Ns Update
Dogmeat
Join Date: 2003-02-15 Member: 13571Members
<div class="IPBDescription">WHAT WILL HAPPEN!?!</div> I have everymodel changed in my NS. I have all sorts of awesome models. But when the NS update will be released, does the model animations change? Do I really have to start playing the upcoming new version with original NS models? That would be extremely bad...
Comments
don't ever say that again.... i've got 40 + megs of files that would need re-animation....or minor tweaks...NOT a funny concept from my P.O.V.
now what was that you were saying about animations? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Oooh, that's very kind. Reminds me why I so rarely come into this forum.
Oooh, that's very kind. Remind me why I so rarely come into this forum. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
no cookies?
The way I wrote the original installer code is that if it detects an existing NS directory, it makes a backup copy first (called NS.backup.%randomstring%) and installs the new NS copy cleanly in an empty NS directory. In the 1.1 patch installer, it will make a backup copy of the old NS directory, then install over the existing directory. That way, if you're a custom-model using type person, you can go into your backup dir and rescue your old models if you like.
But it is correct to say that in the NS directory you end up with after patching to 1.1, all your models will be overwritten, as the code will not be version/date checking, just chucking in files regardless, for obvious reasons.
As for the re-animation issues, modelers may run into some. There are some model changes being made to accomodate new code or fix old problems. I don't want to comment further on this as I don't have reliable details yet, but it will be happening.
Oooh, that's very kind. Remind me why I so rarely come into this forum. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
totally agree with you Insane...Feel free to use custom models by all means, but dont bash the modeler's hard work.