[mrel] Deus Ex Mj12 Commando (ha)
Maus
Join Date: 2002-11-03 Member: 5599Members
<div class="IPBDescription">a quick conversion</div>I've been playing <i>Deus Ex</i> again recently, and when I saw these chaps running around I just <i>had</i> to try them in NS. I suppose this might be a beta release, since I think the legs look a little on the skinny side and could use some work. 736 polys. I didn't mention it in the readme, but you'll be wanting to rename the model to "heavy" of course.
<img src='http://members.aol.com/handhyle/images/mj12.jpg' border='0' alt='user posted image'>
Download: <a href='http://members.aol.com/handhyle/heavy.htm' target='_blank'>http://members.aol.com/handhyle/heavy.htm</a>
(edited because it's 736 polys, not 36 ;) )
<img src='http://members.aol.com/handhyle/images/mj12.jpg' border='0' alt='user posted image'>
Download: <a href='http://members.aol.com/handhyle/heavy.htm' target='_blank'>http://members.aol.com/handhyle/heavy.htm</a>
(edited because it's 736 polys, not 36 ;) )
Comments
(while renaming it to soldier.mdl will work, the HA anims don't include swimming anims, and te run may well play at a speed that doesn't look right. Best to pop it on the LA skeleton)
They <i>are</i> the "strange original NS ones"
"OMG OMG OMG! USELESS ATTACHMENT! -5!!!" -CSNationalist @ csnation.net
but i have to say, i agree.
....
and make it for the light armor, it seems to be better for it from the looks of it.
Drake: It doesn't have those anims <i>because the default doesn't have those anims</i>.
Terran chappy: Christ. For one thing, the arm attachments (there used to be one on each arm, but I dropped one to avoid clipping issues) are what made me think the model would look good in NS to begin with. Second, I may be suitably far out the other side of puberty to not see breasts on everything I look at.
Then again, I was also listening to a shoutcast at the very moment that just so happened to make fun of some guy who had a huge rack 'o manboobies at the last big LAN they casted, so <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I hacked it up to make it a bit bulkier (no, I will not release it. Unless Souris would like me to), and it looks a lot better. Just goes to show you people, if you actually give a nice model like this a chance, then maybe, just maybe, you'll actually <i>like it</i>.
"OMG OMG OMG! USELESS ATTACHMENT! -5!!!" -CSNationalist @ csnation.net
but i have to say, i agree.
....
and make it for the light armor, it seems to be better for it from the looks of it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
If you make them any flatter they'll be pointing inwards.
AND btw AWESOME MODEL!!!
That was the lamest thing i ever heard
I don't like that "smartgun" either. "Wankgun" more like.
-GF
I might give it a quick recolour befor I use it though, just so it looks TSA green.
Any chance we could get a UNATCO trooper for the light marine? I'd try it myself but I r teh SuX0rz at any kind of modeling or converting.
.....I was making one of those myself, LOL!
I was about 50% finished and forgot I had it, heh.
anyway.....
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
or something super-souris whipped up?