Tournament Mode

CatnapCatnap Join Date: 2003-04-04 Member: 15177Members
Today I had Tournament Mode on and I like the Friendly Fire but with Tournament Mode both teams has to say ready inorder to start the game <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> and the map won't change in Tournament Mode and playing a second game on the same map sometimes doesn't work <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
SO GOD (Flayra) can you please make 1.1 have friendly fire without haveing Tournament Mode?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->?

Comments

  • voogruvoogru Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    Yea, PLEASE <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Eternal_BlissEternal_Bliss Join Date: 2002-11-07 Member: 7633Members, NS1 Playtester, Contributor
    This would be good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • EvilGrinEvilGrin Join Date: 2002-11-04 Member: 6851Members
    Full TFC style mp_teamplay bitmasking would be better <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    set this variable to the sum of the numbers by the options you want enabled:

    1=teamplay on (always set this for teamplay mode),
    2=half-damage friendly-fire,
    4=no damage friendly-fire,
    8=half-damage friendly explosive,
    16=no friendly explosive damage,
    128=half-damage armor friendly-fire,
    256=no damage to armor from friendly-fire,
    512=half-damage armor friendly explosive,
    1024=no damage to armor from friendly explosive,
    2048=YOU take half damage from hitting Teammate with direct weaponfire,
    4096=YOU take no damage from hitting Teammate with direct weaponfire,
    8192=YOU take half damage from hitting Teammate with explosive weaponfire,
    16384=YOU take no damage from hitting Teammate with explosive weaponfire,
    32768=YOUR armor takes half damage from hitting Teammate with direct weaponfire,
    65536=YOUR armor takes no damage from hitting Teammate with direct weaponfire,
    131072=YOUR armor takes half damage from hitting Teammate with explosive weaponfire,
    262144=YOUR armor takes no damage from hitting Teammate with explosive weaponfire.

    A common setting used to deter spamming is 1 + 4 + 16 + 256 + 1024 + 2048 + 8192 + 32768 + 131072 = 175381 [Flags: sv]
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • HypergripHypergrip Suspect Germany Join Date: 2002-11-23 Member: 9689Members, NS1 Playtester, Contributor
    Well, if ff would just be a cvar it would be perfect for me.
    Just like i t-mode.

    imho casual mode should be exactly like teammode (so no more: ping-of-death when no hives, FF off, and so on..) with just the difference you can easily start/join a round..

    -my2cent-

    Hyper
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    I am personally against the idea of friendly fire in a public setting. It's my belief that it will generally be more of a detriment to the game experience then for it. That's why it's locked to tournament mode currently. If enough people really want this, I'd consider adding it, but as it is I hear about this very rarely (esp. compared to the stuff that matters to everyone, like compatibility and performance.
  • HypergripHypergrip Suspect Germany Join Date: 2002-11-23 Member: 9689Members, NS1 Playtester, Contributor
    Well as a Clan-Player i think FF on is casual mode on public servers will improve the tactical behavior of the players... makes them stop fireing the whole MHG-Clip with the spray-and-pray mentality and make them aktually try not to take down their teammates.
    Also this would reduce the grenade-spamming in Base defence for example...
    So, is this feature really a fun-killer for public games?
    I don't think so... but as you said, Flayra, other people might see it the other way...

    As a Clan-Player I'd like to see FF in casual mode.
    As a Server-Admin I'd like to see t as a cvar, so i can let my players decide (vote)

    Why not make a poll?
    Or set up two server, one with FFon one with FFoff and let's see how people feel on them?
  • Scum_of_the_UniverseScum_of_the_Universe Join Date: 2003-02-06 Member: 13174Members
    I agree with Flayra. I think you'd be better off playing organised (still casual) games.
  • JoeBlowJoeBlow Join Date: 2003-01-28 Member: 12899Members
    I think that whether or not you personally like FF shouldn't change the fact that we (as admins) should be able to choose for ourself what we want. Some people don't like FF in CS either, but why should that make me not be able to use it on my server? If my player base, and my clan mates, all want to be able to play with FF, then let us have the "detriment to the game experience " and its our own fault for enabling it.
  • Scum_of_the_UniverseScum_of_the_Universe Join Date: 2003-02-06 Member: 13174Members
    <!--QuoteBegin--JoeBlow+Apr 17 2003, 05:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JoeBlow @ Apr 17 2003, 05:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I think that whether or not you personally like FF shouldn't change the fact that we (as admins) should be able to choose for ourself what we want.  Some people don't like FF in CS either, but why should that make me not be able to use it on my server?  If my player base, and my clan mates, all want to be able to play with FF, then let us have the "detriment to the game experience " and its our own fault for enabling it.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    It's a proprietry game - flayra and co are perfectly entitled to do whatever they feel like. The option would be nice though. copyleft would be even nicer <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->.
    btw last time I played on a pub with ff (a long while back) a teammate persistantly destroyed the ips <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->.

