The Movement Chamber

UnderMyBedUnderMyBed Join Date: 2003-03-26 Member: 14908Members, Constellation
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->- Movement chambers now give aliens energy, like defensive chambers give health. Unsure if teleport ability will stay.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

OMG think of the Fades that camp at the marine base after the second hive has been up. Now they dont even have to move out of the doorway, just have a gorge drop down a few D, and Movement chamber and the marines are toast in less than seconds.

I can see it now, the endless amounts of acid flying from every open door droectly into my face.

Comments

  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    Obvious solution would be a SIEGE or GRENADE LAUNCHER.
  • CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
    <!--QuoteBegin--Ahnteis+Mar 27 2003, 01:12 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Mar 27 2003, 01:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Obvious solution would be a SIEGE or GRENADE LAUNCHER. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    agreed
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    Making an account name just to say an idea is wrong is a bad idea.
  • UnderMyBedUnderMyBed Join Date: 2003-03-26 Member: 14908Members, Constellation
    excuse me?? Are you saying that it is wrong and bad to regestar for forums so that i can post my idea's??
  • BubacusBubacus Join Date: 2003-03-26 Member: 14910Members
    <!--QuoteBegin--Ahnteis+Mar 27 2003, 02:12 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Mar 27 2003, 02:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Obvious solution would be a SIEGE or GRENADE LAUNCHER. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You failed to realise a fade can kill a marine with a nade in a second or two, and then eat up the seige. That's assuming the marines lasted long enough to waste their res building that seige.
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    <!--QuoteBegin--Bubacus+Mar 27 2003, 01:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bubacus @ Mar 27 2003, 01:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Ahnteis+Mar 27 2003, 02:12 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Mar 27 2003, 02:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Obvious solution would be a SIEGE or GRENADE LAUNCHER. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    You failed to realise a fade can kill a marine with a nade in a second or two, and then eat up the seige. That's assuming the marines lasted long enough to waste their res building that seige. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You failed to realize that upgrade chambers don't build instantly.
  • BubacusBubacus Join Date: 2003-03-26 Member: 14910Members
    <!--QuoteBegin--Ahnteis+Mar 27 2003, 02:56 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Mar 27 2003, 02:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Bubacus+Mar 27 2003, 01:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bubacus @ Mar 27 2003, 01:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Ahnteis+Mar 27 2003, 02:12 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Mar 27 2003, 02:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Obvious solution would be a SIEGE or GRENADE LAUNCHER. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    You failed to realise a fade can kill a marine with a nade in a second or two, and then eat up the seige. That's assuming the marines lasted long enough to waste their res building that seige. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    You failed to realize that upgrade chambers don't build instantly. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You failed to realise the aliens will still have fades, thus enabling them to kill marines long enough for the upgrade champers to build. And unless multiple marines have HMG's, the fades can pretty much go kill whatever they want anyway.
  • Butt_monkey_saladButt_monkey_salad Join Date: 2002-12-17 Member: 11006Banned
    <!--QuoteBegin--Under_My_Bed+Mar 26 2003, 08:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Under_My_Bed @ Mar 26 2003, 08:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> excuse me?? Are you saying that it is wrong and bad to regestar for forums so that i can post my idea's?? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I think what he means is its bad for somebody to jus hastely register to the forums w/out even taking time to think of an at least DECENT name jus to get 1 particular thing posted fast.

    Of course by mentioning DECENT name I guess that doesn't necessarily refer to mine, either <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    got to love the fact people **** about a feature that has yet to be even <b>tested</b>.
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You failed to realise the aliens will still have fades, thus enabling them to kill marines long enough for the upgrade champers to build. And unless multiple marines have HMG's, the fades can pretty much go kill whatever they want anyway.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    If that's the case, then why are you complaining? This change makes no difference according to you.

    Yes SF, it's so true. CS forums have been reincarnated here.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Wow, it only took, what? 8 hours for someone to whine about untested features and not give *any* idea or good reason to back it up.
    Closed.
This discussion has been closed.