[mwip] Final Fantasy (movie) Soldier

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  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    edited June 2003
    <!--QuoteBegin--sheena yanai+Jun 15 2003, 01:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sheena yanai @ Jun 15 2003, 01:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> read carefully..  he said he have no time to finish it ,he have to study or something like that <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Not exactly. He said that NOW hasn't time, he has to study now, but he'll finish it, the project is not dead...

    Edit: Well, ok, I was just clarifying <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited June 2003
    i havent said its dead... i just said he have no time to finish it.do you know whats
    the great deal with the time is? you can find some...studys and learning dont take forever . maybe later,but not now.. you do the same mistake.. read carefully ,and think about others words <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    "time is relative"
  • KIRKlownKIRKlown Join Date: 2002-11-02 Member: 4961Members
    edited June 2003
    I know this is off topic a Little but can you imagine a game being this detailed?

    <img src='http://www.3dfestival.com/stories/2002_8/francisco/header_01.jpg' border='0' alt='user posted image'>


    <img src='http://www.3dfestival.com/stories/2002_8/francisco/header_04.jpg' border='0' alt='user posted image'>


    <img src='http://www.3dfestival.com/stories/2002_8/francisco/sub_hein_large.jpg' border='0' alt='user posted image'>


    <img src='http://www.3dfestival.com/stories/2002_8/francisco/sub_grannie_large.jpg' border='0' alt='user posted image'>


    Any game not just NS. That would be sweet. But then you would have to spend a fortune on a comp that can run it lol.


    FYI: If you are wondering about how many polys this is then here is a little paragraph for you to read....


    Kevin Ochs: It depends - the poly count varies greatly considering how they are presented in the movie. Extra characters seen in only a few shots or in the far distance would be built with that in mind bringing their total poly count only up to 100k or so. Now in the case of a lead character where their clothing is being simulated dynamically, they are in numerous close up shots, and the smallest of details have to be meticulously modeled, the poly counts jump up to drastically high numbers. Main characters averaged out to a poly count of ~300k. Now considering that this is only clothing, we can't forget the facial geometry (~30k), facial hair such as eyebrows and eyelashes (~20k) as well as hair. Hair being an in-house proprietary software, it's hard to really equate the hair into actual poly counts since it varied depending on the distance from the camera but, a rough estimate would be around 60k or so. There was also a "smoothing" via Renderman Subdivision at render time to prevent any artifacts showing up when the character was rendered at film resolution, which could double the poly counts at times.


    Ohh ya , If you wanted to see the back of one of those heavy soldiers here ya go.


    <img src='http://www.arstechnica.com/wankerdesk/01q3/ff-interview/img13.jpg' border='0' alt='user posted image'>
  • XKaliburXKalibur Join Date: 2003-01-16 Member: 12349Members
    Hi ppl, excuse me again but I couldn't post this before because ns.org didn't worked for me during the last few days. NOW I have finished the exams and NOW I have time to finish my model, it has never been dead <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> Updates coming asap =) Oh, and thanks Unreal Panther, those pics will be helpful <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    No prob man <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> , glad I can help <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    I know this message is probly gonna be annoying but please post progress soon <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • aZn_XjaZn_Xj Join Date: 2003-05-29 Member: 16817Members
    take your time <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    of course take your time..... but post progress :-p
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    this must be getting annoying by now but any progress
  • Exploding-ManExploding-Man Join Date: 2002-12-26 Member: 11565Members
    You gotta feel sorry for the guy. He doesnt seem to have time but he has come up with the best heavy armor idea ever and peple want it.
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    I know but <img src='http://home.btconnect.com/Boney/alan/images/smilies/swear.gif' border='0' alt='user posted image'> I hope he doesn't die while in the process of doing it... or at all for that matter but still!
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    lol.. the smileys im using goin around.. i have a request... add some more smileys to the forum <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    <!--QuoteBegin--sheena yanai+Jun 21 2003, 02:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sheena yanai @ Jun 21 2003, 02:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> lol.. the smileys im using goin around.. i have a request... add some more smileys to the forum <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yes of course but lets keep this on the topic of me begging for the model <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Exploding-ManExploding-Man Join Date: 2002-12-26 Member: 11565Members
    Cant this be on the topic of me begging for the model?
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    <!--QuoteBegin--Exploding-Man+Jun 22 2003, 12:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Exploding-Man @ Jun 22 2003, 12:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Cant this be on the topic of me begging for the model? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ok but u just cant beg as hard *shakes fist*
  • Exploding-ManExploding-Man Join Date: 2002-12-26 Member: 11565Members
    Oh, ok. *Begs at a whimper*
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
  • KamakazieKamakazie Join Date: 2002-11-25 Member: 9958Members
    Any Progress yet?? I cant wait for this! It looks very nice! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    i offered to finish it for him but it seems that he wants to do it himself understandably. Hope we can see some progress soon.
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    i certainly hope there is progres... i just watched FF the other day and i cant wait <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> .....need updates
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    I watched it yesterday just in sheer aticipation of the model <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    *cough*bump*cough* *cough* *cough* excuse me...
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    *BUMP* aww i really wanted t osee this baby in action, but itll be a while :/
  • ChubbieboiChubbieboi Join Date: 2002-12-23 Member: 11408Members
    how long hsa this model been going for cause i would really love too use him
  • TotalNooBTotalNooB Join Date: 2003-05-21 Member: 16563Members
    *ninja stealth bump*

    heh, I saw the movie for the third time a while ago. Those guys look cooler every time.
    Work faster <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • xexexexe Join Date: 2003-03-27 Member: 14921Members
    hurry up and release lol b4 2.0
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    crashed and burned.......
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Amen to that, Slayer.
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    erm plz hurry i need to kill
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