2 day old map ns_cathedral, new shots.
humbaba
That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
<div class="IPBDescription">Im new.</div>K, so i only recently started playing with worldcraft, though Im not a full on newbie anymore, so dont pull all your punches. So far, ive got two rooms done and the Main Sanctuary Started. The idea for this map is that, considering where in the future, theres probobly a lot of people. Those people have to worship somehwere, assuming there is a religion of the future. Using some Artistic liscence, I am saying that, in the future, their are cathedrals the size of ships. So why not have ships that are giant cathedrals. Here goes a few.
Comments
How does the preacher of future preach? With E-Preach!
Arch-ilicious!
I didn't know it was possible to make such nice looking curves in WC (and you know I'm all about curves... mapping aside). Nice job humbaba. That church effect is.... interesting... Probably the first NS map ever to feature a pulpit :-D
That reminds me.... how's Gilgamesh doing these days? :-D
-Jacius
Your map has a reely unique look to it! As my mapping skills are rated with a negative number I cannot actually give you any technical advice..But what would be cool is if you could add some censers( for those who dont know: censers are globes or bowls filled with smoke-producing substances,often incense.They are usually suspended from chains)
The censers would produce an area of smoke that functions as additional cover...
One thing I would change is the staircase in the 4th and 5th pictures you posted initially. It looks kinda weird having a staircase built out of blocks that attach to the wall like that, maybe add another wall to the other side of the stairs. Also, the computer thing in the middle of the sanctuary (7th pic) sticks out like a sore thumb. First, it's textured using standard HL textures(right?), second, TBH that's a pretty poor use of those textures. Sorry <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
But don't get me wrong, I love the feel of the map and I think you're doing an incredible job for a first map. It looks entirely different from any other NS map while still retaining some common elements. I'm really looking forward to this. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
not bad (thats a compliment btw)
a bit dark (ah i cant see much) but thats a good thing for aliens and seeing as i intend playing aliens.. well there you have it <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
its probly just my monitor anyway
<!--EDIT|Moleculor|Feb. 20 2002,16:48-->