About Bunnyhop...
kRHicks
Join Date: 2003-03-04 Member: 14299Members
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PS. Your english is fine. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Pls answer to my little question
from what i've heard though it is being removed in 1.1
I'm not sure about Clan Base, but in CAL Bhop is allowed unless it's silent bhop.
LEARN TO STRAFE.
what is happening in NS however is simply you can bhop/jump/strafe jump all you want... but you wont go faster than normal running speed.
but then again i also heard that a % increase in speed for skulks bhoping will be left in, so skulks will be able to bhop but not marines, can anyone confirm this?
Skulks won't be able to bhop at all with a speed increase, just like the marines. (silence applies too)
could u plz stop saying that BH is a exlpoit? If someone would have said that with Q2 he would be laughed at so hard that he wouldnt get the laughing sound out of his head... ...FOREVER!
when they mod something against it and someone is still BH then u could say it is an exlpoit, but aslong as they have not done anything against it it is not an exlpoit, I mean I could say shooting is an exlpoit in my mod (if i ever made a mod, <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->) but aslong as I dont do anything against it I shouldnt complain becuz of the engine I chose...
Its still a little bit of Quake...
So if someone would BH in CS its an exlpoit.
1) The ability to gain speed by strafe jumping will be removed in 1.1.
2) The ability to move silently by crouch-jumping will be removed in 1.1.
--(corollary - silent, fast movement by strafe-crouch-jumping, therefore, won't work)
3) The ability to hop around like a Mexican Jumping Bean to avoid attacks WILL NOT be removed in 1.1.
Hope this clears everything up.
This is not a topic for discussion. It's been done to death - DO NOT bring it back up.
Bunnyhopping came about because they were trying to maintain speed while turning corners, the acceleration you gain can be harnessed by repeatedly turning corners while moving in a straightline. Hence the strafing around corners movement of bunnyhopping.
To be fair, if its in, great, if not, great. I'll still do it because after playing TF and TFC for nearly 5 years, its a damn hard habit to break <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Silly me...and here I thought we were all playing Natural Selection. I musta missed the big Quake symbol somewhere in between my alien teeth chomping and the enormouse hive taking up most of a room on a marine spaceship. In fact...I don't remember anything at all about that stuff in Quake for some reason...
My point? We're playing Natural Selection...not Quake, or CS, or DoD, or the freaking DBZ Quake 3 mod, or anything else. Stop trying to compare two utterly different things. Heck, half those things aren't even on the same ENGINE much less the same game. Each game handles things differently. Natural Selection devs are choosing their way. If you don't like it, post some reasons why and form a collective group to argue against it. Otherwise, you can just keep rambling on to the walls.
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
Bunny-hopping IS an exploit. It's a physics exploitation; i seriously couldn't care less if ""elite" 0ld5k00l" Quake 2 players didn't consider it an exploit. It's using a bug in the physics engine to get more speed, simple as that.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->when they mod something against it and someone is still BH then u could say it is an exlpoit, but aslong as they have not done anything against it it is not an exlpoit,<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
The devs have stated mulitple times that BH IS an exploit and they are removing it. So they didn't include anti-BH coding in NS 1.0 - 1.04. Well guess what they havn't included anti-cheat software either. So by your definition because the devs have done "nothing against" cheat software it's perfectly legit? Great, I'll go download those wall-hacks and aimbots <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Make your mind up <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> The actual effect is supposed to be there but the BHing technique is exploiting it. I am sure that this has been argued to death though so, lets not say any more about it. Like a lot of phrases "exploit", "bug" and "hax" seem to have lost their true meaning somewhat <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
If you still think it is only an explot if it is fixed (ironicly, making it a mott point.. how convient) the next time you get pulled over for speeding (those of you who are actually old enough to drive), try to tell the officer that you can't be breaking the law because if speeding was breaking the law, they would have done something to fix it, then send me a copy of your mug shot.
2nd of all, becuz u guys think u are flaming me, then first read all my posts before u have something to say
Natural-Selection is based on Half-life, Halflife is based on Quake (doh enough for u?)
I dont know why I should proceed with my post here... THEY PROGRAMMED BH FFS...
now for all the rest read my 2nd post...
ty for ur time to flame me, come again
Bunny-hopping IS an exploit. It's a physics exploitation; i seriously couldn't care less if ""elite" 0ld5k00l" Quake 2 players didn't consider it an exploit. It's using a bug in the physics engine to get more speed, simple as that.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->when they mod something against it and someone is still BH then u could say it is an exlpoit, but aslong as they have not done anything against it it is not an exlpoit,<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
The devs have stated mulitple times that BH IS an exploit and they are removing it. So they didn't include anti-BH coding in NS 1.0 - 1.04. Well guess what they havn't included anti-cheat software either. So by your definition because the devs have done "nothing against" cheat software it's perfectly legit? Great, I'll go download those wall-hacks and aimbots <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
this post is the worst of all actually so i will proceed this trend flame:
BH is a part of the Quake engine, how else would u get thse insane secrets and stuff, if u dont know BH u dont know Quake (ok im exjagurating a bit <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> < if thats a word )
U did not get my point did u
has ID or Valve ever made aimbots or wall-hacks? U cannot compare cheats with BH...
Now for the rest read what I have to say above and the other posts (wow this took me shorter then i thought)
There's nowhere anywhere commented in code or docs that says "We made a 1.2 increase in air speed so that a player may rapidly jump and strafe sideways to a blurring speed to get from one area to another because we think that's leet skillz".
And lastley, you're right, coil said it was a moot point. It's all being FIXED (note the word FIXED) in 1.1 anyway, so it's not going to available anyway. Just as a guess, I bet money you don't even know what true BH is. I bet you're one of those peeps who thing using your forward key and strafing slightly left and right is it dontcha? Where you only get someting like half the BH speed and it doesn't work incredibly well.
There's nowhere anywhere commented in code or docs that says "We made a 1.2 increase in air speed so that a player may rapidly jump and strafe sideways to a blurring speed to get from one area to another because we think that's leet skillz".
And lastley, you're right, coil said it was a moot point. It's all being FIXED (note the word FIXED) in 1.1 anyway, so it's not going to available anyway. Just as a guess, I bet money you don't even know what true BH is. I bet you're one of those peeps who thing using your forward key and strafing slightly left and right is it dontcha? Where you only get someting like half the BH speed and it doesn't work incredibly well. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
R-O-F-L-M-F-A-O
do I have to spell out everything?
Halflife is made out of the Quake engine, where the physics are a part of it (doh)
Also BH is a skill, there is no manual for it, but if u have played Q2 enough u would understand, but apparantly u started playing games after CS...
READ MY POSTS AND PLAY QUAKE2!!!
If u think Quake 2 was pwnage becuz of the gfx and the AI, do not even try to reply to me becuz u have no clue what Q2 is... (sry to be a **** but I wish I never replied)
[edit] go play UT and all the games made out of that engine, it fits u [/edit]
cant stop this madness (k really really my last flame, i will get hung by the admins for this all)
WELCOME TO JOHN CARMACKS WORLD BABAH (I would have thought there were more hardcore gamers around here, but apparantly im wrong)
<i>*coil loads shotgun
<b>***BLAM!!!***</b></i>