Techniques
Lump
Join Date: 2003-04-16 Member: 15558Members
hello, been playing NS a bit now. and i've read up on some of the basic obviouse tactics to moving around as a marine but i'm not up to scratch on all of the little things like why marines are almost always invinsible in the vent jut outside marine start on nancy etc. i see people constantly crouching against walls and things like that. just wondering if anyone is willing to share any of the finer details for top notch marining? variations in hit box's in certain situations.. things like that. thanku
Comments
i got it as last weapon used which is my q and since i use wasd. i can whip it out and finish off that damn fade. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
I really dislike marines crouching in corners just so that they can live longer when they know 75% of the bites will miss them.
Step #1: Spawn
Step #2: Make sure your current weapon is fully loaded.
Step #3: Aim at the alien
Step #4: Set distance at the alien
Step #5: Shoot the alien
SO EASY! TRY IT TODAY! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
whenever u are turning a corner, do it with a quick jump (or bhop) and prepare to shoot. You must be paranoid to play as a marine. You CANT slack off. Not even when you are getting ammo.
When you get bited jump and youll get rocketed backwards, should be enough to pummel the lil bugger.
Learn how many bullets to kill every alien. As time passes it will come easier.
yes, you are completely correct about marines being hard to hit while crouched, as well as not being hit on their headd or feet while on ladders
Marines crouched are slightly shorter than they appear. |_ "Vent bug"
Skulks biting on walls aim slightly higher for no apparant reason. |
Marines for some reason cannot be bitten from directly underneath by either lerk or skulk "ladder exploit".
with an alium is realy far away, switch to the pistal first, and shoot wit that, when it gets closer pull out your lmg or shoty that way you dont waist amo on the gun spread and get caught reloadin.
jumping and crouching hels them miss you, also alien usaly have trouble biting you when they are on your head (for some reason a skulk has to hit the crouch key to bite something below his feet, even though he is uber short anyway, go figur)
The main thing you need to learn is sound is ur freind, listen for that clickety clack of little claws, practice to get good at figure out were a noise is comin from.
didn't know you had to crouch to bite somthing below you tho <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> cheers that ones useful
this post is so helpful it requires a dignified repose <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
Tip : Hitting crouch whilst biting helps a bit. Leaping = death for marines if theyre in the vents.
The reason I say use headphones is because it is easier to tell which direction an enemy is comming from, because you can hear it out the side where its comming from, where as speakers, its tougher to tell.
Also, if you hear something suspicious, do not be afraid to stop and react to the direction from which you though you heard it. Better to be safe than back in the spawning queue. I've seen too many times where a skulk is flanking a marine and the marine turns around too late and gets chomped.
To summarize, get a good pair of headphones, and react to all alien sound.
Although although, the Koss SB40 headset is, I believe, a better headset than the plantronics one for a mere $10 more. Certainly more comfortable.
In terms of general development of skills: ignore all the regular forum advice and go rambo. Alot. Don't just run around like a total idiot, but just pound on their hive, try to spawncamp, try to take on groups of 2, 3, and 4 skulks. This is also good for your ego, as skulks pre-carapace are (as they say) easy pickins'.
-K