And just to clarify.. I heard some kinds of aimbots used custom models to brighten the colors of all models, and then locked onto those bright colors. Or something along those lines at least; so since you can use whatever models you want, you'll still see the players in bright colors, but C-D will disallow a program or script or whatever it is from locking onto said colors, right? And as such the only way to fix this would be to enforce file consistancy on servers, right?
joevGiving grief... With a smile.Join Date: 2002-07-20Member: 977Members, Retired Developer, NS1 Playtester, Contributor, Constellation, Reinforced - Shadow
<!--QuoteBegin--Dervish+Mar 16 2003, 12:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dervish @ Mar 16 2003, 12:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I am not too familiar with exactly how C-D works, though I do have it for those occasions I want to play on C-D Required servers.. So since you all seem quite knowledgeable about this, can I ask a couple questions?
Will Cheating Death disallow you from playing with custom models and sounds?
Does Cheating Death stop aimbots from working? (I hate having to second-guess myself as to whether someone is really that good or just using an aimbot... =P)
If you are running C-D, can you still have scripts? Such as leap-bite or blink-swipe scripts? Or even commander scripts that allow you to use 10-key instead of clicking?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> crackerjackmac has answered your specific questions.
For a bit of background, here's what C-D does.
The halflife engine renders up the scene around you from furthest point on the map in the direction of your FOV to nearest point. It lays down entities including players in that way and then occludes then with walls, other entities etc.
Hence the reason you can 'wallhack' at all. Wallhacking simply involves removing non-player entities in this list hence you can 'see' the player through the wall.
C-D takes all these entities and checks if they're occluded. If they are, then it actually re-maps them behind you (for the visual entities) so that you only see what's visible in your FOV.
If you try using a WH on a C-D server you won't see anything behind the walls.
For aimbots etc, C-D Hooks the same HL Hook that wallhacks and aimbots use and then protects that Hook (disallowing any other program/dll from hooking it). It has an encrypted challenge/response with the server that ensures that some cheat is not 'pretending' to be C-D while hooking the relevant HL functions.
Leastways that's how it used to work back in the days that I was involved with it. I'm sure UA have probably added other stuff to it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
HoundDawg can probably fill you in more on it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--Dervish+Mar 16 2003, 01:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dervish @ Mar 16 2003, 01:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Cool, thanks for the info. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
And just to clarify.. I heard some kinds of aimbots used custom models to brighten the colors of all models, and then locked onto those bright colors. Or something along those lines at least; so since you can use whatever models you want, you'll still see the players in bright colors, but C-D will disallow a program or script or whatever it is from locking onto said colors, right? And as such the only way to fix this would be to enforce file consistancy on servers, right? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> This was actually discussed on the united admins forums I believe, and the fact is, those kind of aimbots are very old. The new kind use sound...
yes, you can still use scripts <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Actually, I do believe that any models you have in the directory that are too uniformly colored result in a code 16. I joined a TFC server and it made me download some stupid spiderman .mdl (tfc\models\player\spiderman\spiderman.mdl). I later installed C-D, and when I set my HLIT to autoexecute cheating death on connection to any halflife server, I got the code 16 when I tried to join a TFC server. Soooo, your custom models must be reasonable. (I don't know what models are "reasonable").
And Verbose - yeah - I read too much into your post <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--QuoteBegin--[Ht]Nickoli+Mar 16 2003, 07:02 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([Ht]Nickoli @ Mar 16 2003, 07:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just out of curiosity, How many admins are actually running cd? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Using all seeing eye, it looks like 26 required, 34 optional
<!--QuoteBegin--Duck+Mar 16 2003, 02:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Duck @ Mar 16 2003, 02:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And Verbose - yeah - I read too much into your post <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> That's cool. You actually filled in some of the details that I originally typed out, then deleted to keep my post short and simple <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> (such as how the CDdeath author(s) have the upper hand in the release-cycle arena)
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yes, i was a player for a few of ur NS ser. One i counld not get on 2 of them. then u want ppl with death cheat to play onthe only ser of urs that i could get on. im asking 4 u to make it so u dont need cheating death b/s i dont want to d/l it and that so mant other ppl got their **** on my comp i got no room.... so plz take if off <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--voogru+Mar 16 2003, 01:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (voogru @ Mar 16 2003, 01:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->then u want ppl with death cheat to play onthe only ser of urs that i could get on.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Sooo, you've got to download h4x to play on Voogru servers? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Where can I download 'death' h4x anyway? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I don't understand how players have troubles using Cheating-Death. You install it once, it auto updates, you can make it minimize to your tray. And if your like me you never have to start it. I use HLSW, GameTiger, All-Seeing Eye, to join servers (ingame browser = ick) and all of those have a feature to enable cheating-death on connect. HLSW even detects if cheating death is required or optional and based on that starts the program, if its not then it doesn't execute it. Other programs allow this also, like someone else said HLIT does it too, can't speak for gamespy hate that program.
