Invitation To All...

ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
<div class="IPBDescription">be gentle</div> Greetings and salutations to all,
After spending the last few weeks reading through tutorial after tutorial, and article after article on different techniques and best practices, I think i'm ready to make my first map. I have been learning how to use VHE and it's advanced features and I am confident that I know the program very well. With all that said, I'd like to extend an invitation to any other mappers out there who find themselves in the same position as me, i.e. wanting to make their first map but not confident they can do it on their own.

I'd like to get together with 1 or 2 other "noobs" or even a "veteran mapper" and collectively plan and build a Natural-Selection map. It has been my experience that 2 heads are far often better then one, especially when going through something for the first time. If anyone is interested or has any comments, they can post a reply on this thread or the can reach me at contactforkman@hotmail.com
I look foward meeting and getting to know you all in the near future.


Marc <i>"ForkMan"</i> Andrews


p.s.
Yay for my first post <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
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Comments

  • MrSNEAKYMrSNEAKY Join Date: 2003-03-28 Member: 14968Banned
    edited May 2003
    <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> Hey Fork I'm not a mapper,I am a newb just started reading every mapping guide I can find etc. and trying to learn VHE and how to use it,But I do however have 40 some maps allready designed on paper(layouts) hive names,res nodes,room names are included in all the maps drawnout.Working on to build 100 maps just got 60 more to design lol.I'll see what I can do about scanning them into my comp and sending them to ya.Some of them anyway lol.Here's some maps I have allready designed.


    ns_chime
    ns_blaze
    ns_night
    ns_titanic(working on)
    ns_grizzly
    ns_prophecy
    ns_twilight
    ns_blood
    ns_strike
  • ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
    Wow, didn't expect a response this fast.
    Great to hear from you MrSneaky, i'd love to see some of your layouts. You sound very keen to learn as well, which is exactly what I was looking for. Keep in touch.


    ForkMan
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
  • ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
    edited May 2003
    After talking with a few people in the various NS irc channels, the point has been raised that perhaps a little bit more info is needed.
    The truth is, I hadn't really thought about this so I am a little unsure as to where I should begin. Someone commented that a team project would be more difficult for people new to mapping, than an individual attempt, I disagree. I believe that as long as frequent communication is maintained between all parties, a team project would in fact be much easier. It would enable all involved to "share the load" of creating their first map, which may I say, is quite a daunting task. From the basic layout sketches (thanks to MrSneaky for getting that ball rolling) to the implementing of a particle system, I believe that a group effort would greatly reduce the burden for all involved.

    Another point that was raised was that, upon completion, this project would result in 2 or 3 identical maps. This is and isn't true. Whilst the initial planning and design would very much be a group effort, the actual construction of the level would be up to each individual. Now lets not forget that whilst creating your very own level is an extremely rewarding task, this is also meant to be a learning experience for all involved, and as such, the sharing of ideas and techniques, even work completed, would be encouraged, to increase everyones knowledge on how to achieve a particular effect, or how to construct a complex brush.
    With all that said, I look forward to any other comments.


    Marc <i>"ForkMan"</i> Andrews
  • ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
    Wow, 96 views of my first post

    but only 4 replies, i'm not sure if thats a good thing or a bad thing....

    ah well <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • leifbjleifbj Join Date: 2003-03-20 Member: 14733Members
    I think a collective map like this would be a great idea! If you have a veteran mapper or something leading the group, answering mapping questions, etc. you could have a great map going. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Good luck with this, I'm looking forward to seeing what you guys end up with here.

    Again, Forkman, you seem incredibly dedicated to this and look like you want to give it your all. Really a great trait to start out mapping with. :)

    Good luck!
  • iFireiFire Join Date: 2002-07-31 Member: 1038Members
    I'm in this postion too , I'll join.
  • neuesneues Join Date: 2003-04-28 Member: 15908Members
    edited May 2003
    If yah still looking, i am a noob. Currently i have started making a map ns_noname.

    In there i have done a basic Ready Room (will be completed after i have done the main map), in the main map i have built the main layout of the marine start and a vent shaft leaving the start it hasnt ended up anywhere as yet because i am going to make all the detail in each room as much as i can straight away.


