[mrel] Half-life Crowbar
Maus
Join Date: 2002-11-03 Member: 5599Members
<div class="IPBDescription">clang clang clang *squelchy thud*</div> When I saw the thread about getting HL2 weapons into NS, the first (and only, really) thing I thought of was the crowbar/"2" advertisement. And so, because I needed a break from trying to animate some other things, I present you with the high-def crowbar from HL. Includes the p_model and the original crowbar sounds.
Get it here: <a href='http://members.aol.com/nsskins/crowbar.zip' target='_blank'>http://members.aol.com/nsskins/crowbar.zip</a>
Get it here: <a href='http://members.aol.com/nsskins/crowbar.zip' target='_blank'>http://members.aol.com/nsskins/crowbar.zip</a>
Comments
thx <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Ah it just makes fun to fight with this baby again <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Well, if anyone can show me that anim appearing in-game, I'll edit it. I've never seen it myself though.
The anim where he's picking his nail is a little similar, but I figured that it just looks like he's picking something of the crowbar instead so I left it how it is.
Anyway, cool crowbar! i'll use it until my baseball bat gets done <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> hehehe
oh and by the way, awsome model.
Good Work.
-GF
it's made of carbon fibre in NS and in half life <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> lol love this model
bada bing, bada boom... i'll get you a screenshot when i get back to my computer...
the only times i've seen the knife W model are when:
1- when somone dies trying to knife skulk
2- when somone lags out while knife running (stupeed CS habits)
3- in Half Life Model Viewer...
actually whenever you die you drop your weapons, but the knife can't be dropped. So whenever you see a dead marine he will always have his knife out...
This is just perfect.
so simple yet.., works so well!
I would be willing to reanimate it so that the crowbar doesn't go through the hand during the animation. Simple repositioning tweak.
Is the angle always like that? I prefer the inward facing angle (the round top faces to the center of the screen)
Is the angle always like that? I prefer the inward facing angle (the round top faces to the center of the screen) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Hold on... I'll just change it. I think it's better to hit something with the blunt side of the crowbar too. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
ITS' ALINED TO FTI WITH TEH HITING ANIM11!
<img src='http://www.skinny.frac.dk/jpg/ns/crowbar.jpg' border='0' alt='user posted image'>
good enough ?