I have always liked cheating death and was sad when it started to decline to HLG and VAC when it prevented it from working. Hopefully with UA now in development it will become stronger. -Techwid
<!--QuoteBegin--Brutus+Mar 17 2003, 12:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brutus @ Mar 17 2003, 12:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Jack, it is possible to fake like you have a CD client. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> of course....but they change the challenge and response every update so by the time OGC figures it out, CD has been updated again.
<!--QuoteBegin--Brutus+Mar 17 2003, 08:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brutus @ Mar 17 2003, 08:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Jack, it takes them 2 hours to figure it out. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> last i checked it takes 2 weeks to reverse engineer it.
Comments
no, you can use any custom sounds/models you want
yes, you can still use scripts
And just to clarify.. I heard some kinds of aimbots used custom models to brighten the colors of all models, and then locked onto those bright colors. Or something along those lines at least; so since you can use whatever models you want, you'll still see the players in bright colors, but C-D will disallow a program or script or whatever it is from locking onto said colors, right? And as such the only way to fix this would be to enforce file consistancy on servers, right?
Will Cheating Death disallow you from playing with custom models and sounds?
Does Cheating Death stop aimbots from working? (I hate having to second-guess myself as to whether someone is really that good or just using an aimbot... =P)
If you are running C-D, can you still have scripts? Such as leap-bite or blink-swipe scripts? Or even commander scripts that allow you to use 10-key instead of clicking?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
crackerjackmac has answered your specific questions.
For a bit of background, here's what C-D does.
The halflife engine renders up the scene around you from furthest point on the map in the direction of your FOV to nearest point. It lays down entities including players in that way and then occludes then with walls, other entities etc.
Hence the reason you can 'wallhack' at all. Wallhacking simply involves removing non-player entities in this list hence you can 'see' the player through the wall.
C-D takes all these entities and checks if they're occluded. If they are, then it actually re-maps them behind you (for the visual entities) so that you only see what's visible in your FOV.
If you try using a WH on a C-D server you won't see anything behind the walls.
For aimbots etc, C-D Hooks the same HL Hook that wallhacks and aimbots use and then protects that Hook (disallowing any other program/dll from hooking it). It has an encrypted challenge/response with the server that ensures that some cheat is not 'pretending' to be C-D while hooking the relevant HL functions.
Leastways that's how it used to work back in the days that I was involved with it. I'm sure UA have probably added other stuff to it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
HoundDawg can probably fill you in more on it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
joev.
And just to clarify.. I heard some kinds of aimbots used custom models to brighten the colors of all models, and then locked onto those bright colors. Or something along those lines at least; so since you can use whatever models you want, you'll still see the players in bright colors, but C-D will disallow a program or script or whatever it is from locking onto said colors, right? And as such the only way to fix this would be to enforce file consistancy on servers, right? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
This was actually discussed on the united admins forums I believe, and the fact is, those kind of aimbots are very old. The new kind use sound...
no, you can use any custom sounds/models you want
yes, you can still use scripts <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Actually, I do believe that any models you have in the directory that are too uniformly colored result in a code 16. I joined a TFC server and it made me download some stupid spiderman .mdl (tfc\models\player\spiderman\spiderman.mdl). I later installed C-D, and when I set my HLIT to autoexecute cheating death on connection to any halflife server, I got the code 16 when I tried to join a TFC server. Soooo, your custom models must be reasonable. (I don't know what models are "reasonable").
And Verbose - yeah - I read too much into your post <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Using all seeing eye, it looks like 26 required, 34 optional
That's cool. You actually filled in some of the details that I originally typed out, then deleted to keep my post short and simple <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> (such as how the CDdeath author(s) have the upper hand in the release-cycle arena)
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yes, i was a player for a few of ur NS ser. One i counld not get on 2 of them. then u want ppl with death cheat to play onthe only ser of urs that i could get on. im asking 4 u to make it so u dont need cheating death b/s i dont want to d/l it and that so mant other ppl got their **** on my comp i got no room.... so plz take if off <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Sooo, you've got to download h4x to play on Voogru servers? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Where can I download 'death' h4x anyway? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I have always liked cheating death and was sad when it started to decline to HLG and VAC when it prevented it from working. Hopefully with UA now in development it will become stronger.
-Techwid
of course....but they change the challenge and response every update so by the time OGC figures it out, CD has been updated again.
last i checked it takes 2 weeks to reverse engineer it.
Brutus, Jack, avoid each other in the forums, or you'll find yourselves on a vacation.