Me (a mapper and a crap texturist:P) and a friend (a programmer) are on lines of dicussing a MOD and would what to know if any of yous will be interested?
The type of game is an internet role playing game with both people and AI.
PM me if you prefer.
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Comments
Type of game - role playing
Things that can be bought
Sheilds (lots of different types) - basic ones then ones that can be made from combing ceratin types will only be sold, to get other the person will need to combine materials
Swords (lots of different types) - basic ones then ones that can be made from combing ceratin types will only be sold, to get other the person will need to combine materials
Daggers (lots of different types) - basic ones then ones that can be made from combing ceratin types will only be sold, to get other the person will need to combine materials
Armour (lots of different types) - basic ones then ones that can be made from combing ceratin types will only be sold, to get other the person will need to combine materials
Metals - mix to make different types of weapons different mixes have different strengths and weaknesses
Staves (for wizards)
Axes
Maces
LongBows
Cross Bows
Horses - for quicker travel
Gold - for trading and/or selling
Silver - for trading and/or selling
note: the money is called - Guild, ?, ? <--- ideas
Career paths.
Human - always start off as this
Arch men/woman
Wizards/witches (wise men) - Sage, Dark Sage
Knights - can also turn onto the darkside, DarkKnight
Warriors - men only
Amazon - woman only
Undead (goblin, beast, ?dragon?)
Combining items for weapons, armour or shields
Table may look like this in a section of the users inventory
|Slot 1| Slot 2| Slot 3| Result|
| | | | |
Enemies
Will include AI and mainly people over the internet.
Types of AI - Trolls, skeletons
Types of player - listed above
Note
A way of keeping your settings of the player will need to be thought out, the player will need to be created before connecting to a server.
Player creating will involve having a name, colour hair, colour eyes, colour skin, sex, putting a certain number of attributes in stregth, agility, etc.
Once choosen a career path you fight/trade.sell.buy things and gain Levels (to a certain amount) then either keep with you selected career or try a new career.
(sorry bout the word career all the time its the only word i can think of <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Undead beasts are literally the living dead. Goblins, Beasts, and Dragons (oh my!) are all living creatures. Your thinking of Skeletons, Zombies, Dracoliches, and Liches. I'd understand if a wizard were to build a contraption to keep his soul (or his life force) alive to live within the dead body (instant Liche). Goblins are scared of dieing. Dragons would work...
I like the sound of this...
Sarcasm?
Undead hmmm yes well i suppose this could be changed to Monsters :O raar
Medievil yeh i like some of the things from medievil times but i am not a person who can think of things for the future.
I was thinking about making something like Mechwarrior crossed with Planetside but i didnt think it would go well.
Human - always start off as this
Arch men/woman
Wizards/witches (wise men) - Sage, Dark Sage
Knights - can also turn onto the darkside, DarkKnight
Warriors - men only
Amazon - woman only
Undead (goblin, beast, ?dragon?)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> please do <i>not</i> mix Races and Classes/Careers, why don't make it a tad more complex...
Human and Undead are both a Race you can be - it's defines what kind of species you are...
but:
- Arch men/woman
- Wizards/witches
- Knights
- Warriors
- Amazon
are all a career/class a Race can be - it's not like when you learn how to use a sword you're DNA changes, so you're not a human anymore but now you're a Knight...
Try to forumlate the gameplay a player should be experiencing with your mod in a few short sentences, spin it off from there, and add features as they fit in the developing image. Otherwise, you'll just clutter yourself, which is the root of failing projects.