Ns_sanity
Insane
Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
<div class="IPBDescription">Random corridor shots...</div>OK, here's some shots of a random part of the map for ya. This section still has a few things to be added, though.
#1
#1
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<a href="mailto:JediYoshi@Hotmail.com">JediYoshi@Hotmail.com</a>
<a href="http://www.geocities.com/yoshipadawan/Home" target="_blank">http://www.geocities.com/yoshipadawan/Home</a>
I would suggest some white env_glows around the Lights. I think it's a bit too blue.
And put in a horizontal beam across the top of those side supports... it would help break up the monotony of the ceiling texture.
Might want to make a few of them "flicker into" a pitch black passageway.
Nothing scares the #### out of me more then walking slowly in a hallway that is going from fully lit, to pitch black with a few flickering lights, while an alien suddenly appears from no where at the other end... standing there.. waiting to jump on you..
Your scared stiff.. your gun doesn't want to fire...
As each flicker happens, you see the beast come nearer and nearer.. like stop motion.. when suddenly..
HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!
*guns go blazing*