Looping Wavs
alien1
Join Date: 2003-03-18 Member: 14662Members
<div class="IPBDescription">or lack thereof...</div> ns/sound/ambience/rain2.wav ... doesnt loop
ive had custom wavs that dont loop before because they are apparently not in the right format but i'd expect the ns guys to get that right <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
btw i dont have 'is NOT looped' flag ticked, and yes i could make it 'loop' through an entity setup, but theres got to be a better way? maybe if i changed the format, and copied it as:
ns/sound/mymapname/rain2.wav
?
help plz
ive had custom wavs that dont loop before because they are apparently not in the right format but i'd expect the ns guys to get that right <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
btw i dont have 'is NOT looped' flag ticked, and yes i could make it 'loop' through an entity setup, but theres got to be a better way? maybe if i changed the format, and copied it as:
ns/sound/mymapname/rain2.wav
?
help plz
Comments
So to recap: .wav files needs two tags, a begin and end tag, imbedded into them. Soundforge or whatever one of those popular shareware sound-programs were apparently capable of it. It's not hard to do, it's just somewhat boring. I'm sure you can find all the documentation you want in the SDK dokumentation, for what it's worth.
Or maybe google..
Or just make a multi_manager, make it target the ambient_generic and itself so it repeats indefinitely. Oh and don't forget to click the MULTITHREADED flag or else it won't work.
Now you just put a trigger_once brush in your map to start it up... like in the ready room.
thx for the advice *gets goldwave*
ummm ok... any1 want to go into more detail on how to set the wav up to loop? ive got goldwave + cooledit <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
o O ( this really shouldnt be in the mapping forum but i guess it'll help any1 with the same problem ... hmm or it'd help if wavs were fixed for 1.1 )
2.) Make sure you are at teh beginning of the sound (or wherever you want it to loop from)
3.) Tools > Cue points
4.) Click Add, press OK lots of times and save etc.
I found just one marker like this at the beginning works OK.
So it can replace 2 wavs into 1!