Several Question

QBManQBMan Join Date: 2003-04-09 Member: 15339Members
<div class="IPBDescription">Map overview, fuzzy background...</div> Hi folks,

well i made my map now. It looks better as i thought but i got a few questions:

1. If iam commander, the background (Filled outside of world) is fuzzy like your going out in spectate mode.
I thought that but how can i make it normaL? Should i build hundreds of black brushes? Cant be it would be to much, but how?

2. I saw that the little overviews are Sprites. I know how to make overviews (dev_overview 1) but how can i make an sprite of it?

3. I want to distroy a hive with trigger hurt, but it wont work, what should i do?

Comments

  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    1. Make sure the "No Background" flag is NOT checked on your info_mapinfo

    2. Do you mean overviews? Or the commader's minimap? If you mean the minimap the console command is buildminimap

    3. Hives have a LOT of health how high are you setting your trigger_hurt?
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Info mapinfo point entity has a min-z-height or such. At this z height a pitch black sprite blocks the hall of mirrors in commander view.
    just set this value slightly below the lowest point of your map.
    other variables are self explaining. Info mapinfo is essential to have the map in your start-lan-game list.

    "sv_cheats 1" "buildminimap".

    Wait.
  • QBManQBMan Join Date: 2003-04-09 Member: 15339Members
    Yea i mean that minimap. Thx for that. I will test it now.
  • QBManQBMan Join Date: 2003-04-09 Member: 15339Members
    Thx works exept of trigger_hurt, i should have nown that at a new round it wont stop i have to tirgger tricky.
    ThX QBMan
Sign In or Register to comment.