Good Coms Vs Bad Ejects

DeathweaverDeathweaver Join Date: 2003-03-11 Member: 14385Members
edited March 2003 in Frontiersmen Strategy
I like to think of myself has a good commander. When I start the game I clearly explain what I'll be doing and what I'll need my boys to do. Everything goes smooth for a while and then I get ejected. Here is what I've seen happen to me and other good commanders and what I would suggest would fix this.

My plan is simple. No turrets, no mines, everyone defends. Grap me a hive and one res nod and then we uprade like mad, because all the turrets/mines in the world won't help you if they get some fades. Upgrades however will....

So here we are and I've given my boys level 2 armor and guns, they have motion and we are sitting pretty on one of their hives. Now everyone is feeling pretty frisky sensing the win. But here is what happens to me.

I want to get levels 3 guns are armor because they turn any rein into a tank.
They want JPs/HA and HMGs.

I want them to move on another hive
They want to stand in base and wait for their HA

I want to spam health to that guy trying to keep that phase in Red Room up
They want to say every three seconds: "Cooooom! GIVE ME a JP AND HMG!!!"

and then.... someone says it. "This coms a noob, eject him"
and I'm ejected.

Why? I took you this far! I hate give out JPs... yes I know they are good, but I find that most of the time you are creating a army of lonewolfs. And I don't like giving HA until I have enough res to HA and welder my whole team. so they stick together.

My suggestion is to make it so the longer a commander is in the chair the more votes he needs to be ejected.
That way a team can't suddenly turn its back on a commander that commanded them the whole game, or get kicked by a movement by a guy that just join the game.

So there you have it. Anyone else with this problem?

Comments

  • MedHeadMedHead Join Date: 2002-12-19 Member: 11115Members, Constellation
    I would suggest finding a better server. Check out www.mayberrygames.com for a good one. Commanders are very rarely ejected (and only then if they are a llama). Everyone is very tolerant of the commander - so much so that we allow a 5 year old to get in the chair! We try to keep the same commander until the end of the game.
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    edited March 2003
    No actually, i dont have that problem.
    Last time i have been ejected was in 1.01 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (and i was studying how to command)

    I want to upgrade stuff too, because then my team has a <b>lot</b> better change againts fades without hmg/GL.

    I only play on pubs, so i have get used to it that my team doesn't obey my orders <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> So sometimes i have to *slap* them around a bit, if they just sit in the base waiting for equipment. I like to command, if i see that we have few clan members in our team. They usually do what i tell them to do and they doesn't go to "rambo".

    I ALWAYS give mines (not much, 1-2 pack) and order to put them on the floor around ip's and other structures.

    Mines and turrets are good in pubs, because i have several times seen that two skulks take out 6 marines, so i can't count on it that my team can defend a hive or double res points by themselves.

    I use turrets when locking down a hive (because i only play on pubs, like i said and turrets at least stay in there defending that hive room <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ) and when taking double res points. When we have 3-4 res nodes and some upgrades i might build some turrets in base too (not always). And of course if we relocate.

    Yup, i know exactly what you mean about saving those resources. If i give two HA, HMG and welder then those guys think that they are immortal and goes for solo, even if i order them to stay in base and wait until i equip others.

    Anyway I like your suggestion <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    EDIT:
    Bit off-topic, but yesterday i was commanding one round in ns_bast and we won easily (16 players server). Then next round started and i went to marines. Those who played that last game asked to me that: please go to com Paq (not my nick ingame)....i was like: ok... then one guy rushed in com chair. Everybody were like eject him....*commander has been ejected*, then another guy jumped in and again *commander has been ejected* and after that i managed to jump in there.....it was very hilarious and i got good laughts <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • NickBlastaNickBlasta Join Date: 2002-11-25 Member: 9859Members
    I've been ejected before for not being a turret farmer :rolleyes:
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->So there you have it. Anyone else with this problem? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I actually like your idea where the time = number of votes needed. I've only had this problem once. We had secured eclipse and were doing great. Then this n00b ejects our commander and all the decent players say "we lose." And we did too. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    I've never been ejected before. I've had 3 or 4 votes started against me, but since I usually take really good care of the players that exhibit some shred of teamwork, the votes to eject never pass.

