for some time, but i have played on 56k for a while, which is a similar kind of thing)
  • Alien_BobAlien_Bob Join Date: 2002-11-11 Member: 8185Members
    I was playing on ns_missilecommand a few days ago, and I could barely get off the ground with my jetpack, and couldn't even make it to the lower platform (normally you can fly right to the top of the map without any trouble). Not sure what my fps was but it didn't seem that bad. Does server performance have an effect on your jetpack as well?
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    the only thing that affects your jp refuel is the fps. this alos affects marine build rate (not sure about alien)

    the team are addressing the jp problem in 1.1 by introducing the "no refuel in mid air" feature (correct me if im wrong on that)
  • TeoHTeoH Join Date: 2002-12-30 Member: 11640Members
    <!--QuoteBegin--z.x. bogglestiensky+Mar 12 2003, 07:02 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (z.x. bogglestiensky @ Mar 12 2003, 07:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the team are addressing the jp problem in 1.1 by introducing the "no refuel in mid air" feature (correct me if im wrong on that) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I have not seen any dev statement implying this, only murmers or suggestions from people who are not affiliated with the dev team. What they intend to do with JPs is currently unknown.
  • masterswordmanmasterswordman Join Date: 2002-12-21 Member: 11303Members
    Once I remember I turned on a hack, and I got 3-8 FPS, thou I don't cheat. And P.S. When you balence out your money, that rig cost me only $2000
  • TeoHTeoH Join Date: 2002-12-30 Member: 11640Members
    <!--QuoteBegin--masterswordman+Mar 12 2003, 11:29 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (masterswordman @ Mar 12 2003, 11:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Once I remember I turned on a hack, and I got 3-8 FPS, thou I don't cheat. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yea, its called Direct3D :)
  • Sifo25Sifo25 Join Date: 2003-01-28 Member: 12890Members
    edited March 2003
    Cant tell if you're being serious or not, and not debating whether or not JPs are overpowered or the rushes they make up are broken, but, that all said: hovering indefintely is not what the jetpack was intended for.

    I dont have a Flayra quote or anything, but why the hell is the fuel meter on the JP, if someone with 99 FPS can hover forever. It also presents different players with differing PCs advantages/disadvantages.

    I'm not sure how much of one that is - never having to land certainly helps against skulks, but floating in the air forever isnt the end all be all uber-power. Maybe on some Hive assaults it is? I dunno. I sure like my JPs, but I'm constantly landing/lifting off when I use them - not because I have low FPS, just because I've not tried the 'hover forever' trick.

    TeoH,

    LOL. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Sifo

    Editing to add: whoops, this was in response to Soldier of Misfortune's post.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    <!--QuoteBegin--TeoH+Mar 12 2003, 12:31 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TeoH @ Mar 12 2003, 12:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--z.x. bogglestiensky+Mar 12 2003, 07:02 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (z.x. bogglestiensky @ Mar 12 2003, 07:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the team are addressing the jp problem in 1.1 by introducing the "no refuel in mid air" feature (correct me if im wrong on that) <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I have not seen any dev statement implying this, only murmers or suggestions from people who are not affiliated with the dev team. What they intend to do with JPs is currently unknown. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Was it so hard to do a search? I knew it was true, but i knew you wouldnt be convinced without your "dev team statement"
    couldnt find one, but here is a similar forum post with a demo.

    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=22136&hl=jetpack+fps' target='_blank'>Jetpack fps</a>
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin--Ollj+Mar 12 2003, 02:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Mar 12 2003, 02:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You can simply solve this "problem" by using some programs that make your pc slower. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hahahha hilarious! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • sushibugsushibug Join Date: 2003-01-26 Member: 12788Members
    i noticed the build thing. i'd see someone build a turret. halfway thru his, i'd start on a diff one and i would finish 2 seconds before he would. i thought they werent holding down the use key or something hehe.
  • masterswordmanmasterswordman Join Date: 2002-12-21 Member: 11303Members
    Anybody know of a serverside command to limit FPS? That would really help, without the programs in the BK.
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