    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SinisterSinister Join Date: 2002-04-15 Member: 451Members
    hmm... I might be in on it if I can find the time... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    I also have some ideas that might be fun trying out.
  • ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
    edited May 2003
    Well guys, i must say i am quite happy with the responses thus far. If you could all e-mail me some details, e.g. your e-mail adresses and anything else you think i should know, then that would be much appreciated.

    I'll post more info in the morning, cos right now i am dead tired. Just got home from seeing Arj Barker <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    anyway, talk to you soon all
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    If your map looks good or bad, I will point out the parts that I like, but I will give critical, constructive critisism on the parts I don't like as well. I will not hesitate to say "this part looks bad/odd" no matter if your map is your first or your 20th.

    You only learn how to work better through your victories AND your mistakes.
  • neuesneues Join Date: 2003-04-28 Member: 15908Members
    i can also do basic textures of my own, i use psp7 and wally
  • ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
    Well, after 8 hours of sleep I feel Much better <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    First off i'd like to say a huge thankyou to ken20banks and Redford for showing their support, it really is appreciated. Second, a big thankyou to, in no particular order,
    Neues
    Sinister
    Hellfire3k
    and MrSneaky
    for jumping on board. I look forward to working with all you guys/girls <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    I'm sure i'll talk to you all soon. If you could all e-mail me so i can get your e-mail address, that would be great.
  • ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
    edited May 2003
    Just incase you havn't been there yet, go check out the tutorials over at <a href='http://ns.valve-erc.com/?loc=tutorials' target='_blank'>Selective Design</a>
    It is definatly worth it
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • wrongwaygobackwrongwaygoback Join Date: 2003-03-02 Member: 14237Members
    Hey fork, i'm happy to help in any way.
  • NerosNeros Join Date: 2002-12-02 Member: 10398Members
    edited May 2003
    Good Luck <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Me and a friend are making a map project just like you <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    But we are only two people.... And i can say that its very good to have more mappers(and as said if there is a good communication betwen em, its better). Cause we both come up with ideas for rooms, computers, vents.... and we then agree if they are good or not.... then the one that suggested the idea(or the one that can make it look coolest)will make it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    But there is also another good thing... the progress.... both mappers can work on a room and plan together whats gona come latter, while a single mapper have to concentrate on the curent room, AND the rooms thats gona be implentet latter and what objeckts thats gona be in the rooms.....
    <span style='color:green'> <span style='font-size:14pt;line-height:100%'>TEAM WORK RULES.....</span></span>

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->

    Im gona wait for the first map.... and i will hope it will look good....... Maybe, when me and my friend have made our first map, we can join the team ^_^
  • HeistHeist Join Date: 2002-11-09 Member: 7922Members
    Good Luck. Good to see more people looking to give a concerted effort. The forums will always be here if you have any problems.
  • ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
    edited May 2003
    Well guys, i've recieved a couple of e-mails from various peopel so things look good <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    I do have some bad news however, my computer has died on me, so i am in the process of fixing it, i.e. formatting and reinstalling everything <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    So i may not be around for the next few days but don't worry, i WILL be back soon. BTW does anyone know where i could get a copy of a program called "slate". The fdisk/format combo dosn't seem to be cutting it.

    Anyway, talk to you all soon. wish me luck <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • Some_tall_guySome_tall_guy Join Date: 2002-08-12 Member: 1139Members
    I was wondering why u havent been on lately <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
    Well, good news... i guess <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    I've managed to secure a licensed copy of WinXP from a friend in a rather unfair but desperate trade.
    Anyway, thats not important, what is important is that I now have a working PC <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    More to the point, i will try over the next few days to reply to all the e-mails i have recieved and the posts in this thread relating to "joining up" <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    so if you havn't heard from me, it dosn't mean i don't like you, i've just been rreally busy, so expect a response soon <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Well, thats about it for now, and as it's 1 am here i think i should be off to bed
  • ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
    Hey guys,
    First mapping related question <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    I've been playing around with the particle system, trying to generate an effect like that seen in the "secret room" in hera's RR. so far i've been unsuccesfull.
    If anyone can point out a good tutorial on the NS particle system, or offer a few mins of their time to answer some questions, it would be most appreciated.

