Team fortress 2
realityisdead
Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
in Off-Topic
<div class="IPBDescription">Indeed</div>I'd like to blatantly shove <a href="http://www.computerandvideogames.com/r/?http://www.computerandvideogames.com/news/news_story.php?id=48859" target="_blank">this</a> little link in the faces of all the TF2 doubters out there. Particularily statements like this:
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->It has been said 'on the record' that there's a new internally-built engine, and TF2 will use that. So rather than showing more old screenshots and stuff that's in development while we're building the new engine, we decided to put it back into the pot and cook it a bit more. We'll start showing it again once it gets to a certain point, and we're now getting very close to that point... and that's where I have to cut it [laughs].
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Um... anyone still arguing?
[/rant]
Really though, it's quite a nice interview, I'd highly suggest giving it a read. Has nothing on Flayra's GH pwnage though... <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
<!--EDIT|ken20banks|May 29 2002,00:57-->
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->It has been said 'on the record' that there's a new internally-built engine, and TF2 will use that. So rather than showing more old screenshots and stuff that's in development while we're building the new engine, we decided to put it back into the pot and cook it a bit more. We'll start showing it again once it gets to a certain point, and we're now getting very close to that point... and that's where I have to cut it [laughs].
<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
Um... anyone still arguing?
[/rant]
Really though, it's quite a nice interview, I'd highly suggest giving it a read. Has nothing on Flayra's GH pwnage though... <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
<!--EDIT|ken20banks|May 29 2002,00:57-->
Comments
Anyways, my point was that valve HAS said (like stated in the interview) that TF2 is no longer in the HL engine (which is <i>really</i> old news)... and is still in full development. A few months ago, if I'm not mistaken. Yet people still insist on believing that all they're up to is updating CS, and making deals with Gearbox. Heh.
I guess this probably won't change much either then, but... oh well. I'm just anticipating the day that the finally show some stuff. Some people are saying it's more "futuristic" than what we are expecting. That could just be a wild rumor for all we know... but I like the sounds of it. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
I also want TF2 to be kind of like FA. More realism; based around realism, still has realism traits, however gameplay is more action.
I never doubted TF wasn't in development. I have always 'kept the fate' - even before they realesed HL. And the <b>only</b> reason I bought it ...
However I'm quite happy I did. Was well worth the $50 or so. Hell - probably worth 10 times that from all the use I've got out of it.
Hmm... the more you think of it, the more NS actually does sound like a "futuristic" version of TF2. Heh. Whatever though, I'm sure it'll be fantastic however they do it.
Combine this with the ton of other stuff NS will throw in (Drastic differences between classes? Check. Some of the best maps ever made? Check. Great visuals? Check...) and Valve will be under real pressure.
TF2 probably has the biggest "potential" of any game to come. It has pimpage right from it's name. You can be eagerly awaiting it without even having heard a word about it. That is powerful, all valve need to do is not screw up.
Obviously they can't wait forever (well, not without rewriting the engine anyway), but they can certainly wait for counter-strike to start to fade, or for a lull somewhere around DOOM3.
Of course what I expect is that they are working their butts off. Being multiplayer they don't have the drag of having to do endless amounts of single player maps that can't actually really be tested properly/finally until the other components are in place.
Talented mappers can produce multiplayer maps such that little tweaking would need to be done if a gun never included was suddenly put in.
Also you would only need about 10 maps in the product.
With any game I think it is ultimately gameplay, and most people who have any real appreciation for games probably understands that.
Some people question why I'm not dying over the DOOM3 engine or unreal2, well until I actually "feel" the game I won't know if I like it.
Afterall Q3 looks much better than half-life, but I hated all the games based off it just because it "felt fluffy".
Well, as long as TF2 has good ladders I don't care, when someone makes a good ladder in a game I'll buy the game just to feel a good ladder.
When animators can get it so that the running/walking anims don't ever have any slidign between foot and ground I'll be much happier (Yeah I understand it's somethign to do with the HL lag compensation stuff, but it is still stupid to see).
However I don't mind if they sacrifice 56k gaming.
WHAT?!? you cry. No, this isn't me putting down you lowly 56kers, I am one myself, but you have to admit (whether you can blame it on BT) that the 56k is so outdated, it would be like asking for TF2 to run on a 3DFX voodoo banshee.
It's just not gonna happen. Yeah you can see by numbers that half-life is way more popular than any other game, and a large part of the reason it is staying that way is because of it's superior netcode.
However, there are alternatives becoming available, even if it's only ISDN, it only costs about £100 a year or something, and you'd easily pay that for a new GFX card, yet you won't update some 10 year old tech.
So anyway, it would be a gamble there but I don't think it would be a disaster if the "minimum specs" stated a connection that could ping local servers in under 200ms.
And yes... no doubt they've been working their butts off on this for the past couple years. I'm just glad to see it's finally coming close to the final stages of development (apparently... hopefully).
Hehe. Kidding. But seriously, I think I'm glad I never really paid any attention to TF2 early on.
That is: To further emphasize the fact that they have moved on, and the game is nothing like it was before. It apparently looks absolutely nothing like those old HL engine screenshots. You don't seriously think valve would come out with a product that is of lesser (or equal) quality than an amateur HalfLife mod, do you?
<!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
<!--EDIT|ken20banks|May 29 2002,23:10-->
I'd call it more of an overloaded obsession when it comes to defending the likes of Valve (and NS! ). To the point of making myself look like an idiot sometimes. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
Yeah, anger fits in there somewhere too... hehehe.