Ns On Hl2 Omg Omg!
Skullhair
Join Date: 2003-02-25 Member: 13957Members, Constellation
<div class="IPBDescription">:D</div> I know, I know, Its not even out yet. I'm just dreaming of the day I'll be playing NS2? on HL2 engine <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
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Comments
-PD
They sure look sexy!!!!
/me cannot wait
/me cannot wait <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Its a CPU hog because of the way it handles structures in the game. If flay had the time to rework the engine from the ground up im sure the CPU usage of the structures in the game could be drmatically brought down to near 0 and im sure the new 'valve engine' could more than cope...
HL2 is scheduled for Sep 03, and even though their track record in the past has not always been great, TFC2, I think they are going to make this date, or come close. I think this is why TFC2 was delayed for so long.
One good point is that with a new engine from scratch, they can incororate their anti-cheat from the start and also keep cheating in mind when they release, which I think they will due, do to their experience with cheating and the current HL.
On another note about porting, how long do you think they will support mods geared towards HL1 when they have a new, better engine to maintain? My opinion is that they won't divide their time between the old and the new. Just my opinion. Then again i am a big fan of Valve. I have never had a game that was useful to me for over 4 / 5 years. You must admit that compared to other gaming companies they are very friendly to their customer base and keep the lines of communication open. Dice, makers of BF1942, are taking a lesson from Valve, and so is EA.
All in all I think it is good that HL2 is coming out, and I wouldn't be suprised if Valve offered to help NS port it over when the time is right.
More than the human mind can comprehend, I'm afraid...
And if my foot was made of candy I could EAT IT!!! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
HL2 is scheduled for Sep 03, and even though their track record in the past has not always been great, TFC2, I think they are going to make this date, or come close. I think this is why TFC2 was delayed for so long.
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Im pretty sure he means that NS2 will take a year or two, not HL2.
However, HL2 will probably be more mod friendly, and I'm sure some code bottlenecks that slowed down the NS development with HL1 won't be present in HL2.
Thumbs up for HL2!
<!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> *boom!*
<!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> *ouch!*
now, unless Valve have a screw loose, it will be very very easy. But imagine the possibilities for NS on HL2! it wont just be "prettier" (and its dam pretty as it is) but we would definately see some more features...Flamethrower anyone?
Why do i get the feeling that there are going to be hundreds of these threads?
its going to be a long 5 months....of course, to shut everyone up about NS2 we need some new 1.1 information! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
He said it.