Stripper 2

AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
edited May 2003 in General Server Discussion
<div class="IPBDescription">A Metamod Plugin what can ADD and remove</div> Entitys from map,it can add eny entity thats included with the mod,or remove what arent or are.Now we can transfer HL maps to NS by just simple CFG file!www.planethalflife.com/botman,enjoy.Its nice to move marine bases elsewhere by stripping existing entitities and readding em...just if my NS would work. <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->,you can even add a osprey to Hera Marine base <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->(ya need model and sounds extrated to right directories thought..)

Comments

  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    run this by me again, but this time use punctation and spaces
    I think your trying to say that there is a metamod plugin that lets you convert maps easily


    right....<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • EvilGrinEvilGrin Join Date: 2002-11-04 Member: 6851Members
    This is a replacement for ripent. People have been adding entites to maps directly (eg, nobuild locations to fix map exploits and removing particle and lighting effects to increase fps/ping). Instead you can do it on the fly with this plugin. It makes the whole process a lot quicker because you don't have to recompile the map everytime you make a change.

    I haven't used it for NS. However I have used it to turn some DoD Retail maps into British vs Axis maps.
  • Rotten_FleshRotten_Flesh Join Date: 2002-11-18 Member: 9203Members
    I've made quite a few configs for tfc. I know how to use the text files, its easy.

    My 2fort Config:

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->// 2fort_str.cfg
    // 2fort Stripper2 Config file for TFC
    // Stripper2 MetaMod Plugin by BotMan
    // Config by Gen. Rotten Flesh <-GaMeR->
    // GaMeR Guild MadHouse (NeoTF-Dev)
    // <a href='http://www.Gamer-guild.net' target='_blank'>http://www.Gamer-guild.net</a>
    // Build time: Few Hours
    // 2fort Config v1.0
    // Designed for fun game play with TFC

    [strip]
    item_tfgoal
    info_tfdetect

    [add]
    {
      classname/info_tfdetect
      origin/0 0 -128
      hook_out/1
      non_team_str_carried/#2fort_enemy_flag_carried
      non_team_str_moved/#2fort_enemy_flag_loose
      non_team_str_home/#2fort_enemy_flag_in_base
      team_str_carried/#2fort_flag_carried
      team_str_moved/#2fort_flag_loose
      team_str_home/#2fort_flag_in_base
      display_item_status2/2
      display_item_status1/1
      impulse/192
      team1_name/Bulldogs
      team2_name/Rottweilers
    }

    {
      origin/8 -944 -365
      has_item_from_group/570
      goal_state/2
      health/10
      search_time/200  // this is how offen it will be showed..
      broadcast/Map Mod by Rotten Flesh
      t_length/99999
      goal_effects/64
      classname/info_tfgoal_timer
    }

    // Red Flag

    {
      classname/item_tfgoal
      PRECACHE_MODEL(models/Gamer-Guild-MH/dog_head.mdl)
      origin/-512 3200 -656
      angles/0 -225 0
      non_team_drop/#2fort_lost_enemy_flag
      team_drop/#2fort_enemy_lost_flag
      owners_team_broadcast/#2fort_your_flag_taken
      netname_team_drop/#2fort_lost_red_flag
      netname_non_team_drop/#2fort_lost_red_flag
      AP_speak/!CTF_YOUGOTFLAG
      impulse/200
      g_e/1
      goal_result/16
      non_team_speak/!CTF_LOSTFLAG
      team_speak/!CTF_GOTFLAG
      skin/1
      message/#2fort_you_take_enemy_flag
      items/262144
      netname_non_team_broadcast/#2fort_enemy_takes_flag
      team_broadcast/#2fort_team_takes_enemy_flag
      netname_team_broadcast/#2fort_got_enemy_flag
      owned_by/2
      team_no/1
      pausetime/60
      goal_activation/4789
      goal_no/2
      mdl/models/Gamer-Guild-MH/dog_head.mdl
      noise4/#2fort_enemy_flag_returned
      noise3/#2fort_your_flag_returned
      netname/Red Flag
    }

    {
      classname/i_t_g
      PRECACHE_SOUND(vox/whodogs.wav)
      model/*58
      armorvalue/300
      health/100
      increase_team2/10
      AP_speak/!CTF_YOUCAP_DOG
      goal_no/20
      non_team_speak/!CTF_THEYCAP_DOG
      team_speak/!CTF_TEAMCAP_DOG
      g_a/1
      wait/10
      style/32
      axhitme/1
      netname/Team 2 dropoff
      b_t/#2fort_your_team_capped
      b_o/#2fort_your_flag_capped
      g_e/1
      owned_by/1
      message/#2fort_you_capped_flag
      target/cap2
      team_no/2
      items_allowed/1
      frags/10
    }


    // Blue Flag

    {
      classname/item_tfgoal
      PRECACHE_MODEL(models/Gamer-Guild-MH/dog_head.mdl)
      origin/512 -3200 -656
      angles/0 -405 0
      non_team_drop/#2fort_lost_enemy_flag
      netname_non_team_drop/#2fort_lost_blue_flag
      netname_team_drop/#2fort_lost_blue_flag
      owners_team_broadcast/#2fort_your_flag_taken
      team_drop/#2fort_enemy_lost_flag
      AP_speak/!CTF_YOUGOTFLAG
      impulse/100
      g_e/1
      goal_result/16
      non_team_speak/!CTF_LOSTFLAG
      team_speak/!CTF_GOTFLAG
      skin/1
      message/#2fort_you_take_enemy_flag
      items/131072
      netname_non_team_broadcast/#2fort_enemy_takes_flag
      team_broadcast/#2fort_team_takes_enemy_flag
      netname_team_broadcast/#2fort_got_enemy_flag
      owned_by/1
      team_no/2
      pausetime/60
      goal_activation/4789
      goal_no/1
      mdl/models/Gamer-Guild-MH/dog_head.mdl
      noise4/#2fort_enemy_flag_returned
      noise3/#2fort_your_flag_returned
      netname/Blue Flag
    }

    {
      classname/i_t_g
      PRECACHE_SOUND(vox/whodogs.wav)
      model/*57
      armorvalue/300
      health/100
      increase_team1/10
      AP_speak/!CTF_YOUCAP_DOG
      goal_no/10
      non_team_speak/!CTF_THEYCAP_DOG
      team_speak/!CTF_TEAMCAP_DOG
      axhitme/2
      g_a/1
      netname/Team 1 dropoff
      b_t/#2fort_your_team_capped
      b_o/#2fort_your_flag_capped
      g_e/1
      owned_by/2
      message/#2fort_you_capped_flag
      target/cap1
      team_no/1
      items_allowed/2
      frags/10
      wait/10
    }<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • masterswordmanmasterswordman Join Date: 2002-12-21 Member: 11303Members
    It's a great plugin, just don't have it change too much. You have a whole game config, and a specific map config.
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