Ns_focalis
Phy
Join Date: 2003-03-01 Member: 14163Members
I'm going to be working on a new map called NS_Focalis. Heres some fiction to go along with it.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The Focalis resupply and refueling station sits on the outskirts of the Ariadne Arm. It is located on a small planetoid covered in barren landscapes and constant electrical storms, but its main advantage is the location of the small plenetoid, making it a perfect refueling station for the Frontiersmen. Therefore it has come to no suprize that 36 hours ago the base's onboard computers detected what seemed to be an infestation of the Bacterium. Immediately the base was sealed off and quarantined. Everyone was evacuated and there were no casuaties, but the base has been deemed 'inoperable' untill the Frontiersmen can board and determine if the infestation is significant. During the evacuation, the main power generator was beleived to be damaged and rendered inoperable. Intel indicates that an auxiliary power source is readily available, but will provide minimal power to the lights and other systems. Loosing this outpost to the Kharaa will mean a great disadvantage to the TSA as they will have to reroute almost every mission in the Arm that stops there for refueling.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Here's my proposed layout...
Suggestions are encouraged.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The Focalis resupply and refueling station sits on the outskirts of the Ariadne Arm. It is located on a small planetoid covered in barren landscapes and constant electrical storms, but its main advantage is the location of the small plenetoid, making it a perfect refueling station for the Frontiersmen. Therefore it has come to no suprize that 36 hours ago the base's onboard computers detected what seemed to be an infestation of the Bacterium. Immediately the base was sealed off and quarantined. Everyone was evacuated and there were no casuaties, but the base has been deemed 'inoperable' untill the Frontiersmen can board and determine if the infestation is significant. During the evacuation, the main power generator was beleived to be damaged and rendered inoperable. Intel indicates that an auxiliary power source is readily available, but will provide minimal power to the lights and other systems. Loosing this outpost to the Kharaa will mean a great disadvantage to the TSA as they will have to reroute almost every mission in the Arm that stops there for refueling.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Here's my proposed layout...
Suggestions are encouraged.
Comments
Oh and by the way...show the layout after you have done a bit of the map. you will get more feedback
<b>give each hive more than one entrance..</b>
One entrance that gors into a T-crossing after 3 steps is not valid.
If not there is no alternative against WOL + HMG.
One entrance and one vent sucks like the subspace discussion.
(poor gorgy)
Also, it looks as though the bottom right hive is too close to the marine spawn in comparison to the other two. And you seem to have far too many dead-end rooms--no matter if they have resource nozzles in them, rooms with only one entrance are never good.
There are way too many rooms off the main route, just merge the rooms with the nodes onto the main path. Making too many rooms with one enterance makes them far too easy for marines to defend.