    With regards to compatability and performance, the lack of a native linux client is very annoying.
  • JoeBlowJoeBlow Join Date: 2003-01-28 Member: 12899Members
    Obviously... which is the reason why i gave a reasonable arguement for it and didn't just say "B***h, you better put FF in the next release or ELSE!"... but thanks for reminding me its flayra's game in case i forgot... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • HAMBoneHAMBone Probably the best Commander Join Date: 2003-04-02 Member: 15139Members, NS1 Playtester, Contributor
    yes, STRONGLY agree that ff should be the option of the server operator. If people don't like ff, they dont have to play on ff servers, same as cs. It'd be really good in making alot of people better though, and it sure would be nice for those of us who play just as many games in tournament mode as we do publics, its alot harder to get used to friendly fire when every pub has friendly fire off.
  • LockeLocke Join Date: 2002-11-17 Member: 9098Members, Constellation
    isnt there/shouldn't there be a ff "1" or ff "0" setting for all the servers?
  • Brad_RBrad_R pandas | brad Join Date: 2002-11-12 Member: 8273Members, Constellation
    I am all for making it a varialbe the server op can control. FF is fun. <3 flayra.
  • RavenDTRavenDT Join Date: 2003-04-11 Member: 15391Members, Constellation
    I agree with the fact that friendly fire should be able to be turned on by server operators without tournament mode. It doesn't matter whether or not you prefer friendly fire or not; it matters whether or not the server op _can_ enable it. It would not hurt the NS community at all. Hell, voogru hosts three very successful pubs; if he's for it, then why not have it?

    Pleeeeeeease, Flayra? We wuv <3 u.
  • STDGooseySTDGoosey Join Date: 2002-11-23 Member: 9714Members
    YES please add abilitity to turn on FF in public servers! This would be a great addition! There are certain tournament-mode tactics that just are totally unviable in publics. Such as trying to make siege cannons blow themselves up, or having 1 skulk clear out a wall of mines for the other skulks. Mines... Yea there is another issue. On pubs you can spam mines like mad since they don't blow each other up.
  • CoREJayFiveCoREJayFive Join Date: 2003-02-12 Member: 13479Members, Constellation
    edited April 2003
    <!--QuoteBegin--[Locke]+Apr 18 2003, 02:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([Locke] @ Apr 18 2003, 02:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->isnt there/shouldn't there be a ff "1" or ff "0" setting for all the servers?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The standard half-life FF cvar (mp_friendlyfire) don't do nuttin in NS.
  • cracker_jackmaccracker_jackmac Join Date: 2002-11-04 Member: 6891Members, Constellation, Reinforced - Shadow
    I would like to see FF a seperate option for my server. Because if its on, it decreases spam and increases skill because you just can't spray everywere.....

    that was my 2 cents...
  • sYnborfsYnborf Join Date: 2002-12-18 Member: 11072Banned
    I would love seeing an option for FF in pubs.
  • TheGlowTheGlow Join Date: 2002-11-22 Member: 9650Members
    An FF game is always fun. imagine how fun it would be if turrets could shoot marines as well. That would add some very interesting tactics for aliens. Or perhaps at least allow turrets to do half damage to marine structures. Never made sense hiding in that TF's nook and biting away whilst 4 guns blaze the other side of it.
  • LethyLethy Join Date: 2002-11-07 Member: 7666Members, Constellation
    I'd love to see friendly fire have the option of being enabled without using tournament mode. As an admin for an Australian ISP's game servers we sometimes get requests for FF to be turned on while we are in game monitoring it, but thus we can't due to having turn on tournament mode. I'm sure other admins are in the same situation, thus I would think it's great.
  • badmoonbadmoon Join Date: 2002-11-05 Member: 7212Members, Reinforced - Shadow
    Just adding to the pressure. I would also like to see friendly fire avalible in general.
  • RavenDTRavenDT Join Date: 2003-04-11 Member: 15391Members, Constellation
    Just posting to keep this topic alive. Anyone who reads this and would like to show your support, please post your thoughts here. FF should be a settable cvar seperate from tournament mode so server admins can enable FF in their pubs.
  • s_viper3s_viper3 Join Date: 2003-01-16 Member: 12363Members
    Yes, no doubt. FF should definately be a settable CVAR. On the OSS public server, we constantly are forced to turn on tourneymode every round that we want friendlyfire on.

    Friendly fire forces marines to not just mine spam everywhere, it forces marines to not just spit grens everywhere either. Problem with tk'ers? Fine, just do what OSS does. When enough OSS get on the server, they turn on tourneymode (just for the friendlyfire) and disable it before they all leave. This keeps the 3am tk'ers from owning the server in the early hours (which they almost always do).
  • Grimm_SpectorGrimm_Spector Join Date: 2002-11-01 Member: 3309Members, Constellation
    <!--QuoteBegin--Hypergrip+Apr 17 2003, 09:30 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hypergrip @ Apr 17 2003, 09:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well as a Clan-Player i think FF on is casual mode on public servers will improve the tactical behavior of the players... makes them stop fireing the whole MHG-Clip with the spray-and-pray mentality and make them aktually try not to take down their teammates.
    Also this would reduce the grenade-spamming in Base defence for example...
    So, is this feature really a fun-killer for public games?
    I don't think so... but as you said, Flayra, other people might see it the other way...

    As a Clan-Player I'd like to see FF in casual mode.
    As a Server-Admin I'd like to see t as a cvar, so i can let my players decide (vote)

    Why not make a poll?
    Or set up two server, one with FFon one with FFoff and let's see how people feel on them? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    thing is, it's casual for a reason, tournament mode was made for clans, leave FF out of it, it's just a pain to those playing merely for casual fun. otherwise run your server in tourny mode all the time, and warn people...
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