Cheating? Concrete Proof?

Marine0IMarine0I Join Date: 2002-11-14 Member: 8639Members, Constellation
<div class="IPBDescription">whats concrete?</div> Hey,

I justed played as marines on that map (never can remember its name) that has the generator hive, feedwater and refinery.

As is usual with noob teams of marines - aliens raped. All our spawn portals were dead and there was one marine left with a hmg and jp in the vents of gen hive. The rest of the marine team was left speccin him waiting for the aliens to finish it.

Before the aliens hunted him down he amused himself by shootin up the def chambers that where there.

However, EVERY SINGLE shot he fired from his hmg at a distance of about roughly 10m i guess (i find it hard to judge dist in hl) went in a straight line and directly to the bottommost left point of the def towers.

I was a bit shocked seeing as up until that point i thought the only ns hack was the old res hack that seemed to have been fixed.

However, when i accused him (claiming to have a demo - which i didnt) not only did his clanmates stick up for him but practically the rest of the marines did to, claiming i didnt have "concrete proof"

So my question is this - if that isnt the "concrete proof" needed by admins to get ppl banned - what is?

Would most ppl consider this concrete. If you do or do not, pls reply

Comments

  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    if you had a demo, it probably should be considered concrete proof, but it would depend on the admin/person you talked to
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    oh, and the name is Bast
    fun map
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    Locked chase camera demos are about as 'concrete' as you can get, currently. In v1.1, you'll be able to get first-person demos which will be even moreso.

    Things To Look For:
    'Snapping' between targets (instantly firing at one, then the next, without missing a shot)
    Perfect Jetpack Aim (Flying OVER someone, spinning around while directly over them to keep shooting.. again with perfect aim) (OBVIOUS)
    Death Blossom (Takes out all comers, 360-degree perfect shots) (OBVIOUS)

    Firing faster than the gunfire WAV can play (speed cheat, pistol script)



    As noted, RECORD A DEMO when you suspect someone. Play a round. Play two. Third round, if they're still there and you believe them to still be cheating, go SPEC and switch to them. Stick it to Locked Chase Camera. Names can lead to suspicion (Some guy running around with the name 'ZEROCOOL', for example) but actions must be observed. Some people DO have godly aim, or can just hold a bead.
    Also, to anyone other than YOU, all tracers from an HMG go to one specific point. They don't spray around as you see when you're firing the gun in first-person.
  • evilopsevilops Join Date: 2003-02-13 Member: 13494Members
    From a 3rd person perspective, the HMG cone of fire isn't randomly calculated on the client side, so all the bullets just appear to be going in a straight line towards the bottom left corner of the cone of fire. Might be the same for lmg not sure..

    So no, he wasn't cheating. It's a visual bug on the client side.
  • evilopsevilops Join Date: 2003-02-13 Member: 13494Members
    Posted that b4 i saw the other post <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    And yea, "Some people DO have godly aim"
    SOMEtimes you can just have the "mojo" and go on rampant killing sprees. Some ppl have very fast reactions. Some ppl have too much caffine and a high sens.

    So don't be too quick to judge:
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->'Snapping' between targets (instantly firing at one, then the next, without missing a shot)
    Perfect Jetpack Aim (Flying OVER someone, spinning around while directly over them to keep shooting.. again with perfect aim) (OBVIOUS)
    Death Blossom (Takes out all comers, 360-degree perfect shots) (OBVIOUS)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • Marine0IMarine0I Join Date: 2002-11-14 Member: 8639Members, Constellation
    Oh dear,

    I feel a bit guilty now given the "strong language" i used to condemn both him and his clan.....

    So all shots fired from a player with a hmg who isnt me - will appear to me to be travelling in a straight line to the bottom left of his field of fire.

    I think some serious apologising is in order....

    Still - thanks all for the tips
  • CoolHungDaddyCoolHungDaddy Join Date: 2002-11-28 Member: 10148Members
    edited April 2003
  • merC1merC1 Join Date: 2002-11-06 Member: 7345Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->From a 3rd person perspective, the HMG cone of fire isn't randomly calculated on the client side, so all the bullets just appear to be going in a straight line towards the bottom left corner of the cone of fire. Might be the same for lmg not sure..
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Very interesting, i never really noticed that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Does anyone know if it is the same for the lmg ?
  • hoju2hoju2 Join Date: 2002-11-04 Member: 6873Members
    Well since the LMG has similar cone of fire properties my answer would be yes!
  • civman2civman2 Join Date: 2002-11-03 Member: 6116Members, Constellation
    LMG > HMG for killing stuff like skulks, I really think the cone of fire is too wide for hitting fast stuff.
  • ArkaineArkaine Join Date: 2002-07-12 Member: 914Members
    Yes, weapons fire <i>is</i> calculated server-side.
    The client does it too, but that's only for visual effects like bullets and bullet holes.
  • willkillforfoodwillkillforfood Join Date: 2003-03-29 Member: 15029Members
    <!--QuoteBegin--Talesin+Mar 31 2003, 09:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Talesin @ Mar 31 2003, 09:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Firing faster than the gunfire WAV can play (speed cheat, pistol script)
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->

    ^It makes sense now but I never suspected a guy that fired so fast it only sounded like one shot. I was a skulk and the guy seemed to kill me with one shot every time..can't remember the server but I believe he was in the clan that hosted the server. It was so fast and I kind of think no one can cheat anymore because of the supposid anti-hack protection that almost every server has.
  • Lt_HendricksonLt_Hendrickson Join Date: 2003-03-21 Member: 14761Members
    O thank god someone knew the answer to that. Ive been tryng to find out of. Is it normal for hmgs to look like they shoot straight. It is.
  • cracker_jackmaccracker_jackmac Join Date: 2002-11-04 Member: 6891Members, Constellation, Reinforced - Shadow
    as part of the UA AC-team, i haven't found an AIMbot what works with NS yet....you got owned....thats about it
  • Eternal_BlissEternal_Bliss Join Date: 2002-11-07 Member: 7633Members, NS1 Playtester, Contributor
    <!--QuoteBegin--cracker jackmac+Apr 2 2003, 06:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cracker jackmac @ Apr 2 2003, 06:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> as part of the UA AC-team, i haven't found an AIMbot what works with NS yet....you got owned....thats about it <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    umm, you mean except the one you made right? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
  • cracker_jackmaccracker_jackmac Join Date: 2002-11-04 Member: 6891Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Zel+Apr 1 2003, 10:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zel @ Apr 1 2003, 10:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> WTHs a ua ac? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Anti-Cheat Team (we test cheats against CD and hlg)
  • Lt_HendricksonLt_Hendrickson Join Date: 2003-03-21 Member: 14761Members
    <!--QuoteBegin--civman2+Apr 1 2003, 08:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (civman2 @ Apr 1 2003, 08:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> LMG > HMG for killing stuff like skulks, I really think the cone of fire is too wide for hitting fast stuff. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ive said it a thousand times. Agreed. only for skulks though. Plus i feel so stupid when i die with an hmg against a skulk.
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