Metamod: Chatvariables Plugin
voogru
Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
<div class="IPBDescription">Chat variables for faster communication</div> Usage: simply use team chat or normal chat.
%h = health
%r = resources (eg, 10/33)
%a = armor
%l = current location.
The locations for stock maps need the titles.txt (it reads the titles.txt to get the proper names), custom maps dont need the titles.txt however (and yes locations work in custom maps too).
Locations are automatic and attach to the current system in a h4x0ry way, you will not need to make any waypoints or need anything else cept the titles.txt for stock maps.
As for everything else, its simple as pie.
Enjoy <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Win32, Linux, & Source.
<a href='http://www.voogru.com/ChatVariables.zip' target='_blank'>http://www.voogru.com/ChatVariables.zip</a>
if you have problems, reply or email me: voogru@voogru.com
-voogru
%h = health
%r = resources (eg, 10/33)
%a = armor
%l = current location.
The locations for stock maps need the titles.txt (it reads the titles.txt to get the proper names), custom maps dont need the titles.txt however (and yes locations work in custom maps too).
Locations are automatic and attach to the current system in a h4x0ry way, you will not need to make any waypoints or need anything else cept the titles.txt for stock maps.
As for everything else, its simple as pie.
Enjoy <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Win32, Linux, & Source.
<a href='http://www.voogru.com/ChatVariables.zip' target='_blank'>http://www.voogru.com/ChatVariables.zip</a>
if you have problems, reply or email me: voogru@voogru.com
-voogru
Comments
*snappity snap*
original:
win32 addons/metamod/dlls/unstuck_mm.dll
win32 addons/metamod/dlls/resnode_MM.dll
win32 addons/metamod/dlls/noleapexploit_mm.dll
-> in here
win32 addons/cdeath/cdmod.dll
win32 addons/adminmod/dlls/admin_MM.dll
also tried these positions:
-> here #1
win32 addons/metamod/dlls/unstuck_mm.dll
win32 addons/metamod/dlls/resnode_MM.dll
win32 addons/metamod/dlls/noleapexploit_mm.dll
win32 addons/cdeath/cdmod.dll
-> here #2
win32 addons/adminmod/dlls/admin_MM.dll
-> here #3
all the same, but in the case of #2 I was able to broadcast where I was with what health and what armour, but when I died and tried it dead, the server crashed.
running w32 server (win2k)
HLDS 4.1.1.<b>0</b>
latest metamod (after upgrading with the same problem from previous version)
athlon 1.4, 512GB PC 133 (can't see this being an issue)
Have disabled now until I can get it sorted as I don't want to disrupt the gaming of 12 people too much whjile fiddling in the dark...
PM me or ICQ/MSN (edited have emailed you)
Cheers
Roo
I didnt test this plugin with other mods on, it was tested alone. Try loading it before all the other plugins.
Also take note, the plugin is only loaded at startup.
Have disabled for the moment, come to the server (have updated ICQ/MSN details too, I use trillian) and I will re-enable it once you're there (obviously need the restart)
You the MAN! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
(no I'm not q|_|eer <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->)
There was a bug where it kept adding to the locations array, after a few people connected it would crash. (Since locations are sent when the client connects, and this is when I catch the information)
Then I was only checking X and Y locations, not using Z. Now Im using the full origin. (X Y and Z)
Enjoy.
I think I was one of the people that shot you! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
This should encourage more team communication. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
~Kimbo~
Winxp
1.6 Ghz PIV
512 DDR
anyone know off the top of their head how to shut off clanmod's anti flood protection?
and to respond to Roobubba comment about, voogru, i second that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> well done and thanx!