Skulk Walk...
EvenFlow
Join Date: 2002-12-18 Member: 11046Members
<div class="IPBDescription">Thoughts?</div> Lo Peeps,
Just recently I've started using the 'walk' key while skulking, anyone else use it or am I wasting my time here?
What kind of a difference will it make from a marine POV ( skulk sounds further away than it really is <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> or no difference at all ?)
Just recently I've started using the 'walk' key while skulking, anyone else use it or am I wasting my time here?
What kind of a difference will it make from a marine POV ( skulk sounds further away than it really is <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> or no difference at all ?)
Comments
Just recently I've started using the 'walk' key while skulking, anyone else use it or am I wasting my time here?
What kind of a difference will it make from a marine POV ( skulk sounds further away than it really is <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> or no difference at all ?) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
It makes the skulk a bit more silence.
But i rarely use it. (maybe because i can't find a free key for it near my movement keys <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )
Roo
a slow skulk is a dead skulk, and a dead skulk is useless <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
It makes a big difference as far as I've seen.. yeh it's not completely silent but it makes it much harder to track you.
Personally, I'm into rushing up and trying to bite em as quickly as possible. Recently, I've been using my teammates more for cover lol, I used to be the first in all the time, now, I wait.
Makes the 'rhines paranoid too. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Walking can be useful when the marines are making lots of noise. But, consider this: even though the marines are making too much noise to hear your approach, they can still move faster than you! So, you're going to have to run anyways to get them.
It might work out okay if you have celerity. I don't think celerity makes you noisier, but it would make walking fast enough to be practical.
I take it Duff-Man has thrusted in the direction of the problem?
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
*squish squish*
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> : OMG SKULK
meanwhile...
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> : doodah do dah doooo
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> bang bang <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> OMG HAX
Skulks go *tap tap* not *squish squish* btw <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->