Building In 1.1 -- ?
Paranoia2MB
Join Date: 2002-11-09 Member: 7832Members
<div class="IPBDescription">No stacked building for marines..buut</div> (Yes, another 1.1 question and I didn't want to bother finding the official question thread =P )
I heard that in NS 1.1 that the Marines won't be able to stack build, is this true?
And if that is being taken away from the Marines. Will the Aliens lose that ability as well? Since in 1.1 the multiple gorges will be viable, but if so. Chambers for the aliens such as Offensive chambers for example would go up in about 1 second. Be seeing lots of base rushes with this haha
So the question is:
Since Marines are going to lose stack building, are the Aliens going to lose it too?
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Peace out
I heard that in NS 1.1 that the Marines won't be able to stack build, is this true?
And if that is being taken away from the Marines. Will the Aliens lose that ability as well? Since in 1.1 the multiple gorges will be viable, but if so. Chambers for the aliens such as Offensive chambers for example would go up in about 1 second. Be seeing lots of base rushes with this haha
So the question is:
Since Marines are going to lose stack building, are the Aliens going to lose it too?
<!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
Peace out
Comments
Aliens will.
So it takes about 10-20 seconds for a marine to bulid a turret, while 2 gorges can build one in about 2-3 seconds?
I know this will allow the marines to cover each other better, but at times it's just best to get the building built first. I don't see the balancing part in this unless if you can point it out for me.
You have two topics here: stacking structures, and building times due to multiple gorges viable in 1.1.
Most of the time Gorges work seperately. Most of the time marines work together. So, most of the time marine structures will be built faster. If Gorges work together, they get the benefit of getting up a structure faster at the cost of not being able to cover more than one part of the map simultaneously. It's perfectly fair.
And may I remind you that we don't even know how the resource system will work in 1.1.
Ahh... lol. He thought build stack meant more than one marine couldn't build at the same time. Communication error. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
(I won't respond to this thread again as per the desires of the thread starter) <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Ahh... lol. He thought build stack meant more than one marine couldn't build at the same time. Communication error. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
lol
It happens.
Okay a mod nuke/close/delete this thread lol
Too bad this isn't like the FA forums where the creater of a Topic can delete it. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Let's look at the word viable.. Dictionary.com says viable is "Capable of success or continuing effectiveness; practicable"
This implies that multiple gorges being viable would be a NOT bad thing. Now if something is NOT bad, but not necessairly good(I won't comment if multigorge is good or not, that's another matter entirely) it stands to reason that there wouldn't be a reason not to have multiple gorges. 2 gorges could build 2 structures in the time it takes 1 gorge to build 1 structure.. And by the definition of viable it's workable to have 2 gorges.. How could that be anyhting less then helpful?
I know it's semantics, but think about it guys *grin*
this reinvents the term "battle gorge" seriously 1 second to build an O chamber? as long as a gorge has enough res he could take out a whole base or take a hive back... marines will have to run in horror when ever they see a gorge for now on... muhaha <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
this reinvents the term "battle gorge" seriously 1 second to build an O chamber? as long as a gorge has enough res he could take out a whole base or take a hive back... marines will have to run in horror when ever they see a gorge for now on... muhaha <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Enough conjecture about the building speed of multiple gorges on a single building. I encourage you to ask yourself two questions.
A: "Is 1 second O chamber construction fair?"
B: "Will Flayra put in something that's unfair?"
Yes, it is possible to do but it requires a bit of skill. My friends do it in lan games and they don't use any plug-ins.
Here are the two things that I suspect will make multiple gorges viable:
1) Gorges no longer get triple the resource flow.
2) All aliens have a res cap of 100, reducing the practicality of skulks waiting for overflow.
These were both mentioned when Flayra commented on the "all alien species available at 1 hive" idea, which he said he liked. If these are in fact implemented, they mean that there's no advantage to having only one gorge, since any given gorge will get resources at an equal rate regardless of how many other gorges there are.
Of course, the followup question is "how does ANY gorge get enough res to build ANYTHING then?" And I don't know the answer. Wait and see. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I think that you can make more gorges viable only by having separated team res from individual res. (Individual res for evolving, team res pool accesible by gorges for building). This way gorges who not build not drain resources for other gorges.
The alien resource model is still being worked on. Information will be divulged if and when Flay deems it appropriate to do so.
Ditto
I heard that in NS 1.1 that the Marines won't be able to stack build, is this true?
And if that is being taken away from the Marines. Will the Aliens lose that ability as well? Since in 1.1 the multiple gorges will be viable, but if so. Chambers for the aliens such as Offensive chambers for example would go up in about 1 second. Be seeing lots of base rushes with this haha
So the question is:
Since Marines are going to lose stack building, are the Aliens going to lose it too?
<!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
Peace out <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
multiple gorges already is viable, *refer to clan match strategys*