Am I Missing Something?

michaeltoemichaeltoe Join Date: 2003-04-17 Member: 15588Members
<div class="IPBDescription">Where is info_join_team?</div> I've been able to set up a generic 'box' NS map to test out the features. I've got one hive, one cc, a res for each team, and two info_team_start entities. My readyroom is in a different box, and I join the game using jointeamone/jointeamtwo. It works fine, and the game runs like it should normally... except, I can't find the info_join_team or info_team_autoassign entities in hammer. Without them, the readyroom is kind of pointless.

I'd like to think I screwed up when setting up the editor, but then there wouldn't be hive, cc, or res entities either. It's like the readyroom entities aren't on the list, or if they are, I'm as blind as a bat. I can't make sense of it, and I'm wondering if I'm just a moron, or if something truly demented is going on here.

Comments

  • michaeltoemichaeltoe Join Date: 2003-04-17 Member: 15588Members
    I wish people would respond faster because I feel like an idiot for figuring it out on my own.

    durrr... /me clicks tie-to-entity

    Nevermind....
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    figuring out on your own is "part of the game" pal!
    try this: since Im not to good in the english language I had problems to read all the tutorials in english cause there were no in my language. so I better found out all by my own. dont complain there are much more difficult things then that...
  • michaeltoemichaeltoe Join Date: 2003-04-17 Member: 15588Members
    Fortunately this is not the first time I used worldcraft (or at least, that's what it was called when I used it 2 freaking years ago) ... I was surprised how simple it is to set up the game for NS, I expected it to be more difficult since all I had made before now were deathmatch maps.
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    edited May 2003
    you have to create a brush covered with "trigger" texture, then tie it to the info_join_team entity.

    in the atributes box, select the Team then choose team one for marines or team two for aliens

    [edit] looks like you found out by yourself, that'll teach me to read the whole topic b4 posting <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> [/edit]
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Info_join_team, info_location and func_weldable are brush based entities.
    Just makes sense.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    the func_resource doesnt show up in the entityclass selection bar but when I place an entity in the map I can alter it to a func_resource. does anybody know why the entity is missing in the worldcraft bar? only as information <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • michaeltoemichaeltoe Join Date: 2003-04-17 Member: 15588Members
    I was able to find func_resource on both lists, it's just they were in different spots. I think it's only in alphabetical order (for me) once the entity has already been placed and you modify it. If you want to create a new func_resource, it's listed (for me) down at the bottom under env_gamma...

    ...although I don't really know what the hell I'm talking about so whatever...
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