+commandmenu?

RoscoeRoscoe Join Date: 2002-11-29 Member: 10221Members
<div class="IPBDescription">~!$@!% toggleeditps</div> OK, I have semi-gotten "+commandmenu" to work in NS--it's really nice to be able to exec different configs, change cvars on the fly, and use map specific comms with it. Unfortunately in order to get the menu to work, one has to use toggleeditps in conjunction with the +commandmenu command. My menu bind is:

bind v "+commandmenu; wait; wait; wait; wait; toggleeditps"

This brings up the menu and then shows the cursor as needed. It works great until I want the menu gone, when the toggleeditps command screws up the ingame popupmenu (which I still use). I know this screwing up is related to toggleeditps being, well, a toggle--a command that has to be called twice in order to bring things back to their original state. In order to alleviate this problem I have added an alias at the end of every line in my commandmenu.txt that invokes the toggleeditps command. However, since +commandmenu itself is a toggle things get screwed up somewhere still. I have tried making a +menu/-menu alias for the commandmenu where it disappears when letting go of the bind, and that works as long as I don't actually use anything in the menu. So basically what I am asking is: has anyone else messed with this and had any success? If so, please post--I have as of last night tried everything I know to try and every variation of aliases I can think of with no luck.

P.S. Please don't post the "play default you noob" argument, as you will be ignored. (OMG HE HAS MAP SPECIFIC COMMUNICATION BINDS SO HE DOESNT HAVE TO USE THE MIC ALL THE TIME WHAT HAX!~@!)

Comments

  • RoscoeRoscoe Join Date: 2002-11-29 Member: 10221Members
    <img src='http://www.student.smsu.edu/s/san232s/hardfunnypics/bumpmario.gif' border='0' alt='user posted image'>

    Come on, nobody has found a way to do this? I really don't want to resort to scr_connectmsg boxes... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    Try pressing tab (score board) and letting go and tell me what that does.
  • RoscoeRoscoe Join Date: 2002-11-29 Member: 10221Members
    Hitting "+showscores" does nothing...other than show scores and then unshow them--the menu is still messed up. Oh well, looks like I have to wait until 1.1 to see if anything changes with this toggleeditps stuff.
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    <b>toggle</b>editps......ever tried putting it in the console after it has been turned on?
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    Use a script instead. I have made a little box (max of 3 lines though. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->) show up and I just press the coresponding buttons to make it work. I have backspace binded to get rid of it and binded [ and ] to cycle though the map scripts.
  • AcolyteAcolyte Join Date: 2003-03-27 Member: 14946Members
    I don't use toggleeditps, I simply use a bind like:
    bind "v" "+commandmenu"
    And when I press it it game, a cursor automatically appears for the menu selection, although I always use numbers, etc 1->2 or 2->1->5.
  • RoscoeRoscoe Join Date: 2002-11-29 Member: 10221Members
    When using +commandmenu alone the cursor does appear, but it won't highlight anything in the commandmenu without using toggleeditps. I could use the numbers I guess but, well, I'm lazy and just trying to find an easier way...thanks for the help anyways. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Sign In or Register to comment.