Port Engine Room

abbazababbazab Join Date: 2002-12-20 Member: 11250Members
<div class="IPBDescription">More of an ethics thing...</div>
Would you (keeping ambiguous) suggest it is proper or improper to build behind the broken door in Port? I think it is a good strategy, and not as cheap as building outside of marine start in hera, as thereis a hole for lerks and fades to shoot through.

But I dont want to find myself getting kicked out of a server for it, cause i mean, why else would that little room be there if the maker didn't intend its use?

Comments

  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    One word: Ambience.
  • nothingnothing Join Date: 2002-11-18 Member: 9231Members
    Yeah what Nemesis Zero said.
    It's an area of the map you can't get to without using map bugs. "Out Of Bounds" is the word, and I know that amongst many people I play with it is considered an exploit and is very strongly frowned upon.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    But my fave is the pg just below the pipes between south loop and maintainance on eclipse. It can be taken out by anyone but you have to be standing above it if you dont have a projectile weapon. :/ thoughts?
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    Would your marines get stuck?
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    no they dont and now in 1.04 they can use it to go back too
  • Link1Link1 Join Date: 2003-03-15 Member: 14532Members
    What about sieging feedwater from inside the ovens just outside the feedwater entrance ?
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    If aliens can't get directly to it, it is cheating. Yes steam generation furnace is a cheat spot.
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    If you have to "build through a wall" or "aliens can shoot it if they stand on one foot, hop, and close one eye" or if abusing the /stuck plugin "allows anyone to get there" or any other kind of extrapolated justification, just to get to where you are building it is cheating. Simply because bilebombs can go through the glass doesn't mean you can build outside nancy. When fades shoot through the welded grates in Waste handling all the marines scream CHEAT, but they expect the fades to use this "cheat" to destroy the IP they built outside of the map. A cheat is a cheat is a cheat.
  • big_fat_c0wbig_fat_c0w Join Date: 2002-12-30 Member: 11595Members
    i don't think it's should be called cheating.. .i don't belive in exploits.. marines should use any map advantage... the acid rocket shooting is what i belive the developres intended.. the port engine room is a perfect example of a map developer intentions when he developed the map.. or else thier wasn't the hole... there is nothing that should be called cheating when using an "exploit" aliens should take care that marines won't get to this "comfy places and then there shouldn't be any problem.. if the developers think they are exploits theyh should take care f it in the 1.1v
  • civman2civman2 Join Date: 2002-11-03 Member: 6116Members, Constellation
    The hole is there so you SEE the hallway. It's to make you think, damn, it would be cool if i could go there and see the rest of the ship. if there wasn't that hole, there would be no point to the hallway.

    Cheating is bad, mmkay?
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    Not only is building outside the map a problem, building anywhere that gameplay does not occur is the same problem. Don't try to justify it because you can see it. You can see out the cockpit in nancy too, but that's out of the map.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    if you can't get to it without being sneaky, then it is frowned upon, and if I can see the command chair, but it's behind a plate of glass on the outside of tanith, then thats blatant cheating becuaes it's there, and can be gotten into, but not attacked, which gives the marines an unfair advantage.
  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    The new siege range in 1.04 means that sieges behind that door will no longer reach the hive in port <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> .
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    <!--QuoteBegin--V-MAN+Mar 18 2003, 06:53 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (V-MAN @ Mar 18 2003, 06:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The new siege range in 1.04 means that sieges behind that door will no longer reach the hive in port <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    quess what!?aliens can /stuck thru the glass in port engine,free dc for everybody!
  • Sifo25Sifo25 Join Date: 2003-01-28 Member: 12890Members
    <!--QuoteBegin--big fat c0w+Mar 16 2003, 01:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (big fat c0w @ Mar 16 2003, 01:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i don't think it's should be called cheating.. .i don't belive in exploits.. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Plz dont have children kthx.

    Sifo
  • big_fat_c0wbig_fat_c0w Join Date: 2002-12-30 Member: 11595Members
    lol.. that's my opinion.. i am not going to use this exploits on a server that does not allowes it or if the admin is on the other team:=).. anyway i won't complain of using most exploits...the exploit that realy do bother me because is the tunnel on nancy between near marine base to the RT there.. alien can't kill marines there .. don't know why..just can't/..
  • Commander_KittensCommander_Kittens Join Date: 2003-03-03 Member: 14255Members
    What are youre opinions on building a turret on top of a turret factory or getting an OC on top of an RT? I do the first a lot and miserably fail at the latter.
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    Different thing altogether Kittens.

