Help, Modders And Skinners Needed!

Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
<div class="IPBDescription">a gun that will look ns like</div> hey ho, i would like anybody's help with this idea ive got. if ur a modder or a skinner contact me if u r interested
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->

Comments

  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    edited May 2003
    The thing in front is the tank for the welder? Or a foregrip? Or both?

    In addition, it may be difficult to weld when the barrel is sticking so far out that it touches your target before the welder gets close, even though the welder is ranged in game
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    cool, cool. change the barrel size, got it. the thing at the front is a gas canister 4 the welder, hand will go in front when usin the mg and hold the can when weldin, i hope. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    slide back the ejector port.... the mag's always line up with the ejector port !!! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Preliminary....

    <a href='http://www.geocities.com/absolut_tempest/gunwelder.html' target='_blank'>http://www.geocities.com/absolut_tempest/g.../gunwelder.html</a>

    722 polys
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    lookin pretty good... but why is the stock not extended in one pic?
    anyway, comin along ok. cant wait till the finished product.
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Just to show that it can be extended or closed and whatnot <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> I don't know if thats what he had in mind, but ah well
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    omg that model looks amazing, its just what i had in mind.
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
    just in case u need a look at the other sie
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    that mdl looks amazin kinda what i had in mind. i did want an animation when the weapon is drawn, that the buttstock is pulled out.
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    just incase u need to c the left side i did another pic
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    i love the preliminary. coming along gr8 cant wait 2 c the final.
    p.s whats the index page 4 the site u posted the pics on burncycle?
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->whats the index page 4 the site u posted the pics on burncycle?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    huh?
  • GanjaGanja Join Date: 2002-11-26 Member: 10038Members
    I have one problem with it . . . go ahead and try and reload it quickly :-P
    You'd have to move both hands or have something that ejected the clip because of the way the gun is created(reloading it normally would be slow and a skulk would kill you before you could stick the clip in, yet alone line up the shot :-p
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    ok, #1 burncycle whats the absolout_tempest index page with all the links 2 other mdl stuff cuz i no theres loads?
    #2 thats the point mg dont reload that fast does it, u gun down 5 skulks and another rapes u and munces on ur
    nads while u try and reload <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> + <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> = R.I.P
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    edited May 2003
    oh, i never created an index page for that account.
    My main page on that account is for my drawings ( <a href='http://www.geocities.com/absolut_tempest/Drawings.html' target='_blank'>http://www.geocities.com/absolut_tempest/Drawings.html</a> )

    but when I post pictures I just go into file manager and create new pages, and when everyones seen them, I delete them to save space. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    Gimme little while and I'll load up some more pictures of various models after I wake up and have my breakfast <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    cool thx, whens the model gonna be ready? cant wait 2 c it. plus i have a ms3d file u mite be interested in.
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Model is in limbo at the moment, since I cant' skinmesh or skin, and most of the people who can are doing other projects
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    edited May 2003
    i'll have a go at the skinning, and i might wanna learn skinmeshing sooner or later... i'll just scim some tuts and return <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->


    edit\\

    just got LithUnwrap and damn.. it looks wierd <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    but if someone skinmeshes i'll have a go at skinning it...
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    ok, this ones a little off topic but i need 2 no cuz this is my first try at it. Does anybody no how 2 put the arms from an ns v_### mdl onto a gun thats still in ms3d format?
    I gotta huge-mo i just did but dont no how. HELP PLEASE!!!!!
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    edited May 2003
    That's a lot of, umm... cylinders... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    What's the polycount? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    To get the arms you need to decompile a v_model, open the ref smd, remove whatever you don't need, save, and merge.

    On second thought, try doing it in reverse (save the gun, decompile the v model, remove whatever weapon, and merge your gun into the model)
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    yeah the poly is mega so i prob wont release it if it gets finished, sumthing like 6000. anyways ta if a skinner wants to help i'd apreciate it. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Interesting Concept and model. ...Reminds me of the good ol' days.... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
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