<!--QuoteBegin--sheena yanai+Jun 15 2003, 01:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sheena yanai @ Jun 15 2003, 01:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> read carefully.. he said he have no time to finish it ,he have to study or something like that <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Not exactly. He said that NOW hasn't time, he has to study now, but he'll finish it, the project is not dead...
Edit: Well, ok, I was just clarifying <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
i havent said its dead... i just said he have no time to finish it.do you know whats the great deal with the time is? you can find some...studys and learning dont take forever . maybe later,but not now.. you do the same mistake.. read carefully ,and think about others words <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Any game not just NS. That would be sweet. But then you would have to spend a fortune on a comp that can run it lol.
FYI: If you are wondering about how many polys this is then here is a little paragraph for you to read....
Kevin Ochs: It depends - the poly count varies greatly considering how they are presented in the movie. Extra characters seen in only a few shots or in the far distance would be built with that in mind bringing their total poly count only up to 100k or so. Now in the case of a lead character where their clothing is being simulated dynamically, they are in numerous close up shots, and the smallest of details have to be meticulously modeled, the poly counts jump up to drastically high numbers. Main characters averaged out to a poly count of ~300k. Now considering that this is only clothing, we can't forget the facial geometry (~30k), facial hair such as eyebrows and eyelashes (~20k) as well as hair. Hair being an in-house proprietary software, it's hard to really equate the hair into actual poly counts since it varied depending on the distance from the camera but, a rough estimate would be around 60k or so. There was also a "smoothing" via Renderman Subdivision at render time to prevent any artifacts showing up when the character was rendered at film resolution, which could double the poly counts at times.
Ohh ya , If you wanted to see the back of one of those heavy soldiers here ya go.
Hi ppl, excuse me again but I couldn't post this before because ns.org didn't worked for me during the last few days. NOW I have finished the exams and NOW I have time to finish my model, it has never been dead <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> Updates coming asap =) Oh, and thanks Unreal Panther, those pics will be helpful <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
No prob man <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> , glad I can help <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
take your time <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I know but <img src='http://home.btconnect.com/Boney/alan/images/smilies/swear.gif' border='0' alt='user posted image'> I hope he doesn't die while in the process of doing it... or at all for that matter but still!
lol.. the smileys im using goin around.. i have a request... add some more smileys to the forum <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--sheena yanai+Jun 21 2003, 02:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sheena yanai @ Jun 21 2003, 02:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> lol.. the smileys im using goin around.. i have a request... add some more smileys to the forum <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> yes of course but lets keep this on the topic of me begging for the model <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--Exploding-Man+Jun 22 2003, 12:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Exploding-Man @ Jun 22 2003, 12:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Cant this be on the topic of me begging for the model? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> ok but u just cant beg as hard *shakes fist*
Any Progress yet?? I cant wait for this! It looks very nice! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
i certainly hope there is progres... i just watched FF the other day and i cant wait <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> .....need updates
I watched it yesterday just in sheer aticipation of the model <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
heh, I saw the movie for the third time a while ago. Those guys look cooler every time. Work faster <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Comments
Not exactly. He said that NOW hasn't time, he has to study now, but he'll finish it, the project is not dead...
Edit: Well, ok, I was just clarifying <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
the great deal with the time is? you can find some...studys and learning dont take forever . maybe later,but not now.. you do the same mistake.. read carefully ,and think about others words <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
"time is relative"
<img src='http://www.3dfestival.com/stories/2002_8/francisco/header_01.jpg' border='0' alt='user posted image'>
<img src='http://www.3dfestival.com/stories/2002_8/francisco/header_04.jpg' border='0' alt='user posted image'>
<img src='http://www.3dfestival.com/stories/2002_8/francisco/sub_hein_large.jpg' border='0' alt='user posted image'>
<img src='http://www.3dfestival.com/stories/2002_8/francisco/sub_grannie_large.jpg' border='0' alt='user posted image'>
Any game not just NS. That would be sweet. But then you would have to spend a fortune on a comp that can run it lol.
FYI: If you are wondering about how many polys this is then here is a little paragraph for you to read....
Kevin Ochs: It depends - the poly count varies greatly considering how they are presented in the movie. Extra characters seen in only a few shots or in the far distance would be built with that in mind bringing their total poly count only up to 100k or so. Now in the case of a lead character where their clothing is being simulated dynamically, they are in numerous close up shots, and the smallest of details have to be meticulously modeled, the poly counts jump up to drastically high numbers. Main characters averaged out to a poly count of ~300k. Now considering that this is only clothing, we can't forget the facial geometry (~30k), facial hair such as eyebrows and eyelashes (~20k) as well as hair. Hair being an in-house proprietary software, it's hard to really equate the hair into actual poly counts since it varied depending on the distance from the camera but, a rough estimate would be around 60k or so. There was also a "smoothing" via Renderman Subdivision at render time to prevent any artifacts showing up when the character was rendered at film resolution, which could double the poly counts at times.
Ohh ya , If you wanted to see the back of one of those heavy soldiers here ya go.
<img src='http://www.arstechnica.com/wankerdesk/01q3/ff-interview/img13.jpg' border='0' alt='user posted image'>
yes of course but lets keep this on the topic of me begging for the model <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
ok but u just cant beg as hard *shakes fist*
heh, I saw the movie for the third time a while ago. Those guys look cooler every time.
Work faster <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->