    I've found that constant communication and actually using the names of your marines tends to help. When they know that you're not turret farming because you're planning on getting them HMGs even more quickly, they'll be happy.
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    Comms who seem a bit too passive (ie. undemanding) usually get ejected. Comms who keep the team busy will usually stay in the game all the way thru.
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    <!--QuoteBegin--Error404:+Mar 17 2003, 05:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Error404: @ Mar 17 2003, 05:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Comms who seem a bit too passive (ie. undemanding) usually get ejected. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ...or at least flamed...badly
  • ekentekent Join Date: 2002-11-08 Member: 7801Members
    I've gotten ejected a few times. It's my fault because I play on a diverse group of public servers and sometimes I just get stuck with people who can't handle any unconventionalism. I like to mix my strats up a bit by throwing in a HMG rush or an IP rush, even if it's futile, just so it's more fun. I think most marines count on winning for their fun. Personally I'll never understand turret farming the whole map just so you can have fun creaming skulks with your level 3 HA HMG for a little longer.

    The rare newbie who follows orders unquestioningly and can even shoot decently makes it all worth it though.
  • XenogearzXenogearz Join Date: 2003-03-04 Member: 14323Members
    That's a noob server dude.. Normally you wouldn't eject any comm unless he really doesn't know what he is doing
  • XenogearzXenogearz Join Date: 2003-03-04 Member: 14323Members
    Also make sure you kept informing the marines what you are going to do next.. So they don't feel insecure when they felt that you aren't really doing anything..
  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    edited March 2003
    Find a better server like the other guy suggested, I've only been ejected twice once when NS had just came out and I didn't know what I was doing lol and the second time was by a pair of lamers who had just joined the game with the sole intention of ruining it for everyone. The ejected me when we were wining then wasted all the res on comm chairs.

    I have to agree with you that something has so be done either raise the votes in a ratio of how long the comm has been in the chair or set the eject votes required to 3-4 instead of 2 cos 2 is too low IMO.
  • LoboLealLoboLeal Join Date: 2002-12-24 Member: 11466Members
    I've seen a commander ejected for droping an IP at marine start in ns_nothing.
  • Commander_KittensCommander_Kittens Join Date: 2003-03-03 Member: 14255Members
    Yea, I played on mayberrygames once... and my team was winning and we were about to take out the last hive and seige the one where they were building. My plan was airtight and nobody else could have picked up where I was and won.... and then someone said

    "Oh **** theyms bUIlding a hivee at fedwatre"

    And then I said "WHAT, chat filters, **** this **** server!" and left.

    I suggest playing on a server regularly so people know you and trust what you are capable of. I play on the modified selection servers and I play more than the UVics. sunday I played for 13 houres in one sitting...
  • cybranglcybrangl Join Date: 2002-12-30 Member: 11605Members
    I have never been ejected, but I have left because no one would listen. I have even been yelled at to get back in the chair by the same guy that couldn't follow orders.
    To be honest, I'm an avergae commander at best. I can handle it when the aliens are not clans playing public or when I have at least half the team listen but I tend to loose slightly more than win. The one thing people like about me as commander is that I will tell them stratagey as we go an I listen to fedback (heck, I Really have no idea what I'm doing , so why not). I may say things like "I'm going for armor upgrades next", or I need two people to go through the phase and kill the skulk eating the gate". As you can tell, I don't do very well with players that go rombo or can't think, but with players that are they to have fun, we can kick ***.
  • MedHeadMedHead Join Date: 2002-12-19 Member: 11115Members, Constellation
    <!--QuoteBegin--Commander Kittens+Mar 18 2003, 03:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Commander Kittens @ Mar 18 2003, 03:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yea, I played on mayberrygames once... and my team was winning and we were about to take out the last hive and seige the one where they were building. My plan was airtight and nobody else could have picked up where I was and won.... and then someone said

    "Oh **** theyms bUIlding a hivee at fedwatre"

    And then I said "WHAT, chat filters, **** this **** server!" and left.

    I suggest playing on a server regularly so people know you and trust what you are capable of. I play on the modified selection servers and I play more than the UVics. sunday I played for 13 houres in one sitting... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I'm lost... is this a slam against Mayberry, or are you showing that you were a bad commander for leaving?
  • Commander_KittensCommander_Kittens Join Date: 2003-03-03 Member: 14255Members
    This is showing I hate chat filters. I just dont play servers with chat filters and youre not going ot stop me.
  • MedHeadMedHead Join Date: 2002-12-19 Member: 11115Members, Constellation
    I wasn't going to try to stop you from leaving Mayberry. I just wanted to know what you were saying.
  • SoulSoul Join Date: 2002-11-01 Member: 1926Members
    I like your strategy and its a sad day when you see a good commander get booted.
    here's a strategy I like:

