Lag issue ?
Ssj14Sephiroth
Join Date: 2002-06-19 Member: 798Members
<div class="IPBDescription">A question on lag</div>Hello, I am planning on running a dedicated NS server, I wanted to know, what are the optimal specs to run 32 person server?
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Nah I really don't know, but thats what the 32 player server I play on runs, and it works great. I would suggest 512meg of ram or up though.
the problem is a connection for the server with a cable connection you can serve on average 8 ppl not more
Athlon XP 1.6 ghz
1024 MB DDR 2100 RAM
100 GB 7200 RPM Maxtor drives
Win2k Pro
<a href="http://www.readyroom.org/perfgde_1.html" target="_blank">as you might find here</a>
For a full 32 player game with no possibility of latency (not net lag - latency), you would want to consider using a dual-processor box, to offload some of the OS internal processing onto the other CPU.
In either case, don't imagine a 32 player game without having the better part of a true dedicated T-1 connection . Just like CS or any other mod.
Also, I followed pretty much all of those tweaking steps, Win2k Pro is so nice <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
i have upgraded my server computer to a duron 900, 512mb ram, etc. and will be at college this fall, will a multiple T3 connection, so things should be a lot faster.
my guess is that i could host up to 20 on this new server, but will probably do 16 to keep things running smooth.
a 32-player server takes a ton of power and bandwidth, and i have played on few hl servers that can support over 20 people.