Ns_kara underway

KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
<div class="IPBDescription">A glimpse of the second chapter...</div>This is about 20 minutes of total work tonight, just settling on a style for the second map in the Eclipse trilogy, ns_kara. Check NS World for a better description of this map. It'll be small and hopefully more of a map fit to the 8-12 player crowds as opposed to the general massiveness of Eclipse. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> Still extremely early, of course, but I think this is the style I'll be basing from, at least in the command areas of the ship.

<img src="http://planethalflife.com/awmaps/pics/ns_kara_styletest6-30b.jpg" border="0">

Comments

  • Doodle_BobDoodle_Bob Join Date: 2002-05-12 Member: 603Members
    Lol only 20 minutes of work and you have put my map to shame. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> Looks nice.
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    I love the spotlights on the gound and the red line on the wall, looks very smooth. If only NS was a Doom 3 Mod, imagine a Tiny lumbering down that hall with the lights flowing over it. Mmmm.

    That texture on the bottom of that pipe looks a bit fuzzy, I initally thought it was a detail texture because of that.

    --Scythe--
    the_only_scythe@subdimension.com
  • NecroticNecrotic Big Girl&#39;s Blouse Join Date: 2002-01-25 Member: 53Members, NS1 Playtester
    20 minutes work??
    =O
    whats that written on the wall there jsut in the spotlight?
    looks fantablulous meestah squirrel
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    very nice, but scythe is right, that looks a bti wierd, but it's prolly just the angle of the shot s:)
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    very cool. Me likes that style and hopes you make a nice shiny map around it. mmmmm . .shiny things.
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    looks good!  Sorta like a red/white version of shaft (get that idea from the 'clean' look that shot gives me)
  • CrematorCremator Join Date: 2002-01-24 Member: 27Members
    very nice.  i love the lighting.  good job, as always.  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • JoshJosh Join Date: 2002-06-30 Member: 851Members
    mmmm /me likes. Great job!
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Hey! Nice! Stick with it, Andrew, this looks really great. I'm really diggin the red glow there, I can only imagine a whole area like that... Do it! <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
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