    Split the troops in thirds; have one third stay at the base and build defenses and have the other 2 thirds run through the map together to a certain hive killing any oposition they come across and backing eachother up, as they head to a specific hive have 2 out of the group stay for each res they see and build res towers on the path to the hive, then leave to the hive after its done building (a hive need only to be up for a fraction of time for it to pay for itself) by the time they get to the hive there should be at least 3 res points taken, including the res point near the taken hive. with the res points taken on the way to the hive build a turret factory and about 3 or 4 turrets, build observatory at base and make a phase between the hive location and the main base. Build more base defenses, and build more hive defenses. At this point start upgrading weapon efficiency and research heavy armor. Use the same plan to take over a second hive, this time with heavy armor and more powerful weapons. build good defenses and plan traps for incoming aliens, keep upgrading weapons, research and the game will no-doubt be won by the marines.
  • SaKeNSaKeN Join Date: 2003-03-20 Member: 14721Members
    Meh some ppl are dumb <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> they eject the commander like their better.. if a vote to eject me is started, I just step out and tell them to get in the damn chair and see how they do.. most of the time they just back off and i sit down again <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Commander_KittensCommander_Kittens Join Date: 2003-03-03 Member: 14255Members
    I'm beginning to do that more too, well, only when I play on a server that isn't modified selection 2. Playing where people know you is always good. No one really questiones me there, even some of the UVics step aside to let me command.

    If you get out and let them try... and fail, aside from losing the round you probably gain some confidence and it DOES shut people the hell up.
  • Black_Ops_Lerk_MasterBlack_Ops_Lerk_Master Join Date: 2003-03-11 Member: 14363Banned
    I usuually gett ejected when i command, but this is because i get in mid game after some else has been kicked and i dont know whtas been done or not.

    I alos get kicked by **** clan **** who yell at me for not following their ultra leet winning strat! And for not building the TF where i want to (not against a wall, i prefer extra coverage over defense)
  • MindmeldmeMindmeldme The Evil One Join Date: 2002-10-27 Member: 1637Members
    i think I've only been ejected like one or two times in hundreds of games...as is when that happens it usually surprises the team. Keep in contact with your marines...MAKE SURE YOU HAVE A MIC. I don't recommand anyone command without a mic...typing takes far to long. Listen to questions, requests...ideas...etc. from your troops. They took the time you tell you, you could at least hear em out. spend a couple bucks if you have to if you need to keep a couple noob's happy, vet's won't ask if they know your broke or doing something else. Most times they will just remind you they'd like one and head out. I don't get JP's outright, I'm a HA man myself, but I do research them and I will do it first if requested...I find if my guys want it, it means they are usually good with it...commando mode or not.

    Sometimes you will have teams you can't work with...it happens...not much you can do about it really. If it's to bad just leave and find another server or work as a grunt and then you can tell em...told you so.
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    if they feel someone else can do THAT much better job comming, i log off... retry the connection to the server, then go join alien...
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    <!--QuoteBegin--Mindmeld_me+Mar 22 2003, 06:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mindmeld_me @ Mar 22 2003, 06:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->marines...MAKE SURE YOU HAVE A MIC.  I don't recommand anyone command without a mic...typing takes far to long.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Well i don't have a mic <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> and i have commed about 20-30 times and most of them has been from beginning to end. I know that mic helps a lot, but usually i dont even have to type anything....i just give a wp, no words needed <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    If anyone is asking for shotty or some building i can just type: "No" or "k"....it doesn't take much time.
  • Cannon_Fodder1Cannon_Fodder1 Join Date: 2003-01-23 Member: 12629Members
    Deathweaver I think I was in that game that you were comm I was the one guy who was gaurding the red room.
    When I'm a marine I always do what the comm tells me until he does something stupid such as not building an ip when all of ours get taken out you know the really stupid stuff
  • BattleTechBattleTech Join Date: 2002-11-02 Member: 4137Members
    Remind's me of the Voogru server's. You don't give somebody something.
    They'll votekick you and everyone on the god-damn team presses 1's. It's so annoying.
    I got kicked before for giving a phase-gate instead of a turret factory at a hive with one person in it.
    Don't forget the time I got kicked for not giving a HA (1 out of 12) a Medpack.
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    Great thread and a great suggestion to boot. I love hearing about people's experiences commanding, and the social implications of it.

    I'll definitely consider this idea for the future.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    w00tage! Flayra speaks!
    Commanders do tend to get booted for no reason, and the long you command the higher percentage of votes to get you kicked is a very good idea
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    I disagree that a mic is necessary. However, ALL comms should communicate with their team <u>as often as possible</u>. I don't care whether it's spoken or typed(though you should not comm if you have no mic and don't type reasonably fast), but never make the mistake of ignoring your team's requests just because you know what you're doing. They don't. From personal experience, nothing pisses off your average Marine more than being ignored. If people are in the base demanding HMGs, explain to them what you're doing, DON'T just dismiss them as noobs and go about your business. You could have the best strategies in the game, but if nobody knows about them then they'll have no confidence in you and you'll be ejected.
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