    If I find people using stuck or exploiting the things we've talked about above in this fashion, I slay that team (yes, even if I am on the team) and make sure everyone is dead

    I WILL make them lose. The rule is simple, player exploit = ban, team exploit = lose.

    Hence "No time for muppets" in the server title <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    heh, i like your hard **** banning theory. nice! i use the same myself. altho we don't get alot of llamas in that regard. we CAN get ppl who swear at ppl, maliciously, for no good reason, put down others, and are generally ****, they get kicked pretty quick (banned in some cases).
  • Commander_KittensCommander_Kittens Join Date: 2003-03-03 Member: 14255Members
    So it's its not considered hacking or exploiting or whatever to drop a turret on a TF?
  • d0omied0omie Join Date: 2003-02-23 Member: 13877Members
    Its more fun to drop a siege on a hive
  • MaTTMaTT Join Date: 2002-11-01 Member: 3033Members
    <!--QuoteBegin--Commander Kittens+Mar 21 2003, 09:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Commander Kittens @ Mar 21 2003, 09:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So it's its not considered hacking or exploiting or whatever to drop a turret on a TF? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    no... If you wanna take it a step further build the TF on top of a res tower and then a turret on top of the TF... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    i personally wouldn't consider rine stacking to be an exploit, just silly. as it will be removed in 1.1 (well, uhm.. so will jp/hmg rush). no point relying on something in your strat that won't be there in the future...
  • TeoHTeoH Join Date: 2002-12-30 Member: 11640Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    hehe, the OldF is for Old Fogies :)
    18 and above West Coast, mature, teamplayers.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    18 and above and you're called "Old Fogies"? Damn...

    Where i come from the only community members we considered old were clan [30+]

    (Exactly what it sounds like)
  • Dunkin_DynamiteDunkin_Dynamite Join Date: 2003-02-08 Member: 13260Members
    don't be so harsh about building outside the cockpit of nancy.

    If marines do that, they are automatic lose. So it's all in fun; let the newbs have a laugh before 1.1 comes out.
  • RionRion Join Date: 2002-11-08 Member: 7752Members
    <!--QuoteBegin--ZiGGY^+Mar 14 2003, 06:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY^ @ Mar 14 2003, 06:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> But my fave is the pg just below the pipes between south loop and maintainance on eclipse. It can be taken out by anyone but you have to be standing above it if you dont have a projectile weapon. :/ thoughts? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Can't you just throw a few mines ontop of it?
  • RionRion Join Date: 2002-11-08 Member: 7752Members
    <!--QuoteBegin--|MaTT|+Mar 21 2003, 06:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (|MaTT| @ Mar 21 2003, 06:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Commander Kittens+Mar 21 2003, 09:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Commander Kittens @ Mar 21 2003, 09:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So it's its not considered hacking or exploiting or whatever to drop a turret on a TF? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    no... If you wanna take it a step further build the TF on top of a res tower and then a turret on top of the TF... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Would the turret even be able to fire at an angel to hit a skulk then?
  • DBZ_SuperGokuDBZ_SuperGoku Join Date: 2003-02-05 Member: 13152Members
    Put a tf there, upgrade it, then build one siege inside. 20 + 25 + 20 = 65 res then u move on to the next hive.

    Gorge comes in to build a Hive, commander scan.... Surprise!!!!!
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    <!--QuoteBegin---=|Dunkin Dynamite=->+Mar 26 2003, 08:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=|Dunkin Dynamite=-> @ Mar 26 2003, 08:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> don't be so harsh about building outside the cockpit of nancy.

    If marines do that, they are automatic lose. So it's all in fun; let the newbs have a laugh before 1.1 comes out. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    erm, no. It's a waste of my time, it's not big, not clever and not conducive to good teamplay.
    By all means come to my server for a good game. Ruin it and you're gone, and I consider that being ruined.

    I think you meant n00bs too. I do NOT welcome n00bs to my server, but newbies (new players) ARE welcome, as long as they are willing to employ teamwork.
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    <!--QuoteBegin--TeoH+Mar 26 2003, 06:21 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TeoH @ Mar 26 2003, 06:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    hehe, the OldF is for Old Fogies <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    18 and above West Coast, mature, teamplayers.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    18 and above and you're called "Old Fogies"? Damn...

    Where i come from the only community members we considered old were clan [30+]

    (Exactly what it sounds like) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    and where abouts do you come from?
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