It's incredible, wonderful, fantibulous. And I can't find the damn thing. I think my brother has it...
Anyway, it's WAY too short. There are what? 7 missions? Very little replay value, and not enough to do. The Sandbox mode gets old quick. More options or modes of play would have helped tremendously.
multiplayer is great fun on lan <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->:D:D
but i think the concept is great and a truly inventive game - if they had taken it just an extra step further, lessened the learning curve they would have a truly great game
I loved it. It's super-cute (things like the robots shaking themselves off when they come out of the crates make me grin), the tone is very amusing (I love your advisor's little asides), has great graphics, and it rocks in multiplayer.
Comments
Anyway, it's WAY too short. There are what? 7 missions? Very little replay value, and not enough to do. The Sandbox mode gets old quick. More options or modes of play would have helped tremendously.
Fun, though. Very fun.
but i think the concept is great and a truly inventive game - if they had taken it just an extra step further, lessened the learning curve they would have a truly great game
Shame only about ten people bought it.