Ns_strife: 5 early shots

tommydtommyd Creator of ns_tanith, co_pulse and co_faceoff Join Date: 2002-01-24 Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
<div class="IPBDescription">The layout's almost there....</div>entrance to central processing....

<img src="http://www.personal.psu.edu/users/t/j/tjd159/strife1.jpg" border="0">

Comments

  • tommydtommyd Creator of ns_tanith, co_pulse and co_faceoff Join Date: 2002-01-24 Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
    computer core

    <img src="http://www.personal.psu.edu/users/t/j/tjd159/strife4.jpg" border="0">
  • tommydtommyd Creator of ns_tanith, co_pulse and co_faceoff Join Date: 2002-01-24 Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
    weapons factory

    <img src="http://www.personal.psu.edu/users/t/j/tjd159/strife3.jpg" border="0">
  • tommydtommyd Creator of ns_tanith, co_pulse and co_faceoff Join Date: 2002-01-24 Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
    another corridor bleh bleh

    <img src="http://www.personal.psu.edu/users/t/j/tjd159/strife5.jpg" border="0">
  • tommydtommyd Creator of ns_tanith, co_pulse and co_faceoff Join Date: 2002-01-24 Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
    right outside marine start...

    <img src="http://www.personal.psu.edu/users/t/j/tjd159/strife7.jpg" border="0">

    the pics are washed out...  hopefully they still arent too dark to be seen.  

    suggestions please =]
  • RamsesRamses Join Date: 2002-05-21 Member: 642Members
    I like your blue lighting, it looks very unique... Maybe a bit more damage and dirt. It looks too new in my opinion...
  • InfinityInfinity And beyond&#33; Join Date: 2002-01-25 Member: 50Members
    hey, its good to see u back here in the mapping forum <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    about the screens: what else can i say than amazing ? maybe its a little too overall blue but that might only be those areas, architecture and texturing is totally amazing, lightning is fantastic as well, nice style. really like the cold feel
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    looks exelent
    love the lighting
  • XTS_HighlanderXTS_Highlander Join Date: 2002-04-13 Member: 429Members
    <b>Beautiful</b> architecture and lighting!  I love the blue feel, very atmospheric and moody.  Looks like this map will be a sure-fire hit among us NSers, it's just so darn gorgeous!  I'm not a mapper so I can't give any crits there, so I'll leave it to the mapp0rz to tear it (or not) apart.  Looks fantastic!
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    <img src="http://boards.stratics.com/php-bin/shared/images/icons/eek2.gif" border="0">
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    I particularly liked the one with the resource node.  The blue reminds me of ns_shaft, in a good way.
  • Stupid_PinkyStupid_Pinky Join Date: 2002-02-09 Member: 187Members
    Yes, I thought it looked like shaft too.
    Has that same sort of great architecture and lighting.
    Very interesting map.  Great architecture.
  • DuoDuo Join Date: 2002-06-22 Member: 810Members
    wow...i love the lighting
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    i loved how u made the corners..... most of mappers make it look flat, or it just doesnt looks good, but u made a great job with them.......
    also the blue lightin, my  fav color is blue so i love that =)
  • Terawatt_99Terawatt_99 Join Date: 2002-02-09 Member: 188Members
    a-fking-mazing... <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->
  • tommydtommyd Creator of ns_tanith, co_pulse and co_faceoff Join Date: 2002-01-24 Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
    the pics are a little too blue, i realize this...  ill be having a white/blue/red color scheme after detailing.  plus ill be retexing some areas and adding a bit more light. ill also be adding a bit more cover and broken architechure.  next time, ill post the hive rooms =]
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    wow. more amazing work by tommyd!
  • KidzeldaKidzelda Join Date: 2002-06-25 Member: 819Members
    <!--QuoteBegin--Moleculor+July 05 2002,17:32--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Moleculor @ July 05 2002,17:32)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin--><img src="http://boards.stratics.com/php-bin/shared/images/icons/eek2.gif" border="0"><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I believe that about sums it up.IMO, blue is the best lighting in NS, because it's not to harse on the eye, yet is still something you might see in a spaceship/station.I think the blue really helps seperate, and I wouldn't change a thing.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Wow, that second shot is amazing.  Great work, tommyd!
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    Great stuff. Looks amazing.
  • CrematorCremator Join Date: 2002-01-24 Member: 27Members
    looks real nice.  i love the lighting.
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    damn, the architecture is superb.......
    and u mixed up some textures and they fitted in a cooly way  <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->  <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Sign In or Register to comment.