Layout of my map ns_hostile

KanedaKaneda Join Date: 2002-06-17 Member: 786Members
<div class="IPBDescription">Need some incite</div>Tell me what ya think!

Comments

  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    The top-left hive seems to be right out on it's own, you could really use another hallway to link it to the main body of the map.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    I have to agree with Chrome, it's almost like a tour bus drive. First on our right is Hive #1, with a beautioful set of rocks, coming up just ahead is hive #2, decorated, blah blah.
    It seems there is really one main pth for the marines to take, and eaach hive is along the way. The rock hive is the closest, going around to the top left. Having such differences in distance to each hive is likely not a great idea. Also, all those rooms in the middle are..well, sorta useless. They all eventually lead into that one large hallway <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo--> Maybe if you cut the 3 hives off from each other (cut the large hallway into 3 peices so they can't reach each hive) and then added routes from the middle to each hive, it would work out a lot better. Good start though!
  • KanedaKaneda Join Date: 2002-06-17 Member: 786Members
    Hey thx I think i might do that
  • KanedaKaneda Join Date: 2002-06-17 Member: 786Members
    You mean something like this
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  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Yup, something along those lines is what I meant <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> Even that is a huge improvement! If you could work on that middle area a little (it looks a little cluttered still), I think you could have a winner. Also, there is a bottleneck towards each of the top hives right now, where you put the new routes in. Maybe move the tunnel up so marines have another path into the big hallway (split the tunnel into each hallway). Nice work!
  • KanedaKaneda Join Date: 2002-06-17 Member: 786Members
    thx alot for your help  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
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