    p.s. i'm working on contacting the people who have e-mailed me, hold tight <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Greedo386 <a href='http://pstutorial.tripod.com/' target='_blank'>wrote</a> a wonderful particle system guide/tutorial that you might find useful.
  • Some_tall_guySome_tall_guy Join Date: 2002-08-12 Member: 1139Members
    Who all has joined yet? been wondering for quite a while <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • crodecrode Join Date: 2002-11-09 Member: 7876Members
    Hey I will help out with whatever is needed, i even plan on releasing the VHE version of my map when its finished. Im also in the process of doing my own textures. You guys have a channel on gamesnet yet?

    Im by no means fully experienced since i just started mapping 6 months ago, but ive made EVERY mistake along the way. I can help you all out and save you some time and headaches.

    chad_rode@shaw.ca
  • ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
    Huge thanks to ken for the PS tutorial link, it's really helpfull. Thanks to Greedo as well for writting it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    In response to Some_tall_guys question, i'm not exactly sure on numbers yet, but here goes:
    ForkMan (me)
    Some_tall_guy
    Neues
    Sinister
    Hellfire3k
    MrSneaky
    and crode

    over the next few days i will find out for sure whos is in and who isn't

    Welcome to crode as well, thanks for showing your support. In response to your comments, i havn't really given any thought to a gamesnet channel, but if you would like to orginize it, it would be greatly appreciated. As far as communicating with each other is concerned, it would be a great help <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->


    Now down to business. All mappers will work together on one map, each building different sections and so forth. Anyone can submit layouts or ideas to me directly, via e-mail, or post them on this forum. As far as a theme etc, we will all get together and disscus any ideas that effect the group as a whole (hopfully in crodes gamesnet channel <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> ). Thats about all we've got worked out for now, though as i said, nothing is set in stone. Any ideas or comments from either inside or outside the group would also be appreciated, remember this is a learning exersize and we are all here to help each other <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    p.s. word of advice, write your posts in notepad then copy/paste them into you browser.
  • ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
    edited May 2003
    A big Hi to all,
    Just a reminder for all of you who havn't yet, if you could send me your e-mail addresses so i can keep in contact with you, it would be most appreciated. With that out of the way, I'd like to start getting this project orginized. Once everyone has e-mailed me to confirm, i'll arrange a suitable time for everyone to meet in the next day or two, say in a gamesnet channel <i> *winks in crodes direction* </i> where we can all meet each other formally and begin the initial planning of our map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Once thats done, we can arange a duty roster (kind of like a list of who's doing what) and start mapping away <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    I'll talk to you all soon and remember to get your e-mail addresses to me asap.
  • ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
    edited May 2003
    I just wanted to bring to everyones attention the <a href='http://www.natural-selection.org/MappingGuidelines.htm' target='_blank'>Natural-Selection Mapping Guidelines</a>

    It contains detailed explinations on all the NS specific entities, not to mention the invalube info on mapping for ns in general. This should be required reading for all, so if you havn't yet <a href='http://www.natural-selection.org/MappingGuidelines.htm' target='_blank'>what are you waiting for?</a>
  • ForkManForkMan Join Date: 2003-05-01 Member: 15989Members
    Well guys, crode has informed me that we can use the #clan-cis channel on gamesnet for the time being. we also have a private channel which i will e-mail to you all.
    Keep checking this thread for a metting time, probably sometime in the next 24 hours.

    on another note, check out <a href='http://www.slackiller.com/tommy14/cs_maplinks.htm' target='_blank'>this site</a> for some very usefull links to tutorials and help files. They're not all ns specific, but they are very helpfull
  • TigsTigs Join Date: 2003-05-04 Member: 16052Members
    Hi,

    I'm completely new to mapping, still figuring out how to use Hammer effectively, lighting, details, etc...

    Contact me on tigerworks@blueyonder.co.uk, maybe I can speed up my learning with a team project.
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