Layout
tseepra
Join Date: 2002-12-11 Member: 10530Members
<div class="IPBDescription">maby...</div> I was thinking of doing a ns map.
Here might be the layout:
<img src='http://kotisivu.dnainternet.net/vesat/map.JPG' border='0' alt='user posted image'>
The main idea is that the marines will be hopless without a welder, because of all the vents, and the double res in the center will be essential to the marines. But because of the many vents the aliens will have more freedom of movement and have the uper hand in speed. But if the marines hold the double res then there will be a nice fight for the hives.
But there might just be a relocation by the marines so have any suggestions how to stop a relocation?
And overall what do you think of the layout?
P.S: Don't hold your breath for this map because I'm new to mapping and it will take a very long time if it ever finishes.
Here might be the layout:
<img src='http://kotisivu.dnainternet.net/vesat/map.JPG' border='0' alt='user posted image'>
The main idea is that the marines will be hopless without a welder, because of all the vents, and the double res in the center will be essential to the marines. But because of the many vents the aliens will have more freedom of movement and have the uper hand in speed. But if the marines hold the double res then there will be a nice fight for the hives.
But there might just be a relocation by the marines so have any suggestions how to stop a relocation?
And overall what do you think of the layout?
P.S: Don't hold your breath for this map because I'm new to mapping and it will take a very long time if it ever finishes.
Comments
i swould sugegest the ahlls on the lower left section of the map not be straight
because it increases r speeds really fast
other than that looks nicew:)
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