A Sign Of Wierdness

Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
<div class="IPBDescription">kind of offtopic</div> ummm this is random but to let you know that the NS v1.1 info thread and the Bot info thread as of when i posted had exactly the same view ammount. wierd aint it??? is it a sign that 1.1 is coming soon??? O THE SIGNS ARE COMING!!! the threads both had a count of 32767 and its the 2 webbed at top <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> very random but deserves mention

Comments

  • FlyFlownFlyFlown Join Date: 2003-04-26 Member: 15847Members, Constellation
    lol could be a sign yeah... At least, I hope so <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    Theses forums are accursed... Who's to blame ? MonsieurEvil ? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    haha MonsE rigged the forums just so this topic can get posted. MonsE you are an attention getter <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    could be, or maybe it can go any higher than 32767 <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    Blame MonsE for all, b/c he isn't here now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    32768 is the highest integer number you can use in a programming language without using up loads of memory. 32767 is probably to make space for some special number, or if it allows for negative numbers. (Its been a while since i've done this at school cant be arsed to think too hard about it).
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    maybe a value for 0?
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    When you hit max_int, the older threads probably get purged. Thus, no overflow (and a decent way to decide when to purge).
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    whoa i just thought it was special but i didnt know it had nething to do with programming.... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> o well im glad ill never program! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    Don't be glad - programming is the new magic.

    Mudblood.
  • UnderDOGUnderDOG Join Date: 2003-04-05 Member: 15221Members
    2^15=32768

    I dont think that is a coincidence becuse losts of limits in programing tend to be 2 to the power of somehting
  • localhost2600localhost2600 Join Date: 2002-12-04 Member: 10448Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->2^15=32768

    I dont think that is a coincidence becuse losts of limits in programing tend to be 2 to the power of somehting <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    if i remember corectly its really
    2^16 = 65536/2=32768 (half for positive, half for negative)

    once again thou it has been a while since my last cs class (thats computer science, not counter strike)
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    edited May 2003
    Its not, the max # for <b>int</b> type variables is 2^15-1.

    EDIT: I'm a programmer and in school currently (APCS). So hopefully I know what I'm talking about or I flunked the AP exam and I'll have to redo this in college. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • UnderDOGUnderDOG Join Date: 2003-04-05 Member: 15221Members
    w00t i think i said something smart
  • littlewildlittlewild Join Date: 2002-11-20 Member: 9467Members
    edited May 2003
    <!--QuoteBegin--Unknown+May 8 2003, 11:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Unknown @ May 8 2003, 11:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Its not, the max # for <b>int</b> type variables is 2^15-1.

    EDIT: I'm a programmer and in school currently (APCS). So hopefully I know what I'm talking about or I flunked the AP exam and I'll have to redo this in college.  <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Most <b>int</b> are now considered as 32 bits (On Windows, an integer can hit 2 billion. 32 bit signed), not to mention the unsigned version.

    That probably is a signed short. 16 bits signed.

    Weird thing is php 4.0 doesn't support short as a primitive type. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • Shrike3OShrike3O Join Date: 2002-11-03 Member: 6678Members, Constellation
    God, i haven't seen that number crop up online since my old BBS gaming days... mm, nostalgia. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    <!--QuoteBegin--localhost2600+May 9 2003, 05:27 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (localhost2600 @ May 9 2003, 05:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> if i remember corectly its really
    2^16 = 65536/2=32768 (half for positive, half for negative) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thats correct actually, it's unlikely to be 2^15 -1 as computers work better if the number of bits are easily divisible by 8 (8 bits in a byte). And the reason we use half for negative and half for positive is two fold

    1) Having a whole bit donating negative or positive is a waste of memory (before the programmers here say any thing, I know twos complement still gives this effect but thats kinda indirectly)

    2) The maths is much easier to do when using half for negative and the other half for positive.
  • KhazModanKhazModan Join Date: 2003-04-14 Member: 15500Members, Constellation
    edited May 2003
    <!--QuoteBegin--briguy992+May 8 2003, 07:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (briguy992 @ May 8 2003, 07:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> whoa i just thought it was special but i didnt know it had nething to do with programming.... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> o well im glad ill never program! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    programming is an art form... (apparently) its good!!! create what you want when you want. you should check it out seriously. even if its just HTML which you can learn in half an hour (the basics and some
    advanced)

    [edit] too many u's instead of you's [/edit]
  • littlewildlittlewild Join Date: 2002-11-20 Member: 9467Members
    <!--QuoteBegin--Jabba The Hunt+May 9 2003, 01:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jabba The Hunt @ May 9 2003, 01:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--localhost2600+May 9 2003, 05:27 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (localhost2600 @ May 9 2003, 05:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> if i remember corectly its really
    2^16 = 65536/2=32768  (half for positive, half for negative) <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Thats correct actually, it's unlikely to be 2^15 -1 as computers work better if the number of bits are easily divisible by 8 (8 bits in a byte). And the reason we use half for negative and half for positive is two fold

    1) Having a whole bit donating negative or positive is a waste of memory (before the programmers here say any thing, I know twos complement still gives this effect but thats kinda indirectly)

    2) The maths is much easier to do when using half for negative and the other half for positive. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Actually it is 2^x - 1 because 0 is counted.
  • CronosCronos Join Date: 2002-10-18 Member: 1542Members
    Another coincidence to note, both posts have the first two digits of their replies the same.

    Bots For Ns: 643

    Ns 1.1 Info: 64

    **hears whisperings of a nameless fear**
  • littlewildlittlewild Join Date: 2002-11-20 Member: 9467Members
    You will have a very promising future as a foutune teller.
  • saint_igorsaint_igor Join Date: 2002-11-02 Member: 5465Members
    you obviously wont
  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    Har har har, i'll go click on it now, to destroy the perfect numbers!
  • obuhobuh Not Quite Smart at NS Join Date: 2003-03-31 Member: 15072Members, Constellation
    <!--QuoteBegin--Unknown+May 8 2003, 11:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Unknown @ May 8 2003, 11:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Its not, the max # for <b>int</b> type variables is 2^15-1. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It depends on the langage you are using. In Java "int" is a 32-bits signed number. The maximal positive number is (2^31)-1=2'147'483'647.
  • obuhobuh Not Quite Smart at NS Join Date: 2003-03-31 Member: 15072Members, Constellation
    <!--QuoteBegin--KhazModan+May 9 2003, 01:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KhazModan @ May 9 2003, 01:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> programming is an art form... (apparently) its good!!! create what you want when you want. you should check it out seriously. even if its just HTML which you can learn in half an hour (the basics and some advanced) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    HTML is not a programming langage. As far as I know, it is only used for the presentation of a web page <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->.
  • XentorXentor Join Date: 2002-11-03 Member: 5877Members
    <!--QuoteBegin--obuh+May 11 2003, 03:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (obuh @ May 11 2003, 03:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> HTML is not a programming langage. As far as I know, it is only used for the presentation of a web page <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    HTML = Hyper-Text Markup Language.... But yeah, I don't consider it a language, even though I write all of my websites in Notepad and Pico...

    And on another note...

    2-byte unsigned integer = 0..65535

    2-byte signed integer = -32768..32767

    How to count in two's complement:
    0, 1, 2, ... 32766, 32767, -32768, -32767, -32766, ... , -3, -2, -1, OVERFLOW
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