Ns_strife: 5 early shots
tommyd
Creator of ns_tanith, co_pulse and co_faceoff Join Date: 2002-01-24 Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
Comments
<img src="http://www.personal.psu.edu/users/t/j/tjd159/strife4.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/strife3.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/strife5.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/strife7.jpg" border="0">
the pics are washed out... hopefully they still arent too dark to be seen.
suggestions please =]
about the screens: what else can i say than amazing ? maybe its a little too overall blue but that might only be those areas, architecture and texturing is totally amazing, lightning is fantastic as well, nice style. really like the cold feel
love the lighting
Has that same sort of great architecture and lighting.
Very interesting map. Great architecture.
also the blue lightin, my fav color is blue so i love that =)
I believe that about sums it up.IMO, blue is the best lighting in NS, because it's not to harse on the eye, yet is still something you might see in a spaceship/station.I think the blue really helps seperate, and I wouldn't change a thing.
and u mixed up some textures and they fitted in a cooly way <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->