Ultralisk Claw

enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
<div class="IPBDescription">bleh just thought i'd have a go</div> i started one for the V_ model and just kep going. I'm getting better at the modelling stuff i think. (or maybe its crap and no one will tell me) Anyways comments suggestions? its 364 verts.. for both claws.

<img src='http://www.boomspeed.com/tutorials/claw2.gif' border='0' alt='user posted image'>

-sorry for the **** host

Comments

  • templaR_AGEnttemplaR_AGEnt Join Date: 2002-12-20 Member: 11231Members
    Well I guess this is the best concept you can have for an ultralisk claw-v_model... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> -> Thumbs up. Poly count? Remember, not all faces are visible from FPS so you can save some by delelting those that are invisible to the player anyways.
  • Pvt_HudsonPvt_Hudson Join Date: 2002-11-01 Member: 2019Members
    well, i think u can just use my model's blades if u want, i think mine version is more accurate. ( don't get me wrong, that's a great job u have done here, it's just in terms of accuracy, i prefer my own blades. )

    u can take full credit in creating the v model if u use my versions of blades. U don't even need to mention my name, i don't really care <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> as long as it gets done.

    great job, keep it up.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    Looks good to me - nice and vicious <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • IskatuMeskIskatuMesk Join Date: 2002-11-09 Member: 7893Members
    <!--QuoteBegin--enf0rcer+Apr 14 2003, 11:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enf0rcer @ Apr 14 2003, 11:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i started one for the V_ model and just kep going. I'm getting better at the modelling stuff i think. (or maybe its crap and no one will tell me) Anyways comments suggestions? its 364 verts.. for both claws.

    <img src='http://www.boomspeed.com/tutorials/claw2.gif' border='0' alt='user posted image'>

    -sorry for the **** host <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    YES! This is what the kaiser blades are supposed to look like! Excellent work.
  • SnO0PySnO0Py Join Date: 2003-02-27 Member: 14092Members
    edited April 2003
    Thiner but wider, they look more like tusks now.

    EDIT: And please people...do we really have to quote the WHOLE ENTIRE FIRST POST...
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    i can't make them thinner. From the perspective that u view them at if they were thinner it'd look ***. I've looked at it from what would be the player perspective and i think it looks good right now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    The only suggestion I'd make is to have the cross section more of a teardrop shape than an oval, with the narrow part being the inside cutting edge (naturally). I think they need to look thick like they are though - it makes them look scary. They're part of a fluffing huge and very strong monster - they don't need to look dainty and razor sharp, as its muscles will be doing the cutting.
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    yea a teardrop shape is a good idea. .thanks.. dunno why i didn't think of that DUH! *slaps forehead*
  • BlaqWolfBlaqWolf Join Date: 2002-10-28 Member: 1667Members
    heh lookie what i found! what ever happened to this? is it still gonna get done?
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    teh sucky boomspeed has prevented me from viewing :S
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    i made an even better model ... but the thread died.. maybe hudson and co are working on another one?
  • Pvt_HudsonPvt_Hudson Join Date: 2002-11-01 Member: 2019Members
    <!--QuoteBegin--enf0rcer+May 14 2003, 03:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enf0rcer @ May 14 2003, 03:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i made an even better model ... but the thread died.. maybe hudson and co are working on another one? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    i'm afraid i'm not working a v model right now, don't know about hyper geek, u can ask him. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    my next project is overlord animation when it's model is finally locked down.

    i'm gonna be enjoying matrix mania for the next few days that means movies and the game. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    after that, i think overlord should be ready for animation.
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    dont you stop work hudson!

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • DG-GreyWolfDG-GreyWolf Join Date: 2003-05-06 Member: 16100Members, Constellation
    Enforcer,
    How are the claws comming along and do u kno wwhen it might be done or if ur still working on them? whats the sitch?
  • DG-GreyWolfDG-GreyWolf Join Date: 2003-05-06 Member: 16100Members, Constellation
    btw i couldnt see the image try a dif host <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SnO0PySnO0Py Join Date: 2003-02-27 Member: 14092Members
    This is a month old topic, thats probably why the pictutre dosen't show up, its old.
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