I Need Help!

Ter3Ter3 Join Date: 2003-06-09 Member: 17169Members
<div class="IPBDescription">I need help with "Valve Hammer"</div> I am a newbie to mapping with "Valve Hammer", but I'm a quick learner...
The problem i have is the etentities, when i create a etentity, and go on the "properties" (here is the big problem): I need the <b>info_join_team</b> but it doesnt appear on my list, neither does the <b>info_spectates</b> and <b>info_join_autoassign</b>...
I have fixed the setup completly, i have also activated the ns.fgd, can someone help me?
hehe, funny "smileys
<!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> guess who win?? <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->

Comments

  • Ter3Ter3 Join Date: 2003-06-09 Member: 17169Members
    Sorry for the wrong typing, etentities = entities!
    im still a quick learner <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Ter3Ter3 Join Date: 2003-06-09 Member: 17169Members
    I have now tryed the .fgd that followed with NS, and ive tryed the .fgd i downloaded from collective.valve-erc people, noone of them had info_join_team <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    The entities you mention are brush-based entities, so you will have to make a brush and change it into a entity, then select it, then right click on it, and put tie to entity, and voila there it is <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Hope this helps.
  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    edited June 2003
    Yhey are not in alphabetical order you have to go allmost to the bottom of the list. Oh are you not making brush entitys? Make a box then right click and tie to entity and it will do what you want.
  • Ter3Ter3 Join Date: 2003-06-09 Member: 17169Members
    Oh My God!! I made it!! im so happy!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> thanks for the help guys now im gonna make maps! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> im so happy!! so incredible happy!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> thanks again!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> cant thank you guys enough!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Ter3Ter3 Join Date: 2003-06-09 Member: 17169Members
    hmmm... i need new help, how do i remove this topic? it cant stand here forever <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    <!--QuoteBegin--Ter3+Jun 9 2003, 07:20 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ter3 @ Jun 9 2003, 07:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hmmm... i need new help, how do i remove this topic? it cant stand here forever <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    er.. yes it will stand forever because other noobs may have the same question and instead of waiting for others to respong they might just feel like using the search function and reading this and the 700 other identical posts to get the help they need. Only mods can delete posts anyhoo
  • Ter3Ter3 Join Date: 2003-06-09 Member: 17169Members
    Well... 1 error gone, 1 new comes in...
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> This error is special!?!:
    Mod_LoadBrushModel: maps/<b>test</b>.bsp has wrong version number
    (571084155 should be 30)
    and ive gotta say; what is this?? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    hmmmm....... hehe i dont get it... really dont get it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    I'd like some more help <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    (note that test.bsp is my map) <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    Lol I absolutely knew this would happen. It is always the same:
    I am a noob, can you tell me how to do this entity?
    ...
    Thanks alot! Now I'm fine and can do uber cool maps.
    ... (5 minutes later)
    er... I need help with this compile error...
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    Sorry, I can't help you, just wanted to post something.
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Ter3+Jun 10 2003, 08:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ter3 @ Jun 10 2003, 08:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well... 1 error gone, 1 new comes in...
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> This error is special!?!:
    Mod_LoadBrushModel: maps/<b>test</b>.bsp has wrong version number
    (571084155 should be 30)
    and ive gotta say; what is this?? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    hmmmm....... hehe i dont get it... really dont get it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    I'd like some more help <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    (note that test.bsp is my map) <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You've passed a compile tool the name of the BSP instead of the MAP it was expecting.
  • Ter3Ter3 Join Date: 2003-06-09 Member: 17169Members
    eh.... what??
    i would like a example how to solve this...
  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    Are you using a batch compiler? If so I think he means that instead of specifing the rmf file you specified the already compiled bsb file.
  • Ter3Ter3 Join Date: 2003-06-09 Member: 17169Members
    errr..... i still dont get it!?!??
  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    If you are using some other compiler than the one, that is provided with Worldcraft, you must specify the map.rmf.

    When you save a map in Worldcraft, it saves it as a RMF format. In your case test.RMF.
    A compiled map is test.BSP

    So, the problem occurs, when you point the compile tools to the BSP, instead of the RMF.
  • Ter3Ter3 Join Date: 2003-06-09 Member: 17169Members
    This is what i do:
    I run in normal mode, no additional game parameters
    I use CSG/BSP/RAD/VIS tools downloaded from Zoner HalfLife Tools
    i run all of the CSG/BSP/RAD/VIS on normal mode
    i run the file test.rmf
    CONGRATULATIONS! I HAVE A ERROR!!!
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    edited June 2003
    The RAD program relies on the visiblity data from the VIS program, without the VIS done first it would only do direct lighting. I'm not sure if running VIS afterwards would cause a problem, but the order should be CSG-BSP-VIS-RAD.

    I'm guessing you mean you get that error when trying to load the map in NS. Can you post a compile log? That would probably help find the source of the problem.
  • Ter3Ter3 Join Date: 2003-06-09 Member: 17169Members
    [SIZE=1]** Executing...
    ** Command: Change Directory
    ** Parameters: D:\Spill\Sierra\CounterStrike\ns


    ** Executing...
    ** Command: Copy File
    ** Parameters: "D:\Spill\Sierra\CounterStrike\ns\maps\test.map" "D:\Spill\Sierra\CounterStrike\ns\maps\test.map"


    ** Executing...
    ** Command: C:\PROGRA~1\ZHLT\hlcsg.exe
    ** Parameters: "D:\Spill\Sierra\CounterStrike\ns\maps\test"

    hlcsg v2.5.3 rel (May 2 2001)
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (zoner@gearboxsoftware.com)
    ----- BEGIN hlcsg -----
    Command line: C:\PROGRA~1\ZHLT\hlcsg.exe D:\Spill\Sierra\CounterStrike\ns\maps\test

    -= Current hlcsg Settings =-
    Name | Setting | Default
    ---------------------|-----------|-------------------------
    threads [ 1 ] [ Varies ]
    verbose [ off ] [ off ]
    log [ on ] [ on ]
    developer [ 0 ] [ 0 ]
    chart [ off ] [ off ]
    estimate [ off ] [ off ]
    max texture memory [ 4194304 ] [ 4194304 ]
    priority [ Normal ] [ Normal ]

    noclip [ off ] [ off ]
    onlyents [ off ] [ off ]
    wadtextures [ on ] [ on ]
    skyclip [ on ] [ on ]
    hullfile [ None ] [ None ]
    min surface area [ 0.500 ] [ 0.500 ]
    brush union threshold [ 0.000 ] [ 0.000 ]

    Wadinclude list :
    [zhlt.wad]


    entering D:\Spill\Sierra\CounterStrike\ns\maps\test.map
    CreateBrush:
    10%... (0.02 seconds)
    SetModelCenters:
    10%...30%...50%...60%...80%... (0.00 seconds)
    CSGBrush:
    70%... (0.03 seconds)
    Error: Could not open wad file \sierra\half-life\valve\liquids.wad
    Error: Could not find WAD file
    Description: The compile tools could not locate a wad file that the map was referencing.
    Howto Fix: Make sure the wad's listed in the level editor actually all exist

    Error: Could not open wad file \sierra\half-life\valve\spraypaint.wad
    Error: Could not open wad file \sierra\half-life\valve\xeno.wad
    Error: Could not open wad file \sierra\half-life\valve\cached.wad
    Error: Could not open wad file \sierra\half-life\valve\decals.wad
    Error: Could not open wad file \sierra\half-life\valve\fonts.wad
    Error: Could not open wad file \sierra\half-life\valve\gfx.wad
    Error: Could not open wad file \sierra\half-life\valve\halflife.wad
    Error: Could not open wad file \sierra\half-life\tfc\cached.wad
    Error: Could not open wad file \sierra\half-life\tfc\decals.wad
    Error: Could not open wad file \sierra\half-life\tfc\tfc.wad
    Error: Could not open wad file \sierra\half-life\tfc\tfc2.wad
    Error: Could not open wad file \sierra\half-life\dmc\cached.wad
    Error: Could not open wad file \sierra\half-life\dmc\dmc.wad

    ----- END hlcsg -----




    ** Executing...
    ** Command: C:\PROGRA~1\ZHLT\hlbsp.exe
    ** Parameters: "D:\Spill\Sierra\CounterStrike\ns\maps\test"

    hlbsp v2.5.3 rel (May 2 2001)
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (zoner@gearboxsoftware.com)
    ----- BEGIN hlbsp -----
    Command line: C:\PROGRA~1\ZHLT\hlbsp.exe D:\Spill\Sierra\CounterStrike\ns\maps\test
    >> There was a problem compiling the map.
    >> Check the file D:\Spill\Sierra\CounterStrike\ns\maps\test.log for the cause.

    ----- END hlbsp -----




    ** Executing...
    ** Command: C:\PROGRA~1\ZHLT\hlvis.exe
    ** Parameters: "D:\Spill\Sierra\CounterStrike\ns\maps\test"

    hlvis v2.5.3 rel (May 2 2001)
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (zoner@gearboxsoftware.com)
    ----- BEGIN hlvis -----
    Command line: C:\PROGRA~1\ZHLT\hlvis.exe D:\Spill\Sierra\CounterStrike\ns\maps\test
    >> There was a problem compiling the map.
    >> Check the file D:\Spill\Sierra\CounterStrike\ns\maps\test.log for the cause.

    ----- END hlvis -----




    ** Executing...
    ** Command: C:\PROGRA~1\ZHLT\hlrad.exe
    ** Parameters: "D:\Spill\Sierra\CounterStrike\ns\maps\test"

    hlrad v2.5.3 rel (May 2 2001)
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (zoner@gearboxsoftware.com)
    ----- BEGIN hlrad -----
    Command line: C:\PROGRA~1\ZHLT\hlrad.exe D:\Spill\Sierra\CounterStrike\ns\maps\test
    >> There was a problem compiling the map.
    >> Check the file D:\Spill\Sierra\CounterStrike\ns\maps\test.log for the cause.

    ----- END hlrad -----




    ** Executing...
    ** Command: D:\Spill\Sierra\COUNTE~1\cstrike.exe
    ** Parameters: +map "test"
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    ?
    ?
    ?
    ?
    ?
    ?

    the error is selfexplaining, isnt it? the wad you have defined in the options coulndt be found in the gamedir. or you messed up the paths. btw: I really dont think that you need all the wads. keep in mind that as more wads are defined the more wads have to be loaded starting the map. when starting for ns the ns.wad ist enough for the first try. but if you have such big problems with the basiscs you should read all tutorial you can find. and I suggest starting with some simple stuff and not ns with its semipro mapping style and its pretty complex style.
    good source for future errors would be this:

    <a href='http://vibrants.dk/jchq/faq/errors.htm' target='_blank'>http://vibrants.dk/jchq/faq/errors.htm</a>

    a lot of errors and their explanation.
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