Finally, some new textures in this theme...
KungFuSquirrel
Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
<img src="http://planethalflife.com/awmaps/pics/lab_support1.jpg" border="0">
(damn the image spacing anyway.)
<img src="http://planethalflife.com/awmaps/pics/lab_support2.jpg" border="0">
The actual textures are 32x128 to make them more practical in my glory corridor, but I scaled these up for a better guage of what they look like. Thoughts?
Oh yeah, if you like them, take them. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> Just credit me. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
<!--EDIT|KungFuSquirrel|May 27 2002,16:58-->
(damn the image spacing anyway.)
<img src="http://planethalflife.com/awmaps/pics/lab_support2.jpg" border="0">
The actual textures are 32x128 to make them more practical in my glory corridor, but I scaled these up for a better guage of what they look like. Thoughts?
Oh yeah, if you like them, take them. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> Just credit me. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
<!--EDIT|KungFuSquirrel|May 27 2002,16:58-->
Comments
<a href="http://planethalflife.com/awmaps/pics/eclip_labtex1a.jpg" target="_blank">Old textures, Angle 1</a>
<a href="http://planethalflife.com/awmaps/pics/eclip_labtex1b.jpg" target="_blank">New textures, Angle 1</a>
<a href="http://planethalflife.com/awmaps/pics/eclip_labtex2a.jpg" target="_blank">Old textures, Angle 2</a>
<a href="http://planethalflife.com/awmaps/pics/eclip_labtex2b.jpg" target="_blank">New textures, Angle 2</a>
Good work KFS
Just my opinion.
/me double-checks
I see no pink.
Fam that rocks.
KFS, you rock.
Edit: wait, I see what you're talking about. Either way, I get a better vibe from this corridor in general with these new textures.
Also, I'll double-check with Merk that he doesn't mind me tossing around his light texture. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
I liked the glory for its smooth industrial feel. And the fact that it really did feel like a "Glory Corridor." The Level 5 alien feel. It's lost that feel with the new textures.
Just my opinion, take it for that.
<img src="http://pwp.clearsource.net/sloyd/wadwork1/0.gif" border="0"><img src="http://pwp.clearsource.net/sloyd/wadwork1/1.gif" border="0"><img src="http://pwp.clearsource.net/sloyd/wadwork1/2.gif" border="0">
<img src="http://pwp.clearsource.net/sloyd/wadwork1/3.gif" border="0"><img src="http://pwp.clearsource.net/sloyd/wadwork1/4.gif" border="0"><img src="http://pwp.clearsource.net/sloyd/wadwork1/5.gif" border="0">
<img src="http://pwp.clearsource.net/sloyd/wadwork1/6.gif" border="0"><img src="http://pwp.clearsource.net/sloyd/wadwork1/7.gif" border="0"><img src="http://pwp.clearsource.net/sloyd/wadwork1/8.gif" border="0">
<img src="http://pwp.clearsource.net/sloyd/wadwork1/9.gif" border="0"><img src="http://pwp.clearsource.net/sloyd/wadwork1/A.gif" border="0"><img src="http://pwp.clearsource.net/sloyd/wadwork1/B.gif" border="0">
<img src="http://pwp.clearsource.net/sloyd/wadwork1/C.gif" border="0">
One thing I've noticed is that light_strip* textures are quite nice with a soft blur effect. If you've seen the use of light_stripred in any of my Eclipse shots, it has that applied, as does my use of an overlay on light_strip1 that I've started using for a bit more variation.
<!--EDIT|KungFuSquirrel|May 30 2002,12:24-->
What I =really= shoulda been doing is finishing